Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-05 | Merge pull request #21707 from JFonS/fix_instanced_selection | Rémi Verschelde | |
Fix selection of instanced scenes in 3D | |||
2018-09-05 | Merge pull request #21767 from volzhs/expand-collapse-all | Rémi Verschelde | |
Make expand/collapse all properties menu working | |||
2018-09-05 | Merge pull request #21766 from volzhs/bitmask-color | Rémi Verschelde | |
Make better look for bitmask | |||
2018-09-05 | Make expand/collapse all properties menu working | volzhs | |
2018-09-05 | Make better look for bitmask | volzhs | |
2018-09-04 | Move ParticlesMaterial code to its own resource file | Rémi Verschelde | |
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense to have as a common resource. It also allowed to disable compilation of Particles (3D) when using 'disable_3d'. Also cleaned up includes in SpatialEditorGizmos and some other places, as well as dropped dead code in material_editor_plugin.cpp. | |||
2018-09-02 | Fix selection of instanced scenes in 3D | JFonS | |
2018-09-02 | [Texture Import] Fix invert color | Guilherme Felipe | |
2018-09-02 | Fix the project manager window size on hiDPI displays on macOS | Hugo Locurcio | |
This closes #21525. | |||
2018-09-01 | Merge pull request #21636 from akien-mga/docdata-variant | Rémi Verschelde | |
DocData: Fix return type listed as "var" instead of "Variant" | |||
2018-09-01 | Merge pull request #21663 from Calinou/fix-editor-shortcut-defaults | Rémi Verschelde | |
Fix some editor shortcuts' default values not being set properly | |||
2018-09-01 | Fix some editor shortcuts' default values not being set properly | Hugo Locurcio | |
This also changes the uppercase/lowercase/capitalize shortcuts to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts with the new Find Next shortcut. This closes #21612. | |||
2018-09-01 | Removed some unneeded generated headers from the editor directory SCsub. | Ibrahn Sahir | |
These headers are currently built in (and included from) the core directory. Removing the editor directory versions to avoid confusion. | |||
2018-08-31 | Make "Search Classes" dialog have relationship lines if the setting is enabled | Michael Alexsander Silva Dias | |
2018-08-31 | DocData: Fix return type listed as "var" instead of "Variant" | Rémi Verschelde | |
2018-08-31 | emit more detailed type information for signal parameters | Kelly Thomas | |
2018-08-31 | ExportDialog: Validate path before allowing export | Rémi Verschelde | |
Otherwise one could quite easily end up with the exported game being hidden files named ".x86_64" and ".pck" for example. Also improved the default filename logic a bit to also include extension, and never fallback to an empty string. Also fixed being able to click "Export project" without selecting a preset. | |||
2018-08-30 | Fix Script Classes not instancing with custom name. | Will Nations | |
2018-08-30 | Fix regression #21262 in Path Gizmo | JFonS | |
closes #21262 | |||
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-08-29 | Merge pull request #21578 from volzhs/font-hindi | Rémi Verschelde | |
Add Hindi font for editor | |||
2018-08-30 | Add Hindi font for editor | volzhs | |
2018-08-29 | Ported CPU particles to 2D | Juan Linietsky | |
2018-08-29 | Merge pull request #21516 from elasota/fix-bptc | Rémi Verschelde | |
Fix BPTC regressions | |||
2018-08-29 | Unexpose TileMap set_celld | Marcelo Fernandez | |
2018-08-29 | Merge pull request #21539 from yurchor/master | Rémi Verschelde | |
Fix minor typos and word puzzles | |||
2018-08-29 | Fix vformat(), minor typos and word puzzles | Yuri Chornoivan | |
2018-08-29 | BuildSystem: Sort input file lists | Bernhard M. Wiedemann | |
so that godot package builds reproducibly in spite of indeterministic filesystem readdir order and http://bugs.python.org/issue30461 See https://reproducible-builds.org/ for why this is good. Sort font input file list, so that builtin_fonts.gen.h is created in a reproducible way Sort list of platforms, so that editor/register_exporters.gen.cpp is created in a reproducible way Sort list of source files, so that .a files and resulting godot binaries are created in a reproducible way | |||
