Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-22 | Show preview of frame_coords in AnimationPlayer | Tomasz Chabora | |
2019-10-21 | Merge pull request #32958 from YeldhamDev/inspector_resource_object_icon | Rémi Verschelde | |
Make the the resource menu button fallback to the Object icon instead of Node | |||
2019-10-21 | Merge pull request #32960 from YeldhamDev/anim_track_copy_enhancements | Rémi Verschelde | |
Enhancements and fixes for the animation editor's copy track dialog | |||
2019-10-21 | Enhancements and fixes for the animation editor's copy track dialog | Michael Alexsander | |
2019-10-21 | Merge pull request #32956 from volzhs/invalid-bold | Rémi Verschelde | |
Fix validating editor bold font | |||
2019-10-21 | Make the the resource menu button fallback to the Object icon instead of Node | Michael Alexsander | |
2019-10-21 | Fix validating editor bold font | volzhs | |
2019-10-21 | Merge pull request #32849 from jahd2602/fix-26362 | Rémi Verschelde | |
Add accept-dialog enter-key functionality to the Connect Dialog's Method textfield. | |||
2019-10-21 | Merge pull request #32841 from Calinou/freelook-add-slow-modifier | Rémi Verschelde | |
Add a "slow" modifier to freelook | |||
2019-10-21 | Merge pull request #32836 from YeldhamDev/resource_editor_icon_fallback | Rémi Verschelde | |
Make resource editor fallback to Object icon if none is found | |||
2019-10-16 | Don't allow to export pck without preset | Tomasz Chabora | |
2019-10-15 | Add accept-dialog enter-key functionality to the Connect Dialog's Method ↵ | Jairo Honorio | |
textfield. | |||
2019-10-14 | Add a "slow" modifier to freelook | Hugo Locurcio | |
This makes precise adjustments easier, without having to touch the mouse wheel. This modifier is also available in Blender, so this makes the freelook behavior more consistent with it :) In the interest of simplifying the Editor Settings, this also removes the freelook modifier speed factor setting (the value is now hardcoded to its default). | |||
2019-10-14 | Make resource editor fallback to Object icon if none is found | Michael Alexsander | |
2019-10-14 | Small fixes to redundand code, copy paste bugs | qarmin | |
2019-10-13 | Increased step precision | David Sichma | |
Results in nicer numbers for float properties like 20.0 instead of 20.000001 | |||
2019-10-12 | Fix the dependency error dialog being too small on hiDPI displays | Hugo Locurcio | |
This closes #32770. | |||
2019-10-11 | Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting | Rémi Verschelde | |
Fixes concaveshape not selecting in viewport | |||
2019-10-11 | Fixes concaveshape not selecting in viewport | Emmanuel Barroga | |
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport. | |||
2019-10-11 | Merge pull request #32721 from groud/independant_grid_snap | Rémi Verschelde | |
Move grid snapping to an independent button | |||
2019-10-11 | Merge pull request #32737 from volzhs/unused-outputstrings | Rémi Verschelde | |
Remove unused editor/OutputStrings | |||
2019-10-11 | Merge pull request #32729 from Calinou/inspector-remove-string-conversion | Rémi Verschelde | |
Remove redundant `camelcase_to_underscore()` call in EditorInspector | |||
2019-10-11 | Remove unused editor/OutputStrings | volzhs | |
2019-10-10 | Remove redundant `camelcase_to_underscore()` call in EditorInspector | Hugo Locurcio | |
Calling `String::capitalize()` already calls `String::camelcase_to_underscore()` under the hood. | |||
2019-10-10 | Fixed ScriptEditor autosave timer causing errors on start | PouleyKetchoupp | |
Fixes #32685 | |||
2019-10-10 | Move grid snapping to an independent button | Gilles Roudière | |
2019-10-10 | Prevents folding of member tree on drag&drop in visual shader | Yuri Roubinsky | |
2019-10-10 | Add shortcut Shift + F3 to search pervious in the built-in docs | Marqus | |
When using the built-in docs, Godot would not support the shortcut "Shift + F3" to search for the previous occurrence of the search entry text, thus causing an inconsistent behaviour when using shortcuts in the "ScriptEditor" compared to using them in the "ScriptTextEditor". The previous parameter of the function "EditorHelp::_search()" in the class "editor_help" seems to be unused, thus replaced with a bool representing to search for previous search entry text or not. By adding the shortcut to Godot's "ScriptEditor", this commit now improves Godot's consistensy when using shortcuts. Fixes #31147. Co-Authored-By: Oscar Ferm <oscfer-6@student.ltu.se> | |||
