Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-05 | Fix opening of sub-resource properties in visual shaders | Yuri Roubinski | |
2019-08-05 | Merge pull request #31085 from sparkart/fix_redundant_navpolygons | Rémi Verschelde | |
Fix Redundant Navigation Polygons | |||
2019-08-05 | Merge pull request #31063 from rzllmr/fix-tilemap-order | Rémi Verschelde | |
Fix row-column-swap in TileMap palette | |||
2019-08-05 | Merge pull request #31053 from aaronfranke/vector2i-cleanup | Rémi Verschelde | |
Some minor Vector2i usage cleanup | |||
2019-08-05 | Merge pull request #31048 from Calinou/fix-gizmo-size-low-viewport-height | Rémi Verschelde | |
Fix 3D manipulator the gizmo growing too large on small viewports | |||
2019-08-04 | Fix Redundant Navigation Polygons | Emmanuel Barroga | |
When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created. | |||
2019-08-03 | Fix row-column-swap in TileMap palette | rzllmr | |
Due to the TileSet coordinates using x for columns and y for rows, the columns are assigned to the rows in the TileMap palette and distort the order. Thus the default sorting algorithm prioritizing x is replaced with a custom one prioritizing y. Fixes #24751 | |||
2019-08-03 | Return back spacer for non-expression nodes in visual shader | Yuri Roubinski | |
2019-08-03 | Some Vector2i usage cleanup | Aaron Franke | |
Replace casting Vector2 -> Vector2i -> Vector2 with a simple call to .floor(), and some minor fixes. | |||
2019-08-03 | Fix 3D manipulator the gizmo growing too large on small viewports | Hugo Locurcio | |
This closes #27112. This closes #19116. | |||
2019-08-02 | Merge pull request #31033 from Chaosus/shader_button | Rémi Verschelde | |
Added link to docs for shader editor | |||
2019-08-02 | Added link to docs for shader editor | Yuri Roubinski | |
2019-08-02 | Select found text in Script Editor | Tomasz Chabora | |
2019-08-02 | Merge pull request #31015 from Calinou/improve-gizmo-axis-colors | Rémi Verschelde | |
Improve the gizmo axis colors and increase the manipulator opacity | |||
2019-08-02 | Merge pull request #31001 from KoBeWi/come_back_script | Rémi Verschelde | |
Add Reopen Closed Script option in Script Editor | |||
2019-08-01 | Improve the gizmo axis colors and increase the manipulator opacity | Hugo Locurcio | |
The new colors should make it easier to see the manipulator gizmo. Highlighted gizmos are now fully opaque (instead of being white), keeping the color information while a gizmo is highlighted. This also adds a setting hint for the manipulator gizmo opacity editor setting. Axis colors were taken from Blender 2.80. This partially addresses #16154. | |||
2019-08-01 | Add Reopen Closed Script option in Script Editor | Tomasz Chabora | |
2019-08-01 | Merge pull request #31010 from Chaosus/vs_fix_expression | Rémi Verschelde | |
Some visual fixes for Expression node in visual shaders | |||
2019-08-01 | Some visual fixes for Expression node | Chaosus | |
2019-08-01 | Merge pull request #31004 from Kanabenki/fix-undo-close-scene | Rémi Verschelde | |
Don't add unsaved scene to previous scenes list when closing a tab | |||
2019-07-31 | Don't add unsaved scene to previous scenes list | Kanabenki | |
2019-07-31 | Expose several GLES3 built-ins to GLES2 | Chaosus | |
2019-07-31 | Implement copy/paste in visual shaders | Chaosus | |
2019-07-30 | Fixed remote scene tree not collapsing | Silvano Cerza | |
2019-07-30 | Merge pull request #30944 from YeldhamDev/bottom_panel_icon_simplify | Rémi Verschelde | |
Make the expand icon in the bottom panel always be the same | |||
2019-07-30 | Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1 | Rémi Verschelde | |
Changes default canvas_item_editor coarse zoom level from 1.5 to sqrt(2) | |||
2019-07-30 | Merge pull request #27952 from Kanabenki/undo-close-tab | Rémi Verschelde | |
Add Undo Close Tab option in tabs context menu | |||
2019-07-29 | Changes default coarse 2d zoom level from 1.5 to sqrt(2). | nobuyuki_nyuu | |
2019-07-29 | Make the expand icon in the bottom panel always be the same | Michael Alexsander Silva Dias | |
2019-07-29 | Merge pull request #30895 from clayjohn/gles2-shader-funcs | Rémi Verschelde | |
Added round function to gles2 | |||
2019-07-29 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-07-29 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-07-29 | added round function to gles2 | clayjohn | |
2019-07-29 | Merge pull request #30918 from Chaosus/fix_crash | Rémi Verschelde | |
Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion | |||
2019-07-29 | Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion | Chaosus | |
2019-07-29 | Merge pull request #30877 from JosephCatrambone/master | Rémi Verschelde | |
Bugfix GLTF import: Do not reindex when blend shapes are present. | |||
2019-07-29 | Merge pull request #30879 from Calinou/simplify-font-editor-settings | Rémi Verschelde | |
Simplify editor settings related to font hinting and antialiasing | |||
2019-07-28 | Make it so that 2D viewport does not pan while editing tilemaps | Bojidar Marinov | |
Fixes #30875 | |||
2019-07-28 | Update "Sorting Order" dropdown in Editor Settings | homer666 | |
2019-07-28 | Simplify editor settings related to font hinting and antialiasing | Hugo Locurcio | |
A single setting is now used to control the font hinting/antialiasing settings of both main and code fonts. This means there are 2 settings in total (instead of 4). Font settings were also reordered for clarity. | |||
2019-07-27 | Bugfix in GLTF import: Flipping boolean check. Reindexing should _NOT_ ↵ | Joseph Catrambone | |
happen when blend shapes are present. | |||
2019-07-27 | Add Undo Close Tab option in tabs context menu | Kanabenki | |
2019-07-26 | Merge pull request #30763 from Calinou/editor-add-version-info | Rémi Verschelde | |
Display version information in the editor at all times | |||
2019-07-26 | Merge pull request #30839 from Calinou/simplify-dim-editor-settings | Rémi Verschelde | |
Simplify editor settings related to window dimming | |||
2019-07-26 | Merge pull request #30846 from YeldhamDev/filediag_tooltip_changes | Rémi Verschelde | |
Small adjustments to tooltips in '(Editor)FileDialog' | |||
2019-07-26 | Small adjustments to tooltips in '(Editor)FileDialog' | Michael Alexsander Silva Dias | |
2019-07-26 | Simplify editor settings related to window dimming | Hugo Locurcio | |
Only a single checkbox is now exposed to control whether the editor window should be dimmed when opening a popup. The main use case for disabling it is picking colors from the editor window while a popup is open. | |||
2019-07-25 | Snap transform gizmo values in the 3D editor | Aaron Franke | |
Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001) | |||
2019-07-25 | Display version information in the editor at all times | Hugo Locurcio | |
This closes #27811. | |||
2019-07-25 | Fix memory leaks with SyntaxHighlighters | Paulb23 | |