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AgeCommit message (Expand)Author
2023-04-24Fix OBJ mesh importer smoothing handlingkleonc
2023-04-24Change cursor consistently when panning in the 2D EditorHakim
2023-04-24Poll LSP/DAP clients for connection status updatesRicardo Subtil
2023-04-24Set font sizes for various styles in editor output panelHaoyu Qiu
2023-04-24Adjust size of some dialogskobewi
2023-04-24Fix method dialog labelkobewi
2023-04-24Fix connect signal dialog not allowing Unicode method nameHaoyu Qiu
2023-04-24Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editorfuzzy@notepc
2023-04-20i18n: Sync translations with WeblateRémi Verschelde
2023-04-10Initialize editor values on first launchkobewi
2023-04-07gltf: Remove obsolete hack to embed gltf textures in advanced importLyuma
2023-04-07Prevent color conversion of the big Godot logoYuri Sizov
2023-04-07Fix some theme values affect the editor by setting a default value for the th...Marius Hanl
2023-04-07Improve editor state initializationkobewi
2023-04-07Properly remember snapping options per-projectkobewi
2023-04-07Re-enable script editor File menu shortcuts when the menu is hiddenJames Buck
2023-04-07Fix commenting collapsed function issueJean-Michel Bernard
2023-04-07Fix off-by-one issue where Go to Line dialog shows the incorrect lineRon B. Yeh
2023-04-07Fix descriptions not showing for theme propertiesajreckof
2023-04-07Remember directory when installing templates filekobewi
2023-04-07Use physical shortcuts for freelook navigation in the editorHakim
2023-04-04i18n: Sync translations with WeblateRémi Verschelde
2023-04-03Add navigation renames to 3to4 convertersmix8
2023-03-30Exposing more project settings for documentationNinni Pipping
2023-03-30Improve POT Generation dialogHaoyu Qiu
2023-03-30Project converter: Remove Tween properties/signals from renamesRémi Verschelde
2023-03-30Don't allow selecting nodes without ownerkobewi
2023-03-30TileSet editor AtlasMergingDialog crash fixkleonc
2023-03-27Use 8×8 default grid size for TextureRegion and 2D polygon editorsHugo Locurcio
2023-03-27More i18n improvementsHaoyu Qiu
2023-03-27Make Add Scene button the same height as scene tabsHaoyu Qiu
2023-03-27Fix height of subresource button in InspectorHaoyu Qiu
2023-03-27Remove disabled plugins from active pluginskobewi
2023-03-27Fix ResourceImporterLayeredTexture::import() high_quality typenikitalita
2023-03-27TileMapEditor Fix preview rendering and transform calculationskleonc
2023-03-27Added drag and drop support for shaderincludeFahad Shihab
2023-03-27Update property keying state without a full Inspector rebuildYuri Sizov
2023-03-27Add conversion for Vector2 method tangent() -> orthogonal()Marius Hanl
2023-03-27Reload built in script to get its methods on signal connectionHakim
2023-03-27Fix EditorUndoRedoManager's handling of MERGE_ENDSkobewi
2023-03-27Fix `Find in Files` Search Results cannot open builtin scriptstmSi
2023-03-27Fix GDExtensions library export when multiple architectures are set.bruvzg
2023-03-27[macOS] Re-add support for the _sc_ inside app bundle. Update docs.bruvzg
2023-03-27Fix cancelling selection (pressing escape) while gizmo editing making uncommi...Eric M
2023-03-27Delete unused compression formats from .imoprt files when exportingclayjohn
2023-03-16Fix error when opening Inspector's dots menuHaoyu Qiu
2023-03-16Disallow creating a project in the Home or Documents folderclayjohn
2023-03-16Add "Bbcode" -> "BBCode" editor capitalizationHugo Locurcio
2023-03-16Fix MultiNodeEdit not cleared after deleting nodeskobewi
2023-03-16Add conversion for common Theme OverridesMarius Hanl