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2018-05-07Merge pull request #18587 from AlexHoratio/masterMax Hilbrunner
Defaults to instancing child at tree root when none selected
2018-05-06Defaults to instancing child at tree root when none selectedUnknown
If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557
2018-05-05LinkButtons are now responsive to engine themeUnknown
Fixes #18636, so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc
2018-05-05Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadowMax Hilbrunner
Implement font shadows for RichTextLabel
2018-05-05Merge pull request #18471 from TheYokai/new_script_context_optionMax Hilbrunner
'New Script' Option Added to FileSystem Docker Right Click Menu
2018-05-04Fix bone refresh logic, closes #18564Juan Linietsky
2018-05-04Made bone handling for actual Bone2D a special case. Make custom bones ↵Juan Linietsky
appear like a custom (less important) option now.
2018-05-04Make bones have more contrast with outlineJuan Linietsky
2018-05-04Skeletal deform workingJuan Linietsky
2018-05-04Merge pull request #18595 from AlexHoratio/script_pos_columnsRémi Verschelde
Script Editor now displays positional column
2018-05-04Merge pull request #18601 from YeldhamDev/string_changesRémi Verschelde
Small changes for some strings
2018-05-03Small changes for some strings.Michael Alexsander Silva Dias
2018-05-03Skeleton for 2D WIPJuan Linietsky
2018-05-03Merge pull request #16358 from JFonS/particlesgizmo_box_fixRémi Verschelde
ParticlesGizmo solid box now follows actual visibility_aabb position.
2018-05-03Merge pull request #16418 from bojidar-bg/15961-gdscript-array-exportRémi Verschelde
Allow exporting arrays of resources in GDScript
2018-05-03Script Editor now displays positional columnUnknown
This solves #17931 and makes the script editor consistent with other text editors(Sublime, Gedit, Vim) in displaying the position rather than the raw number of characters.
2018-05-03Remove unused duplicate wireframe shortcut, fixes #18067Robin Hübner
It also happens to do nothing currently.
2018-05-03Merge pull request #18552 from Falke117/trailingSpaceRémi Verschelde
Folder name with trailing space fix
2018-05-03i18n: Sync translation templates with current sourceRémi Verschelde
(cherry picked from commit 056348a8c0ee065cb99e4f33da45525d69d6bcff) Note: Still syncing with the 3.0 code for now to allow updating translations in the 3.0 branch. We'll eventually switch Weblate to use the strings of the 3.1-dev branch once it is stable enough.
2018-05-03i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit ddbe559c040d30cd145d3c572dbd3bc6c7664310)
2018-05-03Fix for Issue#18457 - Folder name with trailing space on WindowsFelix Yang
2018-05-02Merge pull request #18451 from volzhs/node-nameRémi Verschelde
Check invalid node name
2018-05-03Check invalid node namevolzhs
2018-05-02WIP Polygon2D weight editingJuan Linietsky
2018-05-02Merge pull request #18400 from groud/fix_lock_and_groupsRémi Verschelde
Fixes locks and groups on 2d editor
2018-05-02Merge pull request #17059 from Jason0214/BugFix_favorite_updatingRémi Verschelde
Editor: update favorite dirs when dir got deleted
2018-05-02Merge pull request #17196 from RandomShaper/improve-gui-touchRémi Verschelde
Implement universal translation of touch to mouse (3.1)
2018-05-02Merge pull request #18338 from Zylann/fix_find_in_filesRémi Verschelde
Fix Find in Files
2018-05-02Fixes locks and groups on 2d editorgroud
2018-05-02Merge pull request #18259 from Superwaitsum/MoveIconsRémi Verschelde
Changed Sprite Frame buttons for icons
2018-05-02remove favorited dirs if original dir deletedJason0214
2018-05-01Fix Find in Files:Marc Gilleron
- FileAccess was accessed null (remains of GDScript port) - `_current_file` wasn't going up correctly in case a scanned directory had no subdirectories - Paths stored in `_files_to_scan` were not full paths
2018-05-01Merge pull request #18508 from AlexHolly/hide-tab-changed-debug-printRémi Verschelde
hide tab changed debug print
2018-05-01Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-varRémi Verschelde
Fix Coverity reports of uninitialized scalar variable
2018-05-01Merge pull request #16502 from Paulb23/multi_group_editorRémi Verschelde
Added multi group editor dialog, issue 13997
2018-05-01Adds z-index properties to TileSets.Pieter-Jan Briers
2018-05-01Revert "Added a more specific error message on export"Rémi Verschelde
This reverts commit 00c689d625d0243577c225612aa86aa6a85274c4. Reason: "Missing template" is just one possible explanation for `err` being != OK here, it does not make sense to hardcode it in the generic error message (and break translations doing so).
2018-05-01Merge pull request #18434 from YeldhamDev/animation_autoplay_fixRémi Verschelde
Fixed deleting an animation marked to autoplay in the editor affecting the creation of one with the same name
2018-05-01Merge pull request #18380 from groud/fix_spacebar_panningRémi Verschelde
Fixes 2d editor panning not working
2018-05-01Merge pull request #18321 from Crazy-P/Fixes-logically-dead-codeRémi Verschelde
Fixes logically dead code (Coverity)
2018-04-30Changed Sprite Frame move buttons for iconsSuperwaitsum
2018-04-30Implement universal translation of touch to mousePedro J. Estébanez
Now generating mouse events from touch is optional (on by default) and it's performed by `InputDefault` instead of having each OS abstraction doing it. (*) The translation algorithm waits for a touch index to be pressed and tracks it translating its events to mouse events until it is raised, while ignoring other pointers. Furthermore, to avoid an stuck "touch mouse", since not all platforms may report touches raised when the window is unfocused, it checks if touches are still down by the time it's focused again and if so it resets the state of the emulated mouse. *: In the case of Windows, since it already provides touch-to-mouse translation by itself, "echo" mouse events are filtered out to have it working like the rest. On X11 a little hack has been needed to avoid a case of a spurious mouse motion event that is generated during touch interaction. Plus: Improve/fix tracking of current mouse position. ** Summary of changes to settings: ** - `display/window/handheld/emulate_touchscreen` becomes `input/pointing_devices/emulate_touch_from_mouse` - New setting: `input/pointing_devices/emulate_mouse_from_touch`
2018-04-30Merge pull request #18373 from KidRigger/workingMax Hilbrunner
Replaces CTRL with CMD in TileMapEditor for MacOS.
2018-04-30Merge pull request #18381 from groud/fix_hard_to_select_node2dMax Hilbrunner
Fixes hard to select Node2D
2018-04-30hide tab changed debug printAlexander Holland
2018-04-30Merge pull request #18489 from Calinou/tweak-property-hint-rangesMax Hilbrunner
Tweak the property hint ranges of caret blink and line length guideline
2018-04-30Merge pull request #18506 from AlexHolly/export-more-specific-error-messageMax Hilbrunner
Added a more specific error message on export
2018-04-30Merge pull request #18515 from djrm/pr_iconsMax Hilbrunner
Updated icons, add CSG icons
2018-04-29Add option to renormalize mipmaps when generating them for normalmaps.Juan Linietsky
Reduces some aliasing.
2018-04-29Updated icons,Daniel J. Ramirez
Added CSG icons and other action icons [ci-skip]