Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-25 | Merge pull request #53049 from AnilBK/dont-construct-2 | Rémi Verschelde | |
2021-09-25 | Construct values only when necessary. | Anilforextra | |
2021-09-25 | TexturePreview Update text when texture is being changed | kleonc | |
2021-09-24 | Fix GPUParticle3D emission point generation | John Wigg | |
`emission_point_texture` is now correctly created from an image containing the emission points. | |||
2021-09-24 | Merge pull request #52987 from Calinou/editor-debugger-color-error-warning-lines | Rémi Verschelde | |
2021-09-24 | Merge pull request #44352 from KoBeWi/ItemList🔥🔥🔥🔥🔥 | Rémi Verschelde | |
Add Delete All button to ItemList editor | |||
2021-09-24 | Add Delete All button to ItemList editor | kobewi | |
2021-09-24 | Merge pull request #52430 from AnilBK/vector2-replacements | Rémi Verschelde | |
2021-09-24 | Merge pull request #52994 from YeldhamDev/dock_popup_arrow_fix | Rémi Verschelde | |
2021-09-23 | Fix arrow pointing in the wrong direction in the Dock Position popup | Michael Alexsander | |
2021-09-24 | Color error and warning lines in the editor debugger's Errors panel | Hugo Locurcio | |
This improves readability when some errors/warnings are unfolded, as their stack traces will keep their original colors. | |||
2021-09-24 | Merge pull request #52924 from ↵ | Rémi Verschelde | |
David1Socha/expose_import_keep_when_multiple_selected | |||
2021-09-23 | export "Keep" import option when multiple files are selected | David Socha | |
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-09-23 | Construct values only when necessary. | Anilforextra | |
2021-09-23 | Implement animated tiles | Gilles Roudière | |
2021-09-23 | Merge pull request #51920 from ↵ | Rémi Verschelde | |
jmb462/missing-sname-macro-optimization-in-some-functions | |||
2021-09-22 | Update Font advanced import dialog character ranges to Unicode 14. Fix ↵ | bruvzg | |
character range selector column number. | |||
2021-09-22 | Merge pull request #52808 from AnilBK/simplify-logic | Rémi Verschelde | |
2021-09-22 | Use Rect2's get_end(). | Anilforextra | |
2021-09-22 | Merge pull request #52923 from SirQuartz/paint-tool | Rémi Verschelde | |
2021-09-21 | Fix paint tool duplicate shortcut | Nicholas Huelin | |
This pull request fixes an issue where the pain tool in tile_map_editor.cpp had two different shortcuts for the same tool. | |||
2021-09-22 | Fix 3D view name typo | Haoyu Qiu | |
2021-09-21 | Merge pull request #52878 from AnilBK/add-get-center | Rémi Verschelde | |
2021-09-21 | Merge pull request #52901 from nonunknown/master | Rémi Verschelde | |
2021-09-21 | Fix alpha typo in code completion color | nonunknown | |
2021-09-21 | Add Get Center Method for Rect2/Rect2i and AABB. | Anilforextra | |
2021-09-21 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 323c3ee9db5414dbd79748a98e21446dddecb057) | |||
2021-09-22 | Added ability to override shortcut definitions for OSX (remove preprocessor ↵ | Eric M | |
defines) | |||
2021-09-21 | Merge pull request #51655 from ↵ | Rémi Verschelde | |
RevoluPowered/improve-gdscript-code-editor-performance Improve GDScript Editor performance | |||
2021-09-21 | Improve implementation of builtin action overrides | Eric M | |
2021-09-21 | Improve GDScript Editor and Improve latency | Gordon MacPherson | |
Improvements: - GDScript Highlighter is faster by 25% as keys are smaller (hashes instead of strings) - Removes message queue from _apply_settings_change to allow resize to work correctly - Some performance fixes are pending still Note: this resolves the code editor behaving badly when resizing in debug builds | |||
2021-09-21 | Merge pull request #52884 from aaronfranke/doc-no-empty | Rémi Verschelde | |
Don't generate empty methods/constants doc sections and reduce code duplication | |||
2021-09-21 | Merge pull request #52601 from KoBeWi/scene_renaissance | Rémi Verschelde | |
Make restore_scenes_on_load true by default | |||
2021-09-21 | Merge pull request #52886 from bruvzg/rtl_fixes | Rémi Verschelde | |
Fix RTL layout Label text, VBox child, 3D node editor controls, and popup menu alignment. | |||
2021-09-21 | Fix RTL layout Label text, VBox child, 3D node editor controls, and popup ↵ | bruvzg | |
menu alignment. | |||
2021-09-21 | Merge pull request #52868 from jmb462/mouse_input | Rémi Verschelde | |
Allow mouse button event detection in Action Map Editor | |||
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke | |
2021-09-20 | Allow mouse button event detection in Action Map Editor | jmb462 | |
2021-09-20 | Tweak the 3D editor inertia defaults for better responsiveness | Hugo Locurcio | |
The default orbit sensitivity was decreased to account for this change. Rotational inertia (orbit + freelook) was disabled by default due to known issues. This also removes the need for separate manipulation inertia settings, as the default settings are more responsive. | |||
2021-09-20 | Merge pull request #42103 from dankan1890/import_atlas_fix | Rémi Verschelde | |
2021-09-20 | Merge pull request #52867 from JFonS/upd_giz_fix | Rémi Verschelde | |
Fix error spam on quit | |||
2021-09-20 | Merge pull request #52479 from KoBeWi/the_close_of_all_tabs | Rémi Verschelde | |
Don't stop closing on unsaved script | |||
2021-09-20 | Fix error spam on quit | jfons | |
2021-09-20 | Merge pull request #52865 from akien-mga/obj-import-no-threads | Rémi Verschelde | |
Import: Disable thread import for OBJ meshes | |||
2021-09-20 | Merge pull request #52827 from Chaosus/blend_tree_connection_improvement | Rémi Verschelde | |
Draggin in/out from ports to create nodes in Animation Blend Tree editor | |||
2021-09-20 | Merge pull request #37228 from rcorre/rcorre/better-load-dialog | Rémi Verschelde | |
Use QuickOpen to load resources in the inspector. | |||
2021-09-20 | Import: Disable thread import for OBJ meshes | Rémi Verschelde | |
This can currently lead to deadlocks, possibly due to some race condition in the Vulkan renderer. Works around #48265. | |||
2021-09-20 | Draggin in/out from ports to create nodes in Animation Blend Tree editor | Yuri Roubinsky | |
2021-09-19 | Merge pull request #52474 from KoBeWi/script_remover_3000 | Rémi Verschelde | |
2021-09-18 | Add QuickLoad option to resource picker. | Ryan Roden-Corrent | |
When clicking on a resource field in the inspector dock, you now have the "Quick Load" option in addition to "Load". This opens a QuickOpen dialog allowing the user to type in a phrase to quickly locate the desired resource (similar to "Quick Open Scene"). In my experience, this is much faster than clicking through the File Dialog. Relates to godotengine/godot-proposals#346. |