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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-01-08
Merge pull request #44283 from jeffuntildeath/fix-stf-offset
Rémi Verschelde
2021-01-07
Merge pull request #44980 from RandomShaper/fix_res_lifetime
Rémi Verschelde
2021-01-07
Revert "Fixed EditorPropertyText change signal emission."
Rémi Verschelde
2021-01-06
Fix cases of resources destroyed too early
Pedro J. Estébanez
2021-01-06
Merge pull request #44971 from nekomatata/fix-string-property-update
Rémi Verschelde
2021-01-06
Update String property field only when text has changed
PouleyKetchoupp
2021-01-06
Merge pull request #44950 from reduz/shader-debugger
Rémi Verschelde
2021-01-06
Added ability to visualize native shaders
reduz
2021-01-06
Made save dialog open immediately when running unsaved scene.
Eric M
2021-01-05
Merge pull request #44934 from KoBeWi/p-p-push_the_item
Rémi Verschelde
2021-01-05
Properly edit the instanced node in the inspector
kobewi
2021-01-05
Merge pull request #44892 from KoBeWi/gentle_drag
Rémi Verschelde
2021-01-05
Merge pull request #44895 from KoBeWi/the_color_DID_NOT_change
Rémi Verschelde
2021-01-05
Commit CanvasItem state only if it changed
kobewi
2021-01-05
Merge pull request #44893 from Chaosus/shader_reference
Rémi Verschelde
2021-01-05
Fix shader editor documentation link
Yuri Roubinsky
2021-01-05
Merge pull request #44890 from KiritoAM/my-bug-fix
Rémi Verschelde
2021-01-04
Fix odd newline in `EditorLog::add_message()`
Danil Alexeev
2021-01-04
Merge pull request #44907 from qarmin/fix_leak_gradient
Rémi Verschelde
2021-01-04
Fix Leak with Gradient in Node3DEditorViewport
Rafał Mikrut
2021-01-04
Merge pull request #44330 from Hurakano/fixes
Rémi Verschelde
2021-01-03
Don't emit changed signal on Color Picker close
kobewi
2021-01-03
Fix for reselecting a TileMap node without first de-selecting it
andrew-softdev
2021-01-03
Merge pull request #42779 from volzhs/editor-file-dialog
Rémi Verschelde
2021-01-02
Enhance editor file dialog
volzhs
2021-01-02
Typo correction
Muller-Castro
2021-01-01
Merge pull request #44809 from Calinou/physics-render-layers-zero-index
Rémi Verschelde
2021-01-01
Merge pull request #44865 from RandomShaper/fix_reset_anim_crash
Rémi Verschelde
2021-01-01
Fix crash related to reset animation
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-30
Use zero-indexing for physics and render layer names
Hugo Locurcio
2020-12-29
Merge pull request #44709 from Calinou/editor-frame-time-color
Rémi Verschelde
2020-12-29
i18n: Sync translations with Weblate
Rémi Verschelde
2020-12-29
Fix instantiation of resource as property value
Pedro J. Estébanez
2020-12-29
Allow selecting multiple files in the editor translation/remap dialogs
Hugo Locurcio
2020-12-29
Merge pull request #44759 from Huberion/master
Rémi Verschelde
2020-12-29
Merge pull request #44782 from Calinou/editor-add-3d-selection-box-setting
Rémi Verschelde
2020-12-29
Fix missed renamings from empty() to is_empty()
Rémi Verschelde
2020-12-29
Add an editor setting for the 3D selection box color
Hugo Locurcio
2020-12-28
Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...
Rémi Verschelde
2020-12-28
Merge pull request #44183 from madmiraal/box_shape-size
Rémi Verschelde
2020-12-28
Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
Rémi Verschelde
2020-12-28
Fix Scrollbar range calculation error
BiBi
2020-12-28
Merge pull request #44434 from madmiraal/rename-camera3d-near-and-far
Rémi Verschelde
2020-12-28
Merge pull request #44524 from madmiraal/rename-editor-viewport
Rémi Verschelde
2020-12-28
Merge pull request #44569 from madmiraal/rename-unselect-deselect
Rémi Verschelde
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-27
Merge pull request #44500 from Calinou/editor-gizmo-hover-brightness-variable
Rémi Verschelde
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