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2022-12-06Merge pull request #69651 from alfredbaudisch/autocomplete-line-numberRémi Verschelde
Cancels the code complete timer when the caret moves to another line
2022-12-06Cancels the code complete timer when the caret moves to another lineAlfred Reinold Baudisch
Fixes and closes #68961
2022-12-06Merge pull request #69446 from Chaosus/fix_quick_openRémi Verschelde
Fix new quick open dialog to be showed at the center of the screen
2022-12-06Merge pull request #69234 from Sauermann/fix-enter-focusRémi Verschelde
Fix focus after pressing Enter in EditorSpinSlider
2022-12-06Merge pull request #69643 from Chaosus/vcs_rendering_fixRémi Verschelde
Fix incorrect rendering of vcs dialogs
2022-12-06Merge pull request #67906 from groud/simpler_gdextension_configRémi Verschelde
Remove unnecessary checks when exporting gdextension binaries and allow using a prefix to auto-detect files
2022-12-06Merge pull request #69631 from timothyqiu/tile-proxy-rmbRémi Verschelde
Fix error when right clicking proxy list in TileProxiesManagerDialog
2022-12-06Fix incorrect rendering of vcs dialogsYuri Rubinsky
2022-12-06Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fixRémi Verschelde
AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging
2022-12-06Merge pull request #68860 from xiongyaohua/path3d_fishbonesRémi Verschelde
Draw fish bones for Path3D and Path2D in the Editor
2022-12-06Fix error when right clicking proxy list in TileProxiesManagerDialogHaoyu Qiu
2022-12-05 AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with ↵Eduard Zalyaev
dragging Fixes #69413.
2022-12-05Merge pull request #68324 from AThousandShips/group_import_uidRémi Verschelde
Fix group reimport bug
2022-12-05Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-rootRémi Verschelde
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner`
2022-12-05Merge pull request #67553 from Sauermann/fix-new-node-dialog-descriptionRémi Verschelde
Fix Updating New Node Dialog Description of Custom Nodes
2022-12-05Merge pull request #69600 from Chaosus/fix_global_shader_crashRémi Verschelde
Fix setting a global shader variable in the project settings
2022-12-05Fix setting a global shader variable in the project settingsYuri Rubinsky
2022-12-05Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_mainRémi Verschelde
Minor tweaks/polish to the navigation controls to prevent interference
2022-12-05Merge pull request #69132 from RumblingTurtle/multiline-move-fixRémi Verschelde
Script editor: Rewrite multiline move logic
2022-12-05Script editor: Rewrite multiline move logic. Preserving all carets and their ↵Eduard Zalyaev
selections intact on alt+up/down shortcut Fixes #68731.
2022-12-05draw fish bones for Path2D and Path3DYaohua Xiong
These fish bones are add to indicate the direction and local transforms alone the path.
2022-12-05Fix animation play backward doesn't process current key&animtrack seekSilc Renew
2022-12-05Merge pull request #69357 from TokageItLab/byebye-triggerRémi Verschelde
Remove `UPDATE_TRIGGER` mode from `ValueTrack::UpdateMode` & Match behaviors between `AnimationTree` and `AnimationPlayer`
2022-12-05Merge pull request #68770 from TokageItLab/add-track-validatorRémi Verschelde
Add track validator to AnimationPlayerEditor to detect tracks which have error
2022-12-05Merge pull request #68995 from bruvzg/sys_font_for_textRémi Verschelde
Use system fonts as fallback.
2022-12-05Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_varRémi Verschelde
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
2022-12-04Use system fonts as fallback and improve system font handling.bruvzg
Add support for font weight and stretch selection when using system fonts. Add function to get system fallback font from a font name, style, text, and language code. Implement system font support for Android. Use system fonts as a last resort fallback.
2022-12-04Fix heap-use-after-free when exiting editor after editing TileSetHaoyu Qiu
2022-12-03Implement CAMERA_VISIBLE_LAYERS as built-in shader variableNumbuhFour
2022-12-02Minor tweaks/polish to the navigation controls to prevent interference:Fredia Huya-Kouadio
- Reduce controls size - Enable opacity on hover to increase visibility
2022-12-02Enable the navigation controls for touchscreen by defaultFredia Huya-Kouadio
2022-12-02Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/PlayerSilc Renew
#69357
2022-12-02Fix new quick open dialog to be showed at the center of the screenYuri Rubinsky
2022-12-01Allow specifying a prefix to automatically detect library files for ↵Gilles Roudière
gdextension exports
2022-12-01Merge pull request #69364 from m4gr3d/add_navigation_controls_mainRémi Verschelde
Add navigation control to the node3d editor viewport
2022-12-01Merge pull request #69443 from KoBeWi/meta_never_diesRémi Verschelde
Restore metadata to script create dialog
2022-12-01Merge pull request #69403 from KoBeWi/gdrequiredvirutalcallnoifRémi Verschelde
Simplify GDVIRTUAL_REQUIRED_CALL calls
2022-12-01Remove uncessecary checks when exporting gdextension binariesGilles Roudière
2022-12-01Fix invalid metadata names in script create dialogkobewi
2022-12-01Revert "Fix "Script Create" dialog errors with metadata"kobewi
This reverts commit bb5198a5ac92a6fe699751df9bb9c09109a2955a.
2022-11-30Simplify GDVIRTUAL_REQUIRED_CALL callskobewi
2022-11-30Make remote inspector groups not foldablekobewi
2022-11-30Merge pull request #69376 from zaevi/adjust_dropping_textureRémi Verschelde
Adjust position and size for dropping texture in canvas editor.
2022-11-30Merge pull request #69365 from timothyqiu/invalid-referenceRémi Verschelde
Fix heap-use-after-free when changing alternative tile ID
2022-11-30Adjust position and size for dropping texture.Zae
2022-11-30Fix heap-use-after-free when changing alternative tile IDHaoyu Qiu
2022-11-29Add navigation control to the node3d editor viewportFredia Huya-Kouadio
2022-11-29print each migrated project path instead of always printing "migrating" when ↵Nathan Franke
there are none
2022-11-29Merge pull request #69338 from akien-mga/pm-fix-hacky-project-renameYuri Sizov
Project Manager: Fix hacky code for project rename
2022-11-29Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-animRémi Verschelde
Add "Trimming" option to cut un-keyed timeline before first key in glTF animation