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2020-06-15Merge pull request #39549 from KoBeWi/deletebuseffectinatorRémi Verschelde
Delete bus effect with Delete key
2020-06-15Fix match count for whole word search in editorMaganty Rushyendra
Check if a match borders a new line char when incrementing match counts.
2020-06-15Delete bus effect with Delete keyTomasz Chabora
2020-06-12Fix whole word search slowdown in editorMaganty Rushyendra
Reduce repeated iteration through the full text when counting the number of occurrences of whole words while searching a file in the editor.
2020-06-12Merge pull request #39468 from KoBeWi/cpp_type_the_sequelRémi Verschelde
Fix custom types in node list search
2020-06-11Fix custom types in node list searchTomasz Chabora
2020-06-11Add GLTF light importAaron Franke
Co-authored-by: K.S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2020-06-11i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit d68e631566e953e09e71438558b9f1376648d025)
2020-06-11Merge pull request #39355 from SaviHex/better-docs-linksRémi Verschelde
Added a "title" attribute for the link tag in the docs xml
2020-06-11Merge pull request #39434 from mrushyendra/export_update_files_masterRémi Verschelde
Account for file deletion and renaming in Export Presets
2020-06-10Added a "title" attribute for the link tag in the docs xmlSaviHex
2020-06-11Account for file deletion and renaming in Export PresetsMaganty Rushyendra
Ensure that presets are updated with the latest files when starting up or opening the Project Export dialog. Fixes the error where Godot would attempt to export deleted files that were previously selected.
2020-06-10Fix custom property editor layoutYuri Roubinsky
2020-06-10Merge pull request #39423 from Phischermen/fix-new-text-file-crashRémi Verschelde
Fix crash when creating new text file with no name
2020-06-09Fix scene tree showing up when the root selection is presentMichael Alexsander
2020-06-09Fix crash when creating new text file with no namePhischermen
2020-06-09Merge pull request #39372 from aaronfranke/editor-cam-rotRémi Verschelde
Change the default editor camera rotation to position it in +X +Y +Z
2020-06-09Tweak the invalid preset error message to mention `export_presets.cfg`Hugo Locurcio
2020-06-08Merge pull request #39389 from akien-mga/packedscene-root-aint-got-parentsRémi Verschelde
PackedScene: Prevent crash when root node has `parent` attribute
2020-06-08Merge pull request #39152 from abustin/fbx_mesh_compression_fix_masterRémi Verschelde
Respect 'mesh compression' editor import option in Assimp and glTF importers [master]
2020-06-08PackedScene: Prevent crash when root node has `parent` attributeRémi Verschelde
The crash happens further down when setting an invalid owner in `Node::_set_owner_nocheck` but I couldn't figure out how to fix it. But here the proper fix is to catch the invalid scene file early on and fail loading it. Part of #17372.
2020-06-08Merge pull request #39365 from Calinou/editor-gizmos-visibility-tooltipRémi Verschelde
Add an editor tooltip to document gizmo visibility options
2020-06-07Re-apply basis of newly added node (via drag-n-drop) in editor viewportMarcus Brummer
2020-06-07Change the default editor camera rotation to position it in +X +Y +ZAaron Franke
2020-06-07Add an editor tooltip to document gizmo visibility optionsHugo Locurcio
See discussion in https://github.com/godotengine/godot-proposals/issues/716.
2020-06-06Merge pull request #33858 from Calinou/inspector-layers-add-hoverRémi Verschelde
Add visual feedback when hovering layer checkboxes in the Inspector
2020-06-06Merge pull request #38967 from nekomatata/remote-inspector-builtin-resRémi Verschelde
Fix dialog spam when inspecting MeshInstance from model file
2020-06-042D Editor: modified zoom increment to the twelveth root of twojohan
- properly visit power of 2 factors (50%, 100%, 200%...) - index based zoom values to prevent floating point issues - Fix 2d editor not able to reach min and max zoom values
2020-06-04Enable text selection in execute output of EditorNodeMarcus Brummer
2020-06-04Merge pull request #39099 from YeldhamDev/create_dialog_icon_fallbackRémi Verschelde
Add fallback icons and make custom ones appear in the recent/favorites list in the "Create New" dialog
2020-06-04Merge pull request #38924 from Calinou/tweak-import-compression-hintRémi Verschelde
Tweak the import compression property hint for clarity
2020-06-04Merge pull request #39154 from dreamsComeTrue/sync-script-change-rememberRémi Verschelde
Preserving "Sync Scene Changes" & "Sync Script Changes" with Project Settings
2020-06-04Merge pull request #39271 from RandomShaper/fix_atlas_cropRémi Verschelde
Fix excessive bottom cropping in atlas generation
2020-06-03Add visual feedback when hovering layer checkboxes in the InspectorHugo Locurcio
This also changes how checkboxes are selected, which makes it possible to click in the small area between two checkboxes and still toggle a value successfully (which is arguably less frustrating).
2020-06-03Merge pull request #39204 from Calinou/distraction-free-property-getterRémi Verschelde
Add a getter and property for the editor distraction-free mode
2020-06-03Merge pull request #37839 from MrRevington/3.2-_input_focus_checkRémi Verschelde
FIX CodeTextEditor not respecting focus in _input
2020-06-03Merge pull request #39167 from Calinou/tileset-editor-zoom-mouse-wheel-anywhereRémi Verschelde
Allow mouse zooming without hovering the texture in the TileSet editor
2020-06-03Merge pull request #39165 from Calinou/tilemap-editor-zoom-mouse-wheelRémi Verschelde
Implement zooming using Ctrl + Mouse wheel in the TileMap editor
2020-06-03Merge pull request #39262 from aaronfranke/okRémi Verschelde
Change OK text in snap dialog to OK
2020-06-03Merge pull request #39009 from Calinou/improve-script-editor-warnings-textRémi Verschelde
Improve the text appearance in the script editor warnings panel
2020-06-03Fix excessive bottom cropping in atlas generationPedro J. Estébanez
2020-06-03Add a getter and property for the editor distraction-free modeHugo Locurcio
2020-06-03Implement zooming using Ctrl + Mouse wheel in the TileMap editorHugo Locurcio
This was previously implemented in the GridMap editor. This makes the same feature available in the TileMap editor.
2020-06-03Allow mouse zooming without hovering the texture in the TileSet editorHugo Locurcio
This partially addresses https://github.com/godotengine/godot-proposals/issues/968.
2020-06-03Change OK text in snap dialog to OKAaron Franke
2020-06-03Preserving "Sync Scene Changes' and "Sync Script Changes" with Project SettingsDominik 'dreamsComeTrue' Jasiński
Fixes: #38739
2020-06-03Merge pull request #39150 from ↵Rémi Verschelde
dreamsComeTrue/project-manager-grab-focus-on-enter Grabbing focus on ProjectList after clicking an item.
2020-06-03Merge pull request #39203 from Xrayez/fix-no-lang-crashRémi Verschelde
Prevent crash attaching a script with no languages registered
2020-06-03Merge pull request #39209 from Xrayez/ray-shape-indieRémi Verschelde
Move `RayShape2D` implementation into its own translation unit
2020-06-01Improved warning shown when autoload cannot be added.Eric M