index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
Age
Commit message (
Expand
)
Author
2022-04-26
Merge pull request #60409 from fire-forge/array-type
Rémi Verschelde
2022-04-26
Merge pull request #60511 from akien-mga/readd-find_node
Rémi Verschelde
2022-04-26
Merge pull request #60446 from KoBeWi/animation_extermination
Rémi Verschelde
2022-04-26
Merge pull request #60369 from timothyqiu/al-validate
Rémi Verschelde
2022-04-26
Merge pull request #58666 from IgorKordiukiewicz/sprite-frames-resize-panels
Rémi Verschelde
2022-04-25
Add more property capitalizations
FireForge
2022-04-26
Fixed issue where panels in sprite frames editor couldn't be resized
Igor Kordiukiewicz
2022-04-25
i18n: Sync editor translations with Weblate
Rémi Verschelde
2022-04-25
Merge pull request #60401 from fire-forge/gradient-undoredo
Rémi Verschelde
2022-04-25
Merge pull request #60490 from aaronfranke/dap-typo
Rémi Verschelde
2022-04-25
Merge pull request #60500 from KoBeWi/scene_crasher
Rémi Verschelde
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-25
Merge pull request #60493 from Calinou/editor-add-external-link-icon
Rémi Verschelde
2022-04-25
Merge pull request #60386 from bruvzg/label3d
Rémi Verschelde
2022-04-25
Node: Re-add `find_node` as `find_child`, improve docs
Rémi Verschelde
2022-04-25
Merge pull request #60298 from reduz/scene-unique-paths
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-25
Merge pull request #60439 from Chaosus/vs_vec4
Yuri Rubinsky
2022-04-25
Fix crash with nested resources
kobewi
2022-04-24
Add an external link editor icon
Hugo Locurcio
2022-04-24
Fix type name typo in Debug Adapter Protocol
Aaron Franke
2022-04-24
Fix "Vector4DDecompose" typo in VisualShaderEditorPlugin
Aaron Franke
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-23
Remove RESET tracks after removing tracks
kobewi
2022-04-22
Continue to improve vector4 type in visual shaders
Yuri Roubinsky
2022-04-22
Implement Label3D node.
bruvzg
2022-04-20
Show typed Array type in Array editor
FireForge
2022-04-20
Fix UndoRedo in Gradient editor
FireForge
2022-04-20
Merge pull request #60175 from Geometror/visual-shader-vector4
Yuri Rubinsky
2022-04-19
Fix AnimationLibrary name validation
Haoyu Qiu
2022-04-19
Fixes incorrect display of property labels with feature tags
Rindbee
2022-04-16
Unzip read success no longer breaks read loop
Josh Kabo
2022-04-13
Merge pull request #60177 from reduz/animation-library-import
Rémi Verschelde
2022-04-13
Import scenes as AnimationLibrary
reduz
2022-04-13
Merge pull request #59398 from Calinou/animation-track-editor-keyframe-draw-h...
Rémi Verschelde
2022-04-13
Merge pull request #60030 from KoBeWi/pewport
Rémi Verschelde
2022-04-13
Ensure gizmos are added to newly created Node3D-derivatives and silence error...
SaracenOne
2022-04-12
Merge pull request #60081 from fire-forge/input-event-editor-fix
Rémi Verschelde
2022-04-12
Merge pull request #60040 from ConteZero/editor_log_copy
Rémi Verschelde
2022-04-12
Merge pull request #54740 from LightningAA/project-manager-sort-by-most-recen...
Rémi Verschelde
2022-04-12
Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
Merge pull request #60163 from fire-forge/texture-size-x
Rémi Verschelde
2022-04-12
Redesign InputEvent editor plugin
FireForge
2022-04-12
Merge pull request #60057 from timothyqiu/select-frames
Rémi Verschelde
2022-04-12
Merge pull request #60169 from bruvzg/remove_fa_close
Rémi Verschelde
2022-04-12
Remove or make private `FileAccess` `close()` methods.
bruvzg
2022-04-12
Fix OpenType property editor signal connection.
bruvzg
2022-04-12
Merge pull request #60166 from bruvzg/narrow_file_access
Rémi Verschelde
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-12
Disable Open in Inspector when there is no animation
Haoyu Qiu
[next]