2019-10-10 | Remove dependency on the editor directory being in the build's include path. | Marcel Admiraal | |
- Add or remove the necessary subdirectorires to the includes to remove dependency on the editor directory being in the build's include path. - Ensure includes in modified files conform to style guideline. - Remove editor from the build include path. | |||
2019-10-09 | Merge pull request #32672 from codecustard/fix_merge_scene_not_deselecting | Rémi Verschelde | |
Fixes deselection not working when merging scene | |||
2019-10-08 | Fixes deselection not working when merging scene | Emmanuel Barroga | |
Fixes the issue of multiselection retaining its selection when deselecting in the merge scene dialog | |||
2019-10-08 | Remove Show Ruler shortcut (fixes #32639) | Pedro Ciambra | |
Removed default shortcut because of the conflict mentioned in the issue. Command + Shift + T would conflict with Soft Reload Script, and this shortcut doesn't seem to be needed very often. | |||
2019-10-08 | Merge pull request #32444 from lupoDharkael/center-template | Rémi Verschelde | |
Project Manager: Update template dialog position after window resize | |||
2019-10-08 | Merge pull request #32556 from bruvzg/win_codesign | Rémi Verschelde | |
Code signing support for Windows exports | |||
2019-10-08 | Merge pull request #32618 from nekomatata/sprite-to-polygon | Rémi Verschelde | |
Sprite to polygon conversion improvements | |||
2019-10-08 | Merge pull request #32624 from Calinou/project-settings-allow-all-types | Rémi Verschelde | |
Allow all Variant types to be added as project settings | |||
2019-10-07 | Increase grid size limit | Gilles Roudière | |
2019-10-07 | Allow all Variant types to be added as project settings | Hugo Locurcio | |
2019-10-07 | Sprite to polygon conversion improvements | PouleyKetchoupp | |
- No reduced Rect in march square algorithm, it was causing inconsistent cases near the borders and made the outline less accurate - Ignore invalid generated polygons (under 3 points) to avoid unnecessary errors and crashes - Error popup only when no polygon could be generated at all - Added option to shrink pixels (to get rid of small separate islands) - Fixed polygon preview (lines were sometimes not showing along the borders) Fixes #32564, #29267 | |||
2019-10-07 | Merge pull request #32523 from hbina/hbina_fix_method_ordering | Rémi Verschelde | |
Applied the same kind of ordering to methods description | |||
2019-10-07 | Merge pull request #32567 from Calinou/increase-about-dialog-size | Rémi Verschelde | |
Increase the size of the About dialog | |||
2019-10-07 | Merge pull request #32594 from Calinou/project-editor-settings-search-shortcut | Rémi Verschelde | |
Focus the search box when pressing Ctrl+F in Project/Editor Settings | |||
2019-10-07 | Merge pull request #32589 from OsamaElHariri/add_angle_to_ruler | Rémi Verschelde | |
Add angle to ruler tool | |||
2019-10-06 | Set tooltip to an empty string when clearing | Joe Morton | |
Format Remove string conversion | |||
2019-10-06 | Focus the search box when pressing Ctrl+F in Project/Editor Settings | Hugo Locurcio | |
2019-10-06 | Add angle to ruler tool | Osama El Hariri | |
2019-10-05 | Increase the size of the About dialog | Hugo Locurcio | |
This makes third-party license texts display without any soft wrapping. The About dialog still fits in the editor when using the smallest window size permitted (1024x600). | |||
2019-10-05 | Document the ability to include/exclude non-resource export folders | Hugo Locurcio | |
This closes #3646. | |||
2019-10-04 | Add code signing support for Windows exports (using "signtool" on Windows ↵ | bruvzg | |
and "osslsigncode" on the other platforms) | |||
2019-10-04 | Fix calculate_spatial_bounds for selection display | jfons | |
Fixes `SpatialEditorPlugin::_calculate_spatial_bounds` so the displayed selection doesn't break with transformed scenes. |