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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2023-02-11
Merge pull request #73033 from akien-mga/gdscript-fix-gd4-renames-build
Rémi Verschelde
2023-02-11
Merge pull request #46435 from Hassan-A/MeshLibrary-RemoveItem-Fix
Rémi Verschelde
2023-02-11
Merge pull request #71740 from Jummit/dict-array-missing-types
Rémi Verschelde
2023-02-11
Merge pull request #73106 from YuriSizov/editor-help-theming-2000
Rémi Verschelde
2023-02-11
Fix mesh library remove selected item menu option
Haz
2023-02-11
fix nullptr dereference in AnimationTimelineEdit
Ruthger Dijt
2023-02-11
Increase default font sizes for EditorHelp
Yuri Sizov
2023-02-11
Make EditorHelp respect font size settings
Yuri Sizov
2023-02-11
Make use of a theme cache in EditorHelp and ensure it's updated
Yuri Sizov
2023-02-11
Merge pull request #73098 from YuriSizov/editor-dont-hide-plugins
Rémi Verschelde
2023-02-11
Merge pull request #73092 from TokageItLab/ray-is-what
Rémi Verschelde
2023-02-11
Merge pull request #73091 from TokageItLab/fix-bezier-edit-button-update
Rémi Verschelde
2023-02-11
Avoid cleaning up editor plugins when property list changes
Yuri Sizov
2023-02-11
Merge pull request #73082 from aaronfranke/check-canvas-item
Rémi Verschelde
2023-02-11
Remove WARNING "ray: index" for debug from SkeletonEditor
Silc Renew
2023-02-11
Fix weird bezier edit button update timing in AnimationTrackEditor
Silc Renew
2023-02-11
Check for CanvasItem instead of Control and Node2D
Aaron Franke
2023-02-11
Fix code editor's ColorPicker issue
heppocogne
2023-02-10
Fix random placement behaviour in new TileMap Editor
SnailRhymer
2023-02-10
Merge pull request #71691 from hcoura/res-importer-gen-physics-mesh-only-when...
Rémi Verschelde
2023-02-10
Merge pull request #71054 from MarioLiebisch/fix-animationplayer-calltrack-st...
Rémi Verschelde
2023-02-10
Merge pull request #73042 from akien-mga/create-project-gl_compatibility-mobile
Rémi Verschelde
2023-02-10
Merge pull request #43111 from junkajii/master
Yuri Sizov
2023-02-10
ProjectManager: Also set `gl_compatibility` for mobile override
Rémi Verschelde
2023-02-10
i18n: Sync translations with Weblate
Rémi Verschelde
2023-02-10
Merge pull request #73001 from SaracenOne/update_on_advanced_reimport
Rémi Verschelde
2023-02-10
Merge pull request #73007 from KoBeWi/typos_be_like
Rémi Verschelde
2023-02-10
Merge pull request #73034 from groud/fix_tilemap_pattern
Rémi Verschelde
2023-02-10
Clean up ProjectConverter3To4 architecture, move renames map to separate file
Rémi Verschelde
2023-02-10
Fix TileMap patterns creation
Gilles Roudière
2023-02-10
Add some missing translatable editor strings
Haoyu Qiu
2023-02-10
Fix error spam when deselecting TileMap
kobewi
2023-02-09
Emit reimport signal in reimport_file_with_custom_parameters
SaracenOne
2023-02-09
Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp
Rémi Verschelde
2023-02-09
Improve some editor strings for localization
Haoyu Qiu
2023-02-08
[Bitmap Font] Fix character count check.
bruvzg
2023-02-08
Merge pull request #72860 from RedworkDE/editor-export-plugin-bind
Rémi Verschelde
2023-02-07
Bind `EditorExportPlugin::_get_export_features`
RedworkDE
2023-02-07
Merge pull request #70623 from timothyqiu/property-i18n
Rémi Verschelde
2023-02-07
Merge pull request #72829 from Sauermann/fix-code-simplifications
Rémi Verschelde
2023-02-07
Keep only production ready translations, move the WIP ones to godot-editor-l10n
Rémi Verschelde
2023-02-07
Some code simplifications
Markus Sauermann
2023-02-07
Prepare for moving editor and classref translations to godot-editor-l10n repo
Haoyu Qiu
2023-02-07
Merge pull request #72827 from RandomShaper/fix_slow_step
Rémi Verschelde
2023-02-07
Pace debugger draw requests
Pedro J. Estébanez
2023-02-06
Merge pull request #72812 from salianifo/master
Rémi Verschelde
2023-02-06
Merge pull request #72741 from KoBeWi/connect!_but_where
Rémi Verschelde
2023-02-06
Improve Connect Dialog navigation
kobewi
2023-02-06
Fix AnimationEditor ignoring region of Sprite2D
Salia Nifo
2023-02-06
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
Rémi Verschelde
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