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Godot with FMOD integration
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2022-02-07
Don't display empty Class Properties in feature profile
Haoyu Qiu
2022-02-07
Merge pull request #57725 from jmb462/missing-sname-theme-setters
Rémi Verschelde
2022-02-07
ResourceImporter: Restore default append logic for new importers
Rémi Verschelde
2022-02-07
Add some more fixes to visual shader
Yuri Roubinsky
2022-02-07
Merge pull request #57732 from KoBeWi/leftplication
Rémi Verschelde
2022-02-07
Move Replication tab to a fixed position
kobewi
2022-02-06
SpriteFramesEditor Fix crash when selecting non-Texture2D file for splitting
kleonc
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Merge pull request #57716 from Chaosus/vs_vector_3d
Rémi Verschelde
2022-02-06
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`
Yuri Roubinsky
2022-02-06
Merge pull request #57672 from fire-forge/fix-image-drop-nodes
Rémi Verschelde
2022-02-06
[Debugger] Move servers-related behaviours to ServersDebugger.
Fabio Alessandrelli
2022-02-06
[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
Merge pull request #57709 from jmb462/missing-sname-optimization
Rémi Verschelde
2022-02-06
Merge pull request #57689 from NeilKleistGao/master
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-06
Edit font properties on multiple objects at once
NeilKleistGao
2022-02-05
Fix node types in image drag-and-drop and add node icons
FireForge
2022-02-05
Merge pull request #56943 from V-Sekai/override-import
Rémi Verschelde
2022-02-05
Merge pull request #48006 from KoBeWi/incognito_layer
Rémi Verschelde
2022-02-05
Add visibility to CanvasLayer
kobewi
2022-02-05
Add shortcut_cell double click functionality
Ger Hean
2022-02-05
Center when scrolling to tree item.
Stijn Hinlopen
2022-02-05
Merge pull request #49775 from fire/faster-cvtt
Rémi Verschelde
2022-02-05
Merge pull request #57635 from jmb462/fix-template-optionbutton
Rémi Verschelde
2022-02-05
Fix template OptionButton in create script dialog doesn't select the correct ...
Jean-Michel Bernard
2022-02-05
Rework TextureButton stretch
kobewi
2022-02-04
Faster CVTT by reducing quality.
K. S. Ernest (iFire) Lee
2022-02-04
Merge pull request #57631 from groud/terrain_fix_with_empty_cells
Rémi Verschelde
2022-02-04
Merge pull request #55950 from Faless/mp/4.x_replication_nodes
Rémi Verschelde
2022-02-04
Fixes terrain painting on TileMaps when using empty terrain bits
Gilles Roudière
2022-02-04
Rename 3D editor debug draw modes to be more explicit
Hugo Locurcio
2022-02-04
Core: Move Vector2i to its own `vector2i.h` header
Rémi Verschelde
2022-02-04
[Editor] Replication plugin to configure MultiplayerSynchronizers.
Fabio Alessandrelli
2022-02-04
Merge pull request #57617 from bruvzg/char_cleanup
Rémi Verschelde
2022-02-04
Merge pull request #57086 from YeldhamDev/scene_tabs_fix
Rémi Verschelde
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-03
Merge pull request #57175 from fire-forge/add-type-icons
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-03
Add type icons to Project Settings, Array, and Dictionary editors
fire540
2022-02-03
Merge pull request #57582 from akien-mga/editorproperty-range-fix-step
Rémi Verschelde
2022-02-03
Merge pull request #57565 from jmb462/split_offset
Rémi Verschelde
2022-02-03
EditorProperty: Fix range hint parsing with optional step
Rémi Verschelde
2022-02-03
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
2022-02-02
Merge pull request #57547 from akien-mga/editorhelp-tooltip-set-fit_content_h...
Rémi Verschelde
2022-02-02
Save script editor's function list split offset with the editor layout
jmb462
2022-02-02
EditorHelpBit: Fix content height fit and RTL theme propagation
Rémi Verschelde
2022-02-02
Merge pull request #57494 from Geometror/project-and-editor-settings-fixes
Rémi Verschelde
2022-02-02
Add support for 2D vector type to visual shaders
Yuri Roubinsky
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