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2023-01-23Merge pull request #71441 from KoBeWi/warp_2_scanRémi Verschelde
Improve performance of imported file scan
2023-01-23Merge pull request #71885 from KoBeWi/NullItemEditorRémi Verschelde
Fix handling of nulls in some editors
2023-01-23Merge pull request #71828 from geowarin/geowarin/masterRémi Verschelde
Add keyboard shortcut for "Open in External Program" action
2023-01-23Fix handling of nulls in some editorskobewi
2023-01-22Use selected node type for choosing editor tabPrecisionRender
Use selected node type for choosing editor tab Update editor/editor_node.cpp Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-01-22Merge pull request #71864 from KoBeWi/drag_and_failRémi Verschelde
Fix script editor drag and drop
2023-01-22Merge pull request #71686 from YuriSizov/stylebox-min-size-but-betterRémi Verschelde
Clean-up, harmonize, and improve StyleBox API
2023-01-22Merge pull request #71859 from KoBeWi/nullptr.is_class()Rémi Verschelde
Fix potential crash in EditorPlugin.edit()
2023-01-22Fix script editor drag and dropkobewi
2023-01-22Merge pull request #71783 from Bartkk0/parse-check-deletedRémi Verschelde
Check if file was removed when parsing documentation
2023-01-22Merge pull request #71849 from EricEzaM/fix-run-specific-scene-shortcutRémi Verschelde
Fix 'run specific scene' shortcut on Windows/non-Mac
2023-01-22Fix potential crash in EditorPlugin.edit()kobewi
2023-01-22Fix 'run specific scene' shortcut on Windows/non-MacEric M
2023-01-22Merge pull request #71839 from TokageItLab/expose-fading-from-statemachineRémi Verschelde
Expose `fading_from` from StateMachine
2023-01-22Merge pull request #71770 from KoBeWi/better_editing_or_somethingRémi Verschelde
Rework EditorPlugin editing logic
2023-01-22Expose fading_from_node from StateMachineSilc Renew
2023-01-22Add keyboard shortcut for "Open in External Program" actionGeoffroy Warin
2023-01-22Rework EditorPlugin editing logickobewi
2023-01-21Merge pull request #70773 from KoBeWi/lectorRémi Verschelde
Add range iterator to LocalVector
2023-01-21Merge pull request #68489 from KoBeWi/open_in_extraterrestrial_programRémi Verschelde
Add "Open in External Program" option
2023-01-21Merge pull request #67253 from KoBeWi/PICKER_USAGE_NO_EDITORRémi Verschelde
Remove editor dependencies from ColorPicker
2023-01-21Merge pull request #70294 from KoBeWi/treedulateRémi Verschelde
Add a method to get global modulate
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-21Add "Open in External Program" optionkobewi
2023-01-21Merge pull request #71814 from mihe/binary-resources-settingRémi Verschelde
Remove redundant definition of `convert_text_resources_to_binary`
2023-01-21Merge pull request #71687 from reduz/support-script-class-name-in-efsRémi Verschelde
Support script global resource name in EditorFileSystem
2023-01-21Merge pull request #71806 from ↵Rémi Verschelde
EricEzaM/71576-perspective-menu-perspectiveorthogonal-hotkey-display-inconsistency Fix 3D editor Perspective/Ortho shortcut inconsistency
2023-01-21Remove redundant definition of `convert_text_resources_to_binary`Mikael Hermansson
2023-01-21Support script global resource name in EditorFileSystemJuan Linietsky
* Works for binary and text files. * Makes EditorQuickOpen work with custom resources again. * Information is cached and easily accessible. Properly fixes #66179. Supersedes #66215 and supersedes #62417 **WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot.
2023-01-21Fix 3D editor Perspective/Ortho shortcut inconsistencyEric M
2023-01-21Merge pull request #71683 from reduz/fast-script-class-inheritance-checkRémi Verschelde
Implement a quick script inheritance check
2023-01-21Merge pull request #71345 from reduz/support-metadata-multi-node-editRémi Verschelde
Support metadata in MultiNodeEdit
2023-01-21Check if file was removed when parsing documentationBartkk
2023-01-20Merge pull request #70913 from ↵Rémi Verschelde
Maran23/4-x-some-more-missing-properties-to-godot-converter Added more missing properties/methods to the Godot converter
2023-01-20Merge pull request #71752 from vnen/no-gdc-exportRémi Verschelde
Remove references to compiled GDScript in export
2023-01-20Merge pull request #71753 from Maran23/4-x-input-map-converterRémi Verschelde
Add InputMap conversion to Project Converter
2023-01-20Add more missing properties/methods to the converter.Marius Hanl
icon_align -> icon_alignment rect_min_size -> custom_minimum_size get_tree().set_input_as_handled() -> get_viewport().set_input_as_handled() _unhandled_key_input(event: InputEventKey) -> _unhandled_key_input(event: InputEvent) And C# equivalents
2023-01-20Add InputMap conversionMarius Hanl
All InputMap strings that changed between Godot 3 and 4 are now renamed when converting the project. This includes: - alt -> alt_pressed - shift -> shift_pressed - control -> ctrl_pressed - meta -> meta_pressed - scancode -> keycode - physical_scancode -> physical_keycode - doubleclick -> double_click
2023-01-20Remove references to compiled GDScript in exportGeorge Marques
This feature was removed from GDScript so it should not be present on the interface nor in the saved export presets.
2023-01-20Merge pull request #71738 from akien-mga/remove-array-dict-propertyeditRémi Verschelde
Remove unused obsolete Array/DictionaryPropertyEdit
2023-01-20Remove unused obsolete Array/DictionaryPropertyEditRémi Verschelde
This were long superseded by EditorPropertyArray/Dictionary.
2023-01-20Grouped all 'New XXX...' operations in a 'New...' sub menuMarius Hanl
This will reduce the height of the rather large context menu and gives us the possibility to add more 'New XXX...' operations in the future without cluttering the menu and thus making it taller.
2023-01-20i18n: Sync editor translations with Weblate (3.5 branch)Rémi Verschelde
(cherry picked from commit b06d93aec6ff4aaf4fa8abdf3d5f0536a49d4cdc)
2023-01-20Merge pull request #48570 from Calinou/animation-editors-new-nameRémi Verschelde
Tweak the name for new animations in the editor
2023-01-20Merge pull request #71688 from TokageItLab/clean-bsp2editRémi Verschelde
Remove a duplicated unnecessary line from BlendSpace2DEditor
2023-01-20Merge pull request #71071 from gshadows/project_converter_updatesRémi Verschelde
Add missed OS window settings to project converter
2023-01-19Merge pull request #71418 from TokageItLab/restart-anim-treeRémi Verschelde
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state
2023-01-19Merge pull request #71598 from bruvzg/gdscript_bidi_overrideRémi Verschelde
Implement BiDi override mode for GDScript source.
2023-01-19Merge pull request #71649 from raulsntos/array-indexerRémi Verschelde
Add property usage to array indexer
2023-01-19Merge pull request #44596 from KoBeWi/🧹🧹🧹Rémi Verschelde
Cleanup unused engine code v2