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2023-01-06Merge pull request #70500 from hakro/readd-renderer-optionsRémi Verschelde
Bring back the renderer options button on the main editor
2023-01-06Merge pull request #70960 from Maran23/4-x-c#-rect-propsRémi Verschelde
Added Rect (rect_) properties to the c# migration table
2023-01-06Merge pull request #70968 from kleonc/tile-atlas-view-update-zoom-and-panningRémi Verschelde
`TileAtlasView` Update zoom and panning before emitting signal
2023-01-06Merge pull request #70963 from YuriSizov/editor-dead-codes-societyRémi Verschelde
Simplify some editor plugin logic and remove dead code
2023-01-06Merge pull request #70675 from ZangEldor/pot-generating-fixRémi Verschelde
Fix generating POT for multiline messages
2023-01-05TileAtlasView Update zoom and panning before emitting signalkleonc
2023-01-05Added Rect (rect_) properties to the c# migration tableMarius Hanl
2023-01-05Simplify some editor plugin logic and remove dead codeYuri Sizov
2023-01-05Fixed issue #70617 : generating POT for multiline messageEldor Zang
Fixed the issue and now each message's line is suceeded by a \n. Fixes #70614
2023-01-05Merge pull request #70907 from xiongyaohua/fix_path3d_gizmo_not_showRémi Verschelde
Remove side effect of the `handles` method
2023-01-05Merge pull request #65609 from dalexeev/animated-spriteRémi Verschelde
`AnimatedSprite{2D,3D}` improvements
2023-01-05One Copyright Update to rule them allRémi Verschelde
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05Merge pull request #70909 from TokageItLab/revert-improve-update_treeRémi Verschelde
Revert improve update tree
2023-01-05Merge pull request #70903 from Cretezy/tilemap-pattern-double-clickRémi Verschelde
Fix "Double-click on the TileMap's pattern prints an error" (#70892)
2023-01-05`AnimatedSprite{2D,3D}` improvementsDanil Alexeev
* Add support for individual frame duration to `SpriteFrames`. * Various minor improvements.
2023-01-04Remove side effect of the `handles` methodYaohua Xiong
2023-01-04Revert "Merge pull request #70696 from Rindbee/propagate-keying-state"Silc Renew
This reverts commit c774b4ce1777d19789bec1cbef100f26c6927777, reversing changes made to ccc609d824802d1d1a20f34bda69ecac75f5a8a1.
2023-01-04Revert "Merge pull request #68498 from Rindbee/improve-update_tree"Silc Renew
This reverts commit d5dc70a47871701fc61804b0b75362f5dcdf0055, reversing changes made to ccbefa1f4316c46eed35912e954fdf0e8c88c01a.
2023-01-03Fix "Double-click on the TileMap's pattern prints an error" (#70892)Charles Crete
2023-01-03Improve remote tree node tooltipskobewi
2023-01-03Merge pull request #70865 from bruvzg/fd_crashRémi Verschelde
Fix file dialog crash on forward click when history is empty.
2023-01-03Merge pull request #70428 from MrPhnix/issue-70186Rémi Verschelde
CanvasItemEditor Fix snapping grid misalignment
2023-01-03Merge pull request #70696 from Rindbee/propagate-keying-stateRémi Verschelde
Propagate the keying state in the inspector
2023-01-03Merge pull request #70779 from ↵Rémi Verschelde
jamesmintram/jamesm/bugfix/add-missing-shortcut-case-for-reparent Add missing case statement to handle re-parent to new node
2023-01-03Merge pull request #70754 from rxlecky/fix-camera-override-button-2dRémi Verschelde
Fix camera override button not updating in 2D scenes
2023-01-03Merge pull request #70732 from timothyqiu/tilemap-crashRémi Verschelde
Fix heap-use-after-free when using TileMap editor
2023-01-03Merge pull request #70742 from Maran23/4-x-batch-rename-substitute-fixRémi Verschelde
Fix substitute buttons were never enabled
2023-01-03Merge pull request #69972 from adamscott/add-server-checks-before-freeRémi Verschelde
Add safety-checks before some servers `free()`
2023-01-03Merge pull request #70618 from ↵Rémi Verschelde
stmSi/fix-paste-from-clipboard-two-root-nodes-pointing-same-file Editor: Fix `Paste From Clipboard` make new scene pointing to original scene file.
2023-01-03Merge pull request #70554 from stmSi/suggest-filename-save-branch-remote-treeRémi Verschelde
[4.0] Suggest Filename in Remote Tree File Dialog
2023-01-03Merge pull request #70489 from ↵Rémi Verschelde
stmSi/fix-certain-editor-shortcuts-insert-characters-into-code Fix Editor Shortcut keys are inserting in Script Editor
2023-01-03Fix file dialog crash on forward click when history is empty.bruvzg
2023-01-03Merge pull request #70585 from Chaosus/vs_customYuri Rubinsky
2023-01-01Make description in create plugin dialog expand verticallyJames Mintram
2023-01-01Make LineEdits in create plugin dialog expand horizontallyJames Mintram
2022-12-31Add missing case statement to handle re-parent to new nodeJames Mintram
2022-12-31Propagate the keying state in the inspectorRindbee
Toggling the keying state does not significantly change the structure of the inspector. So it's ok to propagate the keying state and then use `queue_redraw()` to update the keying icon.
2022-12-30Fix camera override button not updating in 2D scenesSeleckyErik
Reconnect accidentally disconnected signal play_pressed to update the button and enable camera override after launching a project in the editor.
2022-12-30Fix substitute buttons were never enabledMarius Hanl
This happened because the viewport of the scene_tree_editor was queried for the focus owner instead of the current viewport
2022-12-30Fix heap-use-after-free when using TileMap editorHaoyu Qiu
2022-12-29Add safety-checks before some servers `free()`Adam Scott
2022-12-27Editor: Fix `Paste From Clipboard` make two root separate scenes pointing to ↵stmSi
same file
2022-12-26Add missing CUSTOM inputs for the spatial/vertex mode of visual shaderYuri Rubinsky
2022-12-25Suggest Filename in Remote Tree File DialogstmSi
2022-12-24CanvasItemEditor Fix snapping grid misalignmentMrPhnix
Resolves: #70186 See: #65101
2022-12-24Fix Editor Shortcut keys are inserting in Script EditorstmSi
2022-12-24Bring back the renderer options button on the main editorHakim
2022-12-23Merge pull request #70277 from rune-scape/picker-regressionRémi Verschelde
Fix resource picker regression
2022-12-23Merge pull request #70151 from ↵Rémi Verschelde
stmSi/fix-profiler-and-visual-profiler-start-stop-state-inconsistency Fix: Profiler and Visual Profiler start/stop state inconsistency
2022-12-23Merge pull request #69797 from TokageItLab/time-edit-inspector-pluginRémi Verschelde
Animation: Add inspector plugin for key time edit & Change `track_find_key()` argument to find key with approximate