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2021-12-16i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit 8a30e04fd181725f46bf25a239dd4bd01c2f4a33)
2021-12-16Merge pull request #55930 from timothyqiu/doctool-i18nRémi Verschelde
2021-12-16Make `--doctool` locale awareHaoyu Qiu
* Adds `indent(str)` to `String`: * Indent the (multiline) string with the given indentation. * This method is added in order to keep the translated XML correctly indented. * Moves the loading of tool/doc translation into `editor/editor_translation.{h,cpp}`. * This will be used from both `EditorSettings` and the doc tool from `main`. * Makes use of doc translation when generating XML class references, and setup the translation locale based on `-l LOCALE` CLI parameter. The XML class reference won't be translated if `-l LOCALE` parameter is not given, or when it's `-l en`.
2021-12-16Merge pull request #55747 from timothyqiu/editor-proxyFabio Alessandrelli
Add proxy support for the editor
2021-12-15Merge pull request #55927 from pycbouh/editor-add-theme-type-communicationRémi Verschelde
2021-12-15Make EditorSpinSlider grabbers thicker to be more noticeableHugo Locurcio
2021-12-14Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor ↵Xavier Sellier
time to properly start
2021-12-14Improve user communication in the Add Item Type dialogYuri Sizov
2021-12-13Allow to copy foreign nodeskobewi
2021-12-12Merge pull request #55825 from zaevi/fix_PluginConfigDialog_UIRémi Verschelde
2021-12-12Merge pull request #55816 from RandomShaper/fix_revert_null_defaultsRémi Verschelde
2021-12-12Merge pull request #55836 from jabcross/asset-selectableRémi Verschelde
2021-12-12Merge pull request #55860 from rcorre/mesh_typoRémi Verschelde
2021-12-12Fix typo in create_outline error message.Ryan Roden-Corrent
2021-12-11Allow selection in asset descriptionjabcross
Many assets include links in the description. This change enables selection for the links, and other information such as version numbers, to be copied/pasted.
2021-12-11Fix `PluginConfigDialog` UI brokenZae
2021-12-11Stop asuming a default value of NIL means there's no defaultPedro J. Estébanez
2021-12-10Merge pull request #55519 from ↵Rémi Verschelde
Calinou/editor-spin-slider-float-draw-filled-slider
2021-12-10i18n: Remove deleted translations from PO filesRémi Verschelde
Since we bundle the whole files in the editor binary, they actual impact the binary size needlessly. Automate it via `make merge`. (cherry picked from commit 6fb47a271fdb009c03fd328feaeccb22f612a90f)
2021-12-10i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit fd86272ca055cdf01ba48e8e9f043843ef540578)
2021-12-10Merge pull request #54002 from ↵Rémi Verschelde
Calinou/editor-anchor-icon-improve-accent-visibility
2021-12-10Merge pull request #53323 from xMakerx/patch-1Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
2021-12-09Fixup last commit, change misleading CodeEditor for consistencyRémi Verschelde
2021-12-09Fix mid-air conflict between #55299 and #55692Rémi Verschelde
2021-12-09Merge pull request #55299 from nathanfranke/renamesRémi Verschelde
2021-12-09Merge pull request #55692 from Chaosus/material_editor_canvas_item_modeRémi Verschelde
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-09Add proxy support for the editorHaoyu Qiu
* Adds proxy support for `HTTPRequest`. * Adds `network/http_proxy/{host,port}` editor settings. * Labeled as "HTTP Proxy" and it will be used for both HTTP and HTTPS requests. This is the same convention as seen in Android Studio's proxy settings. * Makes Asset Library and Export Template Manager use proxy according to the editor settings.
2021-12-09Fix some containers disabling wrong scrollbarskobewi
2021-12-08Merge pull request #55709 from raulsntos/expose_script_editRémi Verschelde
2021-12-08Expose `ScriptEditor::edit` to scriptingRaul Santos
Exposes a method in `EditorInterface` to open scripts on a specified line and column. This method handles if the internal or the external editor should be used.
2021-12-08Merge pull request #51381 from Chaosus/shader_compile_enchancementYuri Roubinsky
2021-12-08Make `compile` shader function to use struct instead long parameter listYuri Roubinsky
2021-12-08Merge pull request #55694 from KoBeWi/scrollbar_modding_toolsRémi Verschelde
ScrollContainer's scrollbar visibility is now enum
2021-12-08Rename GPUParticles attractor and collision nodes to have a 3D suffixHugo Locurcio
GPUParticles attractors and collision are currently only available in 3D. Their 2D counterparts haven't been implemented yet, but they will use separate nodes.
2021-12-07ScrollContainer's scrollbar visibility is now enumkobewi
2021-12-07Add CanvasItem mode support to the MaterialEditorYuri Roubinsky
2021-12-07Fix error emitting when called new shader dialog from resource dialogYuri Roubinsky
2021-12-06Merge pull request #55662 from ↵Rémi Verschelde
KoBeWi/update_minimum_size_changed_to_update_minimum_size
2021-12-06Merge pull request #55671 from KoBeWi/hotfix_straight_from_a_🌋Rémi Verschelde
2021-12-06Merge pull request #55666 from KoBeWi/reduce_ProximityGroup3D_to_atomsRémi Verschelde
2021-12-06Fix error when adding RESET key for new trackkobewi
2021-12-06Remove ProximityGroup3D nodekobewi
2021-12-06Merge pull request #52280 from ↵Rémi Verschelde
jmb462/fix-bad-popup-offset-with-single-window-off
2021-12-06Merge pull request #55653 from KoBeWi/↩Rémi Verschelde
2021-12-06Fix bad popups offset in editor with single window offjmb462
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06Rename minimum_size_changed() methodkobewi
2021-12-06Merge pull request #34005 from aaronfranke/minmaxRémi Verschelde
2021-12-06Allow to add RESET values from existing keyskobewi