Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-14 | Add EditorInterface.get_selected_paths() | cespeute | |
Exposes the selected paths in the editor filesystem dock. Implements this proposal : https://github.com/godotengine/godot-proposals/issues/2424 Also renamed the old `get_selected_path` to `get_selected_directory` to better match the already existing get_current_path function. | |||
2022-11-14 | Fix misc formatting issues | Rémi Verschelde | |
Somehow I missed the failing CI report from trailing whitespace. Fixed a couple typos found by codespell while at it, and misc trailing semicolons in one of the files. | |||
2022-11-14 | Merge pull request #68626 from AleCamara/bug-66928-crash-preview-short-mp3 | Rémi Verschelde | |
Fix editor crash on audio preview | |||
2022-11-14 | Merge pull request #68624 from AleCamara/bug-67235-gradient-slider | Rémi Verschelde | |
Fix clicking in gradient editor | |||
2022-11-14 | Merge pull request #67963 from KoBeWi/den_of_actions | Rémi Verschelde | |
Fix nested actions in EditorUndoRedoManager | |||
2022-11-14 | Merge pull request #67852 from alex-pahdo/patch-1 | Rémi Verschelde | |
Add more info to WAV import errors | |||
2022-11-14 | Add more info to WAV import errors | alex-pahdo | |
Print mismatched header contents and file size, which can provide more clues to users when debugging. | |||
2022-11-14 | [MP] Move engine and editor profilers to a plugin. | Fabio Alessandrelli | |
Also refactor the editor plugin out of the ReplicationEditor. | |||
2022-11-14 | [Editor] Better expose EditorDebuggerPlugin. | Fabio Alessandrelli | |
Now splitted into two classes: - EditorDebuggerPlugin (RefCounted). - EditorDebuggerSession (abstract). This allows the EditorPlugin to be in control of the debugger plugin lifecycle, be notified when sessions are created, and customize each of them independently. We should slowly transition the various profilers and captures in ScriptEditorDebugger to their own plugins, and decouple ScriptEditorDebugger from it's UI part (making it the "real" EditorDebuggerSession potentially dropping the wrappers). | |||
2022-11-14 | Fix clicking in gradient editor | Ale Camara | |
- When double-clicking on the gradient we should open the colour picker and create a colour key. - Instead, we were also evaluating the click further down producing the colour key to move around. | |||
2022-11-14 | Fix editor crash on audio preview | Ale Camara | |
- Crash was due to getting -1 values when clamping [0, -1]. - This was happening due to 'max' being zero. - If 'max' is zero we should return zero, as it can never be any other value. | |||
2022-11-14 | Merge pull request #68470 from bruvzg/img_fnt_imp | Rémi Verschelde | |
[Image Font Importer] Hide unused font size, add image and character margins. | |||
2022-11-14 | Merge pull request #68448 from bruvzg/font_imp_tr | Rémi Verschelde | |
[Font] Add an import option to pre-render all glyphs required for the translation. | |||
2022-11-14 | Merge pull request #68132 from Mickeon/doc-help-colourful | Rémi Verschelde | |
Improve Editor Documentation colors | |||
2022-11-13 | Merge pull request #68571 from ↵ | Rémi Verschelde | |
Calinou/editor-default-disable-code-font-ligatures Disable code font ligatures by default in the editor | |||
2022-11-13 | Merge pull request #60684 from trollodel/lightweight_editor_plugin | Rémi Verschelde | |
Use forward-declarations in EditorPlugin where possible | |||
2022-11-12 | Disable code font ligatures by default in the editor | Hugo Locurcio | |
2022-11-11 | Use forward-declarations in EditorPlugin where possible | trollodel | |
2022-11-11 | Use a bold font for section titles in the editor performance monitor | Hugo Locurcio | |
2022-11-11 | Fix memory leak in `EditorSettingsDialog` | Rindbee | |
Delete `TreeItem`s that are not in `Tree`, `TreeItem` needs to be deleted manually. | |||
2022-11-10 | [Font] Add an import option to pre-render all glyphs required for the ↵ | bruvzg | |
translation. | |||
2022-11-10 | [Image Font Importer] Hide unused font size, add image and character margins. | bruvzg | |
2022-11-09 | Fix default values on virtual classes causing errors in projects | Aaron Franke | |
2022-11-08 | Remove duplicate project settings definitions | kobewi | |
