index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
Age
Commit message (
Expand
)
Author
2022-09-07
Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matter
Rémi Verschelde
2022-09-07
Merge pull request #65449 from YuriSizov/editor-main-control-screen-container...
Rémi Verschelde
2022-09-07
Merge pull request #65437 from YuriSizov/theme-gui-renames
Rémi Verschelde
2022-09-07
Merge pull request #65197 from Mickeon/rename-connect-one-shot
Rémi Verschelde
2022-09-07
Merge pull request #64361 from Mickeon/rename-caret-blink
Rémi Verschelde
2022-09-07
[Net] Rename StreamPeerSSL to StreamPeerTLS.
Fabio Alessandrelli
2022-09-07
Enable material editor preview to be rotated.
Anilforextra
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-07
Make AcceptDialog and derivatives utilize StyleBox fully
Yuri Sizov
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
Add read-only mode to inspector array and dictionary viewer.
SaracenOne
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
Micky
2022-09-06
Merge pull request #65194 from Mickeon/rename-one-shot
Rémi Verschelde
2022-09-06
Merge pull request #64661 from Mickeon/rename-tilemap-world
Rémi Verschelde
2022-09-06
Merge pull request #65420 from YuriSizov/editor-bit-sized-help-colors
Rémi Verschelde
2022-09-06
Merge pull request #64417 from aaronfranke/has-space
Rémi Verschelde
2022-09-06
Merge pull request #65361 from Mickeon/rename-range-lerp
Rémi Verschelde
2022-09-06
Add read only mode to SpriteFrames editor.
SaracenOne
2022-09-06
Fix theming error in EditorHelp due to order of operations issue
Yuri Sizov
2022-09-06
Merge pull request #60115 from V-Sekai/scene_scale
Rémi Verschelde
2022-09-06
Merge pull request #65415 from akien-mga/fix-uninitialized-member-pointers
Rémi Verschelde
2022-09-06
Merge pull request #65413 from Mickeon/fix-scene-tree-script-grayed-icon
Rémi Verschelde
2022-09-06
Merge pull request #62061 from fire-forge/multinodeedit
Rémi Verschelde
2022-09-06
Merge pull request #65207 from RedMser/annotation-search
Rémi Verschelde
2022-09-06
Fix various uninitialized member pointers
Rémi Verschelde
2022-09-06
Merge pull request #65402 from m4gr3d/disable_android_editor_auto_focus_main
Rémi Verschelde
2022-09-06
Fix tool script button color overriding custom type color
Micky
2022-09-06
Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transition
Rémi Verschelde
2022-09-05
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
Fredia Huya-Kouadio
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-09-05
Improvements to multi-node editing
FireForge
2022-09-05
Improve handling of custom types
kobewi
2022-09-05
Various editor UI fixes (bottom panel corner radius and scene tab bar)
FireForge
2022-09-05
Merge pull request #65230 from fire-forge/itemlist-spacing
Yuri Sizov
2022-09-05
Importer option to apply the root basis for meshes/skins/animations
SaracenOne
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-05
Allow searching for annotations in help
RedMser
2022-09-05
Merge pull request #65362 from Jummit/fix-scene-unique-icon
Rémi Verschelde
2022-09-05
Optimize and fix the scene unique name icon
Jummit
2022-09-05
Merge pull request #65306 from Rindbee/fix-Skeleton3DEditor-causing-crash-in-...
Rémi Verschelde
2022-09-05
Merge pull request #65356 from V-Sekai/state_machine_undo_redo_fix
Rémi Verschelde
2022-09-05
Fix UndoRedo when creating new AnimationStateMachine transition and node.
SaracenOne
2022-09-05
Merge pull request #65140 from Mickeon/editor-spin-slider-newline
Rémi Verschelde
2022-09-05
Freeze line when releasing mouse to create a new transition.
SaracenOne
2022-09-05
Merge pull request #65278 from TokageItLab/fix-node-transform-skin
Rémi Verschelde
2022-09-04
Replace Rect2(i) has_no_area with has_area
Aaron Franke
2022-09-04
Fix Skeleton3DEditor causing crash in sanitizer enabled builds
Rindbee
2022-09-03
Remove pathed get_node() use from scene tree dock
kobewi
[prev]
[next]