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AgeCommit message (Expand)Author
2020-10-26Merge pull request #43084 from DavidSichma/toggle0Rémi Verschelde
2020-10-26Merge pull request #43050 from Pleto/enhance_tileset_sortingRémi Verschelde
2020-10-26Enhancement for tileset sortingPleto
2020-10-26fix toggle mask bit 0David Sichma
2020-10-25Gizmo handles transparent againDavid Sichma
2020-10-25Fixup `ColorRamp` to `Gradient` renamesAndrii Doroshenko (Xrayez)
2020-10-25Optimize SVG using `svgcleaner --multipass`Hugo Locurcio
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-24Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvementsRémi Verschelde
2020-10-22fix(editor): Create new icon for TileMap RectangleEric Tuvesson
2020-10-22Revert "fix(editor): TileMap Fill Rectangle icon"Rémi Verschelde
2020-10-22Merge pull request #42949 from DavidSichma/shaderglobalsRémi Verschelde
2020-10-22Fix custom property editor to correctly show BasisYuri Roubinsky
2020-10-21fix(editor): TileMap floodfill with same tile ID and different variationEric Tuvesson
2020-10-21Allow more image types in the roughness texture's Src Normal import hintHugo Locurcio
2020-10-21fix(editor): TileMap Fill Rectangle iconEric Tuvesson
2020-10-21Shader globals bugfixesDavid Sichma
2020-10-19Allow sorting files by typeGilles Roudière
2020-10-19Merge pull request #42904 from Xrayez/rects-rename-fixupRémi Verschelde
2020-10-19Merge pull request #38097 from Calinou/add-viewport-debandingJuan Linietsky
2020-10-19Improve undo log messages in the 2D editor for additional contextHugo Locurcio
2020-10-19Fixup `ColorRect` and `TextureRect` renamesAndrii Doroshenko (Xrayez)
2020-10-19Disable code to add patches menuEv1lbl0w
2020-10-19Merge pull request #42558 from Chaosus/vs_curveRémi Verschelde
2020-10-19Merge pull request #42878 from gvaneyck/copy-description-node-replaceRémi Verschelde
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Replace SAO implementation with MSSAOclayjohn
2020-10-18Keep 'Editor Description' metadata when changing a Node's typeGabriel Van Eyck
2020-10-18Merge pull request #42873 from Yetizone/HeaderGuardUpdateRémi Verschelde
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-10-18Added VisualShaderNodeCurve to easy gather data from a CurveTextureYuri Roubinsky
2020-10-17node_3d_editor_plugin.h: Update header guardYetizone
2020-10-15Fix visual shader node expression undo/redo for set_size and expressionYuri Roubinsky
2020-10-15Merge pull request #42813 from Chaosus/vs_fix_opsYuri Roubinsky
2020-10-15Fix copy/paste/duplicate for particle mode in visual shadersYuri Roubinsky
2020-10-15Merge pull request #42791 from Faless/editor/drag_drop_copy_allRémi Verschelde
2020-10-15Refactor delete nodes functions in visual shader editorYuri Roubinsky
2020-10-14Refactored binding system for core typesreduz
2020-10-14EditorNode now copies all drag and dropped files.Fabio Alessandrelli
2020-10-13Merge pull request #42748 from qarmin/dont_clear_twiceRémi Verschelde
2020-10-13Don't try to compare freed object to nullptrRafał Mikrut
2020-10-13Merge pull request #42489 from auderer/tilemapeditor-refocusRémi Verschelde
2020-10-13Merge pull request #42737 from volzhs/android-run-tooltipRémi Verschelde
2020-10-12Show android device name when connected only one devicevolzhs
2020-10-12Ensure grid index is valid before trying to change value.Marcel Admiraal
2020-10-12Improve output in Debugger Errors tab for scriptsopl-
2020-10-10Merge pull request #42692 from Chaosus/vs_add_metallicYuri Roubinsky
2020-10-10Adds Metallic to spatial light input of visual shadersYuri Roubinsky
2020-10-10Merge pull request #42683 from reduz/implement-call-bind-unbindJuan Linietsky
2020-10-10Merge pull request #42568 from DavidSichma/fix-aabb-updateRémi Verschelde