2022-11-07 | Merge pull request #68271 from paddy-exe/gdextension-library-loading-error | Rémi Verschelde | |
GDExtension: Improve error message for invalid library feature flags | |||
2022-11-07 | Merge pull request #68342 from KoBeWi/Godot_museum't | Rémi Verschelde | |
Allow to disable History Dock via feature profile | |||
2022-11-07 | Allow to disable History Dock via feature profile | kobewi | |
2022-11-07 | Merge pull request #68330 from RedMser/fix-relative-paths-disambiguate | Rémi Verschelde | |
Fix and simplify `EditorNode::disambiguate_filenames` | |||
2022-11-07 | Merge pull request #68351 from Sauermann/fix-code-simplifications | Rémi Verschelde | |
Code simplifications | |||
2022-11-07 | Merge pull request #68344 from aaronfranke/virtually-documented | Rémi Verschelde | |
Fix default values not showing up on virtual classes | |||
2022-11-07 | Merge pull request #68331 from MewPurPur/gradient2d-better-preview | Rémi Verschelde | |
Fix GradientTexture2D's preview | |||
2022-11-07 | Code simplifications | Markus Sauermann | |
CanvasItemEditor: - p_result == ADD_MOVE is always true in this switch-clause - both parts of the if-else-clause do the same thing and simplified an affine_inverse call ControlEditorToolbar: - private function ControlEditorToolbar::_anchor_to_position is used nowhere. Looks like copy and paste from CanvasItemEditor::_anchor_to_position ScrollContainer: - screen_is_touchscreen is always true, because otherwise the function already returned TextLine: - both parts of the if-else-clause do the same thing and simplified return statement | |||
2022-11-06 | Fix jankiness when drawing GradientTexture2D | VolTer | |
2022-11-06 | Fix default values not showing up on virtual classes | Aaron Franke | |
2022-11-06 | Fix disambiguate_filenames absolute paths on Unix | RedMser | |
Also clean up relative path handling to use get_basename() | |||
2022-11-06 | Merge pull request #67614 from aaronfranke/virtually-virtual | Rémi Verschelde | |
Don't allow instancing virtual node types in the Create New Node dialog | |||
2022-11-06 | Merge pull request #67730 from KoBeWi/late_to_the_call | Rémi Verschelde | |
Add call_deferred() method to Callable | |||
2022-11-06 | Merge pull request #68247 from akien-mga/emscripten-warnings-unuset-but-set | Rémi Verschelde | |
Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20 | |||
2022-11-06 | Merge pull request #65441 from MewPurPur/annoying-whitespaces-trimming-fix | Rémi Verschelde | |
Prevent stripping the edges of strings when using Find in Files | |||
2022-11-06 | Merge pull request #65829 from KoBeWi/custom_path_type | Rémi Verschelde | |
Fix extending scripts by path | |||
2022-11-05 | Don't allow instancing virtual resources in the resource picker dialog | Aaron Franke | |
2022-11-05 | Don't allow instancing virtual node types in the Create New Node dialog | Aaron Franke | |
2022-11-05 | [Editor] Fix invalid run args when remote debug is unavailable. | Fabio Alessandrelli | |
2022-11-04 | Improve error message for invalid library feature flags | Patrick | |
Fixes https://github.com/godotengine/godot/issues/63227 My version for the error message is: `No suitable library found. The libraries' tags referred to an invalid feature flag. Possible feature flags for your platform: %s` | |||
2022-11-04 | Fix pathological corner case in drawing tileset editor | clayjohn | |
Interleaving draw_rect calls with and without a texture forces every rect to have its own draw call. In this case it meant that there is a draw call for every single tile in the atlas. This change makes it so the renderer can batch draw calls which reduced the draw call count by a factor of 512 | |||
2022-11-04 | Add call_deferred() method to Callable | kobewi | |
2022-11-04 | Fix -Wunused-but-set-variable warnings from Emscripten 3.1.20 | Rémi Verschelde | |
2022-11-04 | Merge pull request #67434 from bruvzg/win_wrapper | Rémi Verschelde | |
Add console wrapper app to handle console i/o redirection on Windows. | |||
2022-11-04 | Merge pull request #68223 from Calinou/editor-font-prerendering-fix-add-icon | Rémi Verschelde | |
Fix missing Add icon in the editor font prerendering dialog | |||
2022-11-04 | Merge pull request #68220 from Calinou/dynamicfont-msdf-no-antialiasing | Rémi Verschelde | |
Hide Antialiasing import option on DynamicFonts with MSDF enabled |