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2022-11-02Merge pull request #66017 from Mickeon/rename-image-copy-rectRémi Verschelde
Rename Image's `get_rect` to `get_region`
2022-11-02Merge pull request #68120 from akien-mga/style-doc-cleanupRémi Verschelde
Style: Misc docs and comment style and language fixes
2022-11-02Fix crash in connection dialogkobewi
2022-11-02Style: Misc docs and comment style and language fixesRémi Verschelde
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02Merge pull request #65062 from KoBeWi/RedoUndoRémi Verschelde
Unify usage of undo_redo in editor
2022-11-02Merge pull request #65012 from KoBeWi/Godot_museumRémi Verschelde
Add history dock
2022-11-02Merge pull request #68118 from aaronfranke/quat-from-eulerRémi Verschelde
Replace Quaternion Euler constructor with `from_euler` method
2022-11-02Merge pull request #68090 from bruvzg/sys_emojiRémi Verschelde
Load and use system emoji font in the editor.
2022-11-02Unify usage of undo_redo in editorkobewi
2022-11-02Merge pull request #66706 from PucklaMotzer09/fix_duplicate_uidRémi Verschelde
Make uids of duplicated items unique in FileSystemDock
2022-11-02Merge pull request #67810 from MrBlockers/reged-fixesRémi Verschelde
Fix multiple issues with region editor
2022-11-02Merge pull request #68147 from anvilfolk/fix-curve-multilineRémi Verschelde
Fix error in curve editor multiline string draw
2022-11-02Merge pull request #68113 from justofisker/egine-typoRémi Verschelde
Fix typo in `editor_build_profile.cpp`
2022-11-02Merge pull request #68107 from alfredbaudisch/drag-lower-caseRémi Verschelde
Cast dragged file name extension to lowercase
2022-11-02Merge pull request #68020 from timothyqiu/3d-drag-instanceRémi Verschelde
Improve dragging scene into 3D viewport
2022-11-01Fix error in curve editor multiline string drawocean (they/them)
2022-11-01Rename Image's `get_rect` to `get_region`Micky
Also renames its parameter to from "rect" to "region".
2022-11-01Replace Quaternion Euler constructor with `from_euler` methodAaron Franke
2022-11-01Fix typo in build configuration file type descJust
2022-11-01Load and use system emoji font in the editor.bruvzg
2022-11-01Cast dragged file extension name to lowercase, closes #68104Alfred Reinold Baudisch
2022-11-01Fix error when adding 3D gizmo handles with IDsHaoyu Qiu
2022-10-31Merge pull request #62416 from Calinou/movie-maker-request-attention-on-finishRémi Verschelde
Request attention on the editor window when done recording a movie
2022-10-31Merge pull request #68060 from dpalais/no-pointer-animationnode-blendtree-renameRémi Verschelde
Remove the usage of pointers in signal call, to fix #67941
2022-10-31Merge pull request #68008 from timothyqiu/hide-axisRémi Verschelde
Hide axis gizmo after translating 3D nodes
2022-10-31Merge pull request #68005 from timothyqiu/type-mismatchRémi Verschelde
Fix type mismatch error when deselecting a 3D gizmo
2022-10-31Merge pull request #42659 from kingoftheconnors/anim-tree-load-fail-alertRémi Verschelde
Add alert in anim trees if resource load fails
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
Unify usage of GLOBAL/EDITOR_GET
2022-10-31Merge pull request #68079 from Mickeon/doc-help-hintRémi Verschelde
Add tooltip to method qualifiers in Documentation Help
2022-10-31Add tooltip to method qualifiers in Documentation HelpMicky
2022-10-31Merge pull request #68073 from timothyqiu/marker-3d-extentsRémi Verschelde
Make Marker3D gizmo resizable
2022-10-31Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don'tRémi Verschelde
Simplify GDVIRTUAL_CALL calls
2022-10-31Merge pull request #67489 from timothyqiu/auto-select-allRémi Verschelde
Allow selecting SpinBox & LineEdit text when focus enters
2022-10-31Fix `EditorInspector.property_changed` signal connectionDanil Alexeev
2022-10-31Merge pull request #67055 from GuilhermeGSousa/custom-node-exportRémi Verschelde
Added custom node export
2022-10-31Merge pull request #67560 from timothyqiu/mp-defaultRémi Verschelde
Fix `SceneTreeEditor::_update_tree()` binding
2022-10-31Merge pull request #67786 from EricEzaM/67743-script-editor-shortcutsRémi Verschelde
Set the shortcut context for the edit/search/goto menus to the ScriptEditor so that shortcuts continue to work when FindReplaceBar is focused.
2022-10-31Merge pull request #68064 from ↵Rémi Verschelde
kleonc/sprite-frames-editor-fix-frame-index-calculation `SpriteFramesEditor` Fix calculating frame index from mouse position
2022-10-31Merge pull request #67888 from KoBeWi/overrideadRémi Verschelde
Remove `override_selected_font_color` property
2022-10-31Merge pull request #68003 from timothyqiu/camera-gizmo-selectRémi Verschelde
Make Camera3D gizmo clickable
2022-10-31Merge pull request #67445 from Zylann/rename_queue_deleteRémi Verschelde
Rename queue_delete => queue_free
2022-10-31Merge pull request #67805 from TokageItLab/fix-postimport-anim-argRémi Verschelde
Fix passed dictionary to `internal_process()` in importer plugin for animation
2022-10-31Merge pull request #65118 from Mickeon/editor-remote-tree-buttonsRémi Verschelde
Add a few buttons in Remote Scene Tree
2022-10-31Merge pull request #67580 from KoBeWi/little_thingsRémi Verschelde
Minor code improvements
2022-10-31Make Marker3D gizmo resizableHaoyu Qiu
2022-10-30`SpriteFramesEditor` Fix calculating frame index from mouse positionkleonc
2022-10-30Remove the usage of pointers in signal call, to fix #67941Dave Palais
The signal was emitted right as the node was being disposed of. Since the connection was deferred, the receiving method received an already freed pointer. Instead, we listen to the text_changed signal and keep record of the edited text which we then use to update node name when the LineEdit goes out of focus.
2022-10-29Improve dragging scene into 3D viewportHaoyu Qiu
* When there's nothing to collide with: * Place the new scene on XZ plane when possible. * When the camera does not point toward the XZ plane or the intersection is too far away, place the new scene on a plane that is in front of the camera and parallel to the frame. * Fixes positioning when in orthogonal view. * Place on physical collision point or the XZ plane when possible. * Otherwise, place it on the plane in front of the camera as if the camera was perspective. * Makes use of snap settings when placing the new scene.
2022-10-29Hide axis gizmo after translating 3D nodesHaoyu Qiu
2022-10-29Fix type mismatch error when deselecting a 3D gizmoHaoyu Qiu