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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-04-24
Make EditorToaster's handler thread-safe
Pedro J. Estébanez
2023-04-24
Fix OBJ mesh importer smoothing handling
kleonc
2023-04-24
Change cursor consistently when panning in the 2D Editor
Hakim
2023-04-24
Poll LSP/DAP clients for connection status updates
Ricardo Subtil
2023-04-24
Set font sizes for various styles in editor output panel
Haoyu Qiu
2023-04-24
Adjust size of some dialogs
kobewi
2023-04-24
Fix method dialog label
kobewi
2023-04-24
Fix connect signal dialog not allowing Unicode method name
Haoyu Qiu
2023-04-24
Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editor
fuzzy@notepc
2023-04-20
i18n: Sync translations with Weblate
Rémi Verschelde
2023-04-10
Initialize editor values on first launch
kobewi
2023-04-07
gltf: Remove obsolete hack to embed gltf textures in advanced import
Lyuma
2023-04-07
Prevent color conversion of the big Godot logo
Yuri Sizov
2023-04-07
Fix some theme values affect the editor by setting a default value for the th...
Marius Hanl
2023-04-07
Improve editor state initialization
kobewi
2023-04-07
Properly remember snapping options per-project
kobewi
2023-04-07
Re-enable script editor File menu shortcuts when the menu is hidden
James Buck
2023-04-07
Fix commenting collapsed function issue
Jean-Michel Bernard
2023-04-07
Fix off-by-one issue where Go to Line dialog shows the incorrect line
Ron B. Yeh
2023-04-07
Fix descriptions not showing for theme properties
ajreckof
2023-04-07
Remember directory when installing templates file
kobewi
2023-04-07
Use physical shortcuts for freelook navigation in the editor
Hakim
2023-04-04
i18n: Sync translations with Weblate
Rémi Verschelde
2023-04-03
Add navigation renames to 3to4 converter
smix8
2023-03-30
Exposing more project settings for documentation
Ninni Pipping
2023-03-30
Improve POT Generation dialog
Haoyu Qiu
2023-03-30
Project converter: Remove Tween properties/signals from renames
Rémi Verschelde
2023-03-30
Don't allow selecting nodes without owner
kobewi
2023-03-30
TileSet editor AtlasMergingDialog crash fix
kleonc
2023-03-27
Use 8×8 default grid size for TextureRegion and 2D polygon editors
Hugo Locurcio
2023-03-27
More i18n improvements
Haoyu Qiu
2023-03-27
Make Add Scene button the same height as scene tabs
Haoyu Qiu
2023-03-27
Fix height of subresource button in Inspector
Haoyu Qiu
2023-03-27
Remove disabled plugins from active plugins
kobewi
2023-03-27
Fix ResourceImporterLayeredTexture::import() high_quality type
nikitalita
2023-03-27
TileMapEditor Fix preview rendering and transform calculations
kleonc
2023-03-27
Added drag and drop support for shaderinclude
Fahad Shihab
2023-03-27
Update property keying state without a full Inspector rebuild
Yuri Sizov
2023-03-27
Add conversion for Vector2 method tangent() -> orthogonal()
Marius Hanl
2023-03-27
Reload built in script to get its methods on signal connection
Hakim
2023-03-27
Fix EditorUndoRedoManager's handling of MERGE_ENDS
kobewi
2023-03-27
Fix `Find in Files` Search Results cannot open builtin script
stmSi
2023-03-27
Fix GDExtensions library export when multiple architectures are set.
bruvzg
2023-03-27
[macOS] Re-add support for the _sc_ inside app bundle. Update docs.
bruvzg
2023-03-27
Fix cancelling selection (pressing escape) while gizmo editing making uncommi...
Eric M
2023-03-27
Delete unused compression formats from .imoprt files when exporting
clayjohn
2023-03-16
Fix error when opening Inspector's dots menu
Haoyu Qiu
2023-03-16
Disallow creating a project in the Home or Documents folder
clayjohn
2023-03-16
Add "Bbcode" -> "BBCode" editor capitalization
Hugo Locurcio
2023-03-16
Fix MultiNodeEdit not cleared after deleting nodes
kobewi
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