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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-11-09
Merge pull request #51341 from V-Sekai/fps-30
K. S. Ernest (iFire) Lee
2021-11-09
Display 2 decimals instead of 1 in editor frametime labels
Hugo Locurcio
2021-11-09
Default to 30 animation fps for better quality.
K. S. Ernest (iFire) Lee
2021-11-09
Merge pull request #54788 from rcorre/orbit_clamp
Rémi Verschelde
2021-11-09
Clamp rotation for up/down orbiting shortcuts.
Ryan Roden-Corrent
2021-11-09
Merge pull request #54372 from bruvzg/text_edit_ui
Rémi Verschelde
2021-11-09
Merge pull request #54649 from bruvzg/shadows
Rémi Verschelde
2021-11-08
Fix incorrect encoding (Latin-1 instead of UTF-8) used in `_error_handler` fu...
bruvzg
2021-11-08
Several Gradient improvements
Hendrik Brucker
2021-11-08
Merge pull request #52943 from RandomShaper/property_pin_control_natural
Rémi Verschelde
2021-11-08
Merge pull request #54715 from goostengine/gradient-texture-1d-rename
Yuri Roubinsky
2021-11-08
Add property value pinning
Pedro J. Estébanez
2021-11-08
Improve Add Node Here popup
kobewi
2021-11-08
Merge pull request #54275 from Calinou/editor-tweak-animation-editor-icon-colors
Rémi Verschelde
2021-11-08
Properly handle scenes in Find in Files
kobewi
2021-11-07
Improve save handling for built-in scripts
kobewi
2021-11-07
Fix editor saving blank scenes (for real)
kobewi
2021-11-07
Unify determination of default property values
Pedro J. Estébanez
2021-11-07
Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-06
Prevent obj importer from printing misleading error
Brian Semrau
2021-11-07
Fix preview sun and environment names
kobewi
2021-11-07
Show mouse position when clicking ruler tool
kobewi
2021-11-06
Added `MeshEmitter` node for particles in visual shader
Yuri Roubinsky
2021-11-06
Fix Label and RichTextLabale text shadows and shadow outlines.
bruvzg
2021-11-05
Merge pull request #54573 from nekomatata/query-parameters
Rémi Verschelde
2021-11-05
Fix previews sometimes displaying wrong/blank image
Brian Semrau
2021-11-05
Merge pull request #54599 from Chaosus/vs_particles_2d_emitters
Rémi Verschelde
2021-11-05
Added 2D boolean hint for particle emitters in visual shaders
Yuri Roubinsky
2021-11-05
Use Callable in RS::request_frame_drawn_callback
Brian Semrau
2021-11-04
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-04
Update usabilaty of the CustomPropertyEditor
David Cambré
2021-11-04
Ignore external editor for built-in scripts
kobewi
2021-11-04
Add is_built_in() method to Resource
kobewi
2021-11-04
Allow to name built-in scripts upon creation
kobewi
2021-11-03
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-11-03
Merge pull request #52781 from KoBeWi/node's_favorite_shader
Rémi Verschelde
2021-11-03
Infer shader type based on edited node
kobewi
2021-11-03
i18n: Sync classref translations with Weblate
Rémi Verschelde
2021-11-03
i18n: Sync editor translations with Weblate
Rémi Verschelde
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-11-02
Add a flag to EditorResourcePicker to differentiate selection contexts
Yuri Sizov
2021-11-02
Fix crash in ResourceImporterTexture::_save_stex if webp disabled
Chained Lupine
2021-11-01
Merge pull request #54387 from Calinou/editor-translations-increase-zlib-comp...
Rémi Verschelde
2021-11-01
Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice
Rémi Verschelde
2021-11-01
Merge pull request #54396 from groud/implement_terrain_other_brushes
Rémi Verschelde
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-11-01
Merge pull request #54379 from Anutrix/editor-default-float-step
Rémi Verschelde
2021-11-01
Merge pull request #54476 from bruvzg/monterey_create_instance
Rémi Verschelde
2021-11-01
Merge pull request #54419 from Chaosus/vs_cut
Rémi Verschelde
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