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2019-10-22Show preview of frame_coords in AnimationPlayerTomasz Chabora
2019-10-21Merge pull request #32958 from YeldhamDev/inspector_resource_object_iconRémi Verschelde
Make the the resource menu button fallback to the Object icon instead of Node
2019-10-21Merge pull request #32960 from YeldhamDev/anim_track_copy_enhancementsRémi Verschelde
Enhancements and fixes for the animation editor's copy track dialog
2019-10-21Enhancements and fixes for the animation editor's copy track dialogMichael Alexsander
2019-10-21Merge pull request #32956 from volzhs/invalid-boldRémi Verschelde
Fix validating editor bold font
2019-10-21Make the the resource menu button fallback to the Object icon instead of NodeMichael Alexsander
2019-10-21Fix validating editor bold fontvolzhs
2019-10-21Merge pull request #32849 from jahd2602/fix-26362Rémi Verschelde
Add accept-dialog enter-key functionality to the Connect Dialog's Method textfield.
2019-10-21Merge pull request #32841 from Calinou/freelook-add-slow-modifierRémi Verschelde
Add a "slow" modifier to freelook
2019-10-21Merge pull request #32836 from YeldhamDev/resource_editor_icon_fallbackRémi Verschelde
Make resource editor fallback to Object icon if none is found
2019-10-16Don't allow to export pck without presetTomasz Chabora
2019-10-15Add accept-dialog enter-key functionality to the Connect Dialog's Method ↵Jairo Honorio
textfield.
2019-10-14Add a "slow" modifier to freelookHugo Locurcio
This makes precise adjustments easier, without having to touch the mouse wheel. This modifier is also available in Blender, so this makes the freelook behavior more consistent with it :) In the interest of simplifying the Editor Settings, this also removes the freelook modifier speed factor setting (the value is now hardcoded to its default).
2019-10-14Make resource editor fallback to Object icon if none is foundMichael Alexsander
2019-10-14Small fixes to redundand code, copy paste bugsqarmin
2019-10-13Increased step precisionDavid Sichma
Results in nicer numbers for float properties like 20.0 instead of 20.000001
2019-10-12Fix the dependency error dialog being too small on hiDPI displaysHugo Locurcio
This closes #32770.
2019-10-11Merge pull request #32731 from codecustard/fix_concaveshape_not_selectingRémi Verschelde
Fixes concaveshape not selecting in viewport
2019-10-11Fixes concaveshape not selecting in viewportEmmanuel Barroga
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport.
2019-10-11Merge pull request #32721 from groud/independant_grid_snapRémi Verschelde
Move grid snapping to an independent button
2019-10-11Merge pull request #32737 from volzhs/unused-outputstringsRémi Verschelde
Remove unused editor/OutputStrings
2019-10-11Merge pull request #32729 from Calinou/inspector-remove-string-conversionRémi Verschelde
Remove redundant `camelcase_to_underscore()` call in EditorInspector
2019-10-11Remove unused editor/OutputStringsvolzhs
2019-10-10Remove redundant `camelcase_to_underscore()` call in EditorInspectorHugo Locurcio
Calling `String::capitalize()` already calls `String::camelcase_to_underscore()` under the hood.
2019-10-10Fixed ScriptEditor autosave timer causing errors on startPouleyKetchoupp
Fixes #32685
2019-10-10Move grid snapping to an independent buttonGilles Roudière
2019-10-10Prevents folding of member tree on drag&drop in visual shaderYuri Roubinsky
2019-10-10Add shortcut Shift + F3 to search pervious in the built-in docsMarqus
When using the built-in docs, Godot would not support the shortcut "Shift + F3" to search for the previous occurrence of the search entry text, thus causing an inconsistent behaviour when using shortcuts in the "ScriptEditor" compared to using them in the "ScriptTextEditor". The previous parameter of the function "EditorHelp::_search()" in the class "editor_help" seems to be unused, thus replaced with a bool representing to search for previous search entry text or not. By adding the shortcut to Godot's "ScriptEditor", this commit now improves Godot's consistensy when using shortcuts. Fixes #31147. Co-Authored-By: Oscar Ferm <oscfer-6@student.ltu.se>
2019-10-10Remove dependency on the editor directory being in the build's include path.Marcel Admiraal
- Add or remove the necessary subdirectorires to the includes to remove dependency on the editor directory being in the build's include path. - Ensure includes in modified files conform to style guideline. - Remove editor from the build include path.
2019-10-09Merge pull request #32672 from codecustard/fix_merge_scene_not_deselectingRémi Verschelde
Fixes deselection not working when merging scene
2019-10-08Fixes deselection not working when merging sceneEmmanuel Barroga
Fixes the issue of multiselection retaining its selection when deselecting in the merge scene dialog
2019-10-08Remove Show Ruler shortcut (fixes #32639)Pedro Ciambra
Removed default shortcut because of the conflict mentioned in the issue. Command + Shift + T would conflict with Soft Reload Script, and this shortcut doesn't seem to be needed very often.
2019-10-08Merge pull request #32444 from lupoDharkael/center-templateRémi Verschelde
Project Manager: Update template dialog position after window resize
2019-10-08Merge pull request #32556 from bruvzg/win_codesignRémi Verschelde
Code signing support for Windows exports
2019-10-08Merge pull request #32618 from nekomatata/sprite-to-polygonRémi Verschelde
Sprite to polygon conversion improvements
2019-10-08Merge pull request #32624 from Calinou/project-settings-allow-all-typesRémi Verschelde
Allow all Variant types to be added as project settings
2019-10-07Increase grid size limitGilles Roudière
2019-10-07Allow all Variant types to be added as project settingsHugo Locurcio
2019-10-07Sprite to polygon conversion improvementsPouleyKetchoupp
- No reduced Rect in march square algorithm, it was causing inconsistent cases near the borders and made the outline less accurate - Ignore invalid generated polygons (under 3 points) to avoid unnecessary errors and crashes - Error popup only when no polygon could be generated at all - Added option to shrink pixels (to get rid of small separate islands) - Fixed polygon preview (lines were sometimes not showing along the borders) Fixes #32564, #29267
2019-10-07Merge pull request #32523 from hbina/hbina_fix_method_orderingRémi Verschelde
Applied the same kind of ordering to methods description
2019-10-07Merge pull request #32567 from Calinou/increase-about-dialog-sizeRémi Verschelde
Increase the size of the About dialog
2019-10-07Merge pull request #32594 from Calinou/project-editor-settings-search-shortcutRémi Verschelde
Focus the search box when pressing Ctrl+F in Project/Editor Settings
2019-10-07Merge pull request #32589 from OsamaElHariri/add_angle_to_rulerRémi Verschelde
Add angle to ruler tool
2019-10-06Set tooltip to an empty string when clearingJoe Morton
Format Remove string conversion
2019-10-06Focus the search box when pressing Ctrl+F in Project/Editor SettingsHugo Locurcio
2019-10-06Add angle to ruler toolOsama El Hariri
2019-10-05Increase the size of the About dialogHugo Locurcio
This makes third-party license texts display without any soft wrapping. The About dialog still fits in the editor when using the smallest window size permitted (1024x600).
2019-10-05Document the ability to include/exclude non-resource export foldersHugo Locurcio
This closes #3646.
2019-10-04Add code signing support for Windows exports (using "signtool" on Windows ↵bruvzg
and "osslsigncode" on the other platforms)
2019-10-04Fix calculate_spatial_bounds for selection displayjfons
Fixes `SpatialEditorPlugin::_calculate_spatial_bounds` so the displayed selection doesn't break with transformed scenes.