summaryrefslogtreecommitdiff
path: root/editor
AgeCommit message (Expand)Author
2020-09-15Improve rotation gizmoJFonS
2020-09-15Show correct name of signal when editing an existing oneMelvin Louwerse
2020-09-15Renames Type to OpType in VisualShaderNodeMultiplyAddYuri Roubinsky
2020-09-14Only display the Windows toggle console option if it can actually be usedHugo Locurcio
2020-09-14Improvement for the Copy button in the Output LogDanil Alexeev
2020-09-14Merge pull request #42038 from hoontee/_42027Rémi Verschelde
2020-09-13Fix "Create Trimesh Collision Sibling" transformhoontee
2020-09-13Fix visual shader connection regressionYuri Roubinsky
2020-09-13[VisualShader] Fixes default node's input port not hiding on connectionYuri Roubinsky
2020-09-13creater user-dir, if non-existant and pressing 'Open Project Data Folder'Leleat
2020-09-13striped edges on node rename in SceneTreeDockLeleat
2020-09-12Update shader graph if mode is changedYuri Roubinsky
2020-09-11Merge pull request #41955 from Chaosus/vs_performance_fix3Yuri Roubinsky
2020-09-11Improve performance of Add/Remove/Connect/Change nodes in visual shaderYuri Roubinsky
2020-09-11Remove unused Python local variables.Marcel Admiraal
2020-09-10Remove breakpoints from editor settingsPaulb23
2020-09-10Move safe line color into editorPaulb23
2020-09-10Move ConnectionGutter to editor code_editorPaulb23
2020-09-10Add folding gutter to code_editPaulb23
2020-09-10Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb23
2020-09-10Added Line numbers to CodeEditPaulb23
2020-09-10Add and convert editor to use CodeEditPaulb23
2020-09-10Merge pull request #41954 from Calinou/raycast-rename-cast-toRémi Verschelde
2020-09-10Rename RayCast's `cast_to` property to `target_position`Hugo Locurcio
2020-09-10Merge pull request #41795 from Hassan-A/tilemap-rotate-fixRémi Verschelde
2020-09-10Merge pull request #41935 from Chaosus/vs_texture3dRémi Verschelde
2020-09-10Remove duplicate or unnecessary Python definitions.Marcel Admiraal
2020-09-10Added Texture3D to visual shadersYuri Roubinsky
2020-09-09Merge pull request #41926 from Calinou/rename-shortcut-sentence-caseRémi Verschelde
2020-09-09Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio
2020-09-09Fix build warning in visual_shader_editorYuri Roubinsky
2020-09-09Merge pull request #41918 from reduz/implement-3d-texturesJuan Linietsky
2020-09-09Implement 3D textures as import and resource format.reduz
2020-09-09Improve performance for Show/Hide port preview in visual shadersYuri Roubinsky
2020-09-09Improve performance of Undo:change node position in visual shaderYuri Roubinsky
2020-09-08i18n: Sync translations with WeblateRémi Verschelde
2020-09-07Merge pull request #38308 from bruvzg/sad_security_circusRémi Verschelde
2020-09-07Merge pull request #41840 from Chaosus/vs_particlesJuan Linietsky
2020-09-07Merge pull request #41510 from SkyLucilfer/TranslatorCommentRémi Verschelde
2020-09-07Fixed expand/collapse folder option not showing in FileSystemDockEric M
2020-09-07Remakes particles in visual shadersYuri Roubinsky
2020-09-06Fix tilemap tiles on horizontal/vertical flipsHaz
2020-09-06Removes redundant code & fix documentation for VisualShaderNodeCustomYuri Roubinsky
2020-09-06Use flags instead TYPE_ enum in visual shaders editorYuri Roubinsky
2020-09-05Adds PCK encryption support (using script encryption key for export).bruvzg
2020-09-04Make PosVertex to Vertex slicing explicit.Marcel Admiraal
2020-09-04Merge pull request #41758 from akien-mga/classref-syncRémi Verschelde
2020-09-04Merge pull request #41761 from madmiraal/fix-assignment-operatorsRémi Verschelde
2020-09-04doc: Sync classref with current sourceRémi Verschelde
2020-09-04Ensure assignment operators return by reference to avoid unnecessary copies.Marcel Admiraal