2018-08-29 | BuildSystem: Fix font list | Bernhard M. Wiedemann | |
We want to add the individual strings to the list and not add a list object to the list. Without this patch, sorting failed because "str < list" is not a valid operation in python. | |||
2018-08-29 | Merge pull request #21485 from JFonS/fix_selection | Rémi Verschelde | |
Saner selection code for instanced scenes in 3D, should close #21447 | |||
2018-08-29 | Fix z-fighting on origin grid lines in spatial editor | Rémi Verschelde | |
Fixes #21264. | |||
2018-08-28 | Fix making _editor_icon meta during CLEAR_SCRIPT | Will Nations | |
2018-08-28 | Scale the Item List Editor window size with the editor scale | Tommi Komulainen | |
Makes the dialog bigger and more usable on HiDPI screens. Fixes #21520 | |||
2018-08-28 | Fix for p_width - 1=-1 out of size | Marcin Zawiejski | |
Fixes a zero-size image creation by moving the profiler plot update call to the Clear button handler so it is not called during initialization. | |||
2018-08-28 | Merge pull request #21496 from tko/macos-complete | Rémi Verschelde | |
[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight | |||
2018-08-28 | Merge pull request #21495 from tko/macos-replace | Rémi Verschelde | |
[macOS] fix conflicting keybindings for (Find and) Replace... | |||
2018-08-27 | Fix BPTC and fix importing HDR images with LDR compression | elasota | |
2018-08-27 | In the GLTF importer normalize Quaternions after every operation and when ↵ | K. S. Ernest (iFire) Lee | |
reading from the format. | |||
2018-08-27 | [macOS] change "Complete Symbol" shortcut to not conflict with Spotlight | Tommi Komulainen | |
The default shortcut for Spotlight search is Command+Space so try not to use it. Instead use Ctrl+Space similar to Xcode. | |||
2018-08-27 | [macOS] fix conflicting keybindings for (Find and) Replace... | Tommi Komulainen | |
``` Play Scene Command+R (no change) Replace... Command+R => Option+Command+F Find Function... Option+Command+F => Ctrl+Command+J ``` On macOS Option+Command+F is commonly used for Find and Replace so use it instead to avoid conflicting with "Play Scene" And as Option+Command+F is currently used by "Find Function..." rebind the latter to Control+Command+J which is the Xcode shortcut for "Jump to Definition" Fixes #19817 | |||
2018-08-27 | Removed fallback system and merged bptc into s3tc | Juan Linietsky | |
2018-08-27 | Merge pull request #21456 from MarianoGnu/tileset_editor | Rémi Verschelde | |
TileSet editor Fixes | |||
2018-08-27 | Revert "Try closing gracefully before terminating process" | Rémi Verschelde | |
2018-08-27 | Typo in text string | Omicron | |
reported by Yuri Chornoivan on weblate | |||
2018-08-27 | Saner selection code for instanced scenes in 3D, should close #21447 | JFonS | |
Selecting instanced scenes still doesn't work properly because gizmos are not being added to instanced nodes. I will probably work on fixing all the shenanigans around selection, but that will take some time. This part of the code should work better for the moment. | |||
2018-08-27 | Merge pull request #21381 from YeldhamDev/members_help_overview_fix | Rémi Verschelde | |
Fix Members/Help Overview getting their items deselected when a tooltip appears | |||
2018-08-27 | Merge pull request #21432 from JFonS/fix_material_convert | Rémi Verschelde | |
Fix "Convert To ShaderMaterial" option not working, closes #20891 | |||
2018-08-27 | Merge pull request #21466 from elasota/fix-layered-texture-import | Rémi Verschelde | |
Fix crash when importing layered textures | |||
2018-08-26 | Fix Members/Help Overview getting their items deselected when a tooltip appears | Michael Alexsander Silva Dias | |
2018-08-26 | Fix crash when importing layered textures | elasota | |