Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-07 | Merge pull request #70623 from timothyqiu/property-i18n | Rémi Verschelde | |
Separate property translation from editor translation, move sources to separate godot-editor-l10n repo | |||
2023-02-07 | Merge pull request #72829 from Sauermann/fix-code-simplifications | Rémi Verschelde | |
Some code simplifications | |||
2023-02-07 | Keep only production ready translations, move the WIP ones to godot-editor-l10n | Rémi Verschelde | |
- Remove WIP translation templates, moved to godot-editor-l10n which will be the source and target for Weblate contributions. * https://github.com/godotengine/godot-editor-l10n - Re-add translations with a high completion ratio, stripped of the untranslated and fuzzy strings, and of the location and translator comments, to keep the size lower. * Threshold editor interface: 20% complete. * Threshold properties: 20% complete. * Threshold classes: 10% complete. | |||
2023-02-07 | Some code simplifications | Markus Sauermann | |
1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows` | |||
2023-02-07 | Prepare for moving editor and classref translations to godot-editor-l10n repo | Haoyu Qiu | |
- Separate editor interface and property translations. - Add property translation in TranslationServer. - The split and merge of the POT/PO/Makefiles and extract scripts is done directly in godot-editor-l10n, the files will be removed in the next commit. - Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the files which are ready to inclue. | |||
2023-02-07 | Merge pull request #72827 from RandomShaper/fix_slow_step | Rémi Verschelde | |
Pace debugger draw requests | |||
2023-02-07 | Pace debugger draw requests | Pedro J. Estébanez | |
2023-02-06 | Merge pull request #72812 from salianifo/master | Rémi Verschelde | |
Fix AnimationEditor ignoring region of Sprite2D | |||
2023-02-06 | Merge pull request #72741 from KoBeWi/connect!_but_where | Rémi Verschelde | |
Improve Connect Dialog navigation | |||
2023-02-06 | Improve Connect Dialog navigation | kobewi | |
2023-02-06 | Fix AnimationEditor ignoring region of Sprite2D | Salia Nifo | |
2023-02-06 | Merge pull request #72552 from m4gr3d/cleanup_custom_build_main | Rémi Verschelde | |
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process | |||
2023-02-06 | Merge pull request #72805 from TokageItLab/fix-ap | Rémi Verschelde | |
Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer node while another Editor is open | |||
2023-02-06 | Merge pull request #72708 from KoBeWi/PackedMultilineStringArray | Yuri Sizov | |
Fix @export_multiline for PackedStringArray | |||
2023-02-07 | Fix AnimationTrackEditor doesn't open when selecting AnimationPlayer | Silc Renew | |
2023-02-06 | Merge pull request #72628 from lyuma/gltf-reimport-appending | Rémi Verschelde | |
Use reimport_append api for importing embedded gltf images | |||
2023-02-06 | Merge pull request #72796 from KoBeWi/toggle_game_over_plugin | Rémi Verschelde | |
More fixes to over plugin handling | |||
2023-02-06 | Use reimport_append api for importing embedded gltf images | Lyuma | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2023-02-06 | Merge pull request #72455 from reduz/allow-reimport-appending | Rémi Verschelde | |
Support reimport appending | |||
2023-02-06 | Merge pull request #72663 from akien-mga/project-converter-fix-no-regex-build | Rémi Verschelde | |
Fix no-regex build for ProjectConverter3to4 | |||
2023-02-06 | More fixes to over plugin handling | kobewi | |
2023-02-06 | Merge pull request #72782 from TokageItLab/fix-rot-sc | Yuri Sizov | |
Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit | |||
2023-02-06 | Fix ghost SpriteFramesEditor cause crash | Silc Renew | |
2023-02-06 | Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit | Silc Renew | |
2023-02-04 | Fix @export_multiline for PackedStringArray | kobewi | |
2023-02-04 | Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x | Rémi Verschelde | |
Fix NavigationMesh baking AABB Editor handling and visuals | |||
2023-02-04 | Merge pull request #72669 from TokageItLab/fix-scale-subgizmo | Rémi Verschelde | |
Fix broken `scaled_orthogonal()` & subgizmo global scaling | |||
2023-02-03 | Merge pull request #71862 from RedMser/splitcontainer-fixes | Yuri Sizov | |
Fix SplitContainer rendering and theming | |||
2023-02-04 | Fix scaled_orthogonal() & subgizmo global scaling | Silc Renew | |
2023-02-03 | Fix no-regex build for ProjectConverter3to4 | Rémi Verschelde | |
Fixes #72649. | |||
2023-02-03 | Prevent preview error for the instance parameter in visual shader | Yuri Rubinsky | |
2023-02-03 | Fix NavigationMesh baking AABB Editor handling and visuals | smix8 | |
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor. | |||
2023-02-02 | Merge pull request #72509 from TokageItLab/seekcon | Rémi Verschelde | |
Consistent with NodeTimeSeek parameters OtherNodes | |||
2023-02-02 | Rename Godot's 'custom build' to 'gradle build' to better reflect the ↵ | Fredia Huya-Kouadio | |
underlying build process. | |||
2023-02-02 | Fix missing LightmapGI gizmo icon in the 3D editor | Hugo Locurcio | |
2023-02-02 | Merge pull request #72334 from tbxMb/conv-ext-shader | Rémi Verschelde | |
Allow .gdshader files in 3to4 conversion | |||
2023-02-02 | Merge pull request #72576 from Maran23/4-x-rmb-new-menu | Rémi Verschelde | |
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' | |||
2023-02-02 | Allow .gdshader files in 3to4 conversion | tbxMb | |
2023-02-02 | Merge pull request #72559 from Maran23/4-x-improve-layout-dialog | Rémi Verschelde | |
Improve editor layout dialog | |||
2023-02-02 | Fix rightclick on some files changes the 'New' menu entry to 'Show in File ↵ | Marius Hanl | |
Manager' due to no fixed index for the 'New' menu | |||
2023-02-02 | Merge pull request #72521 from KoBeWi/simplesize_it | Rémi Verschelde | |
Simplify Connect Dialog layout and sizing | |||
2023-02-02 | Improve editor layout dialog | Marius Hanl | |
- Disable the 'Save' button in the dialog if no layout name is selected and no text is set - Use a small min height for the layout names list to make the dialog more clear if no layout has been created yet | |||
2023-02-01 | Simplify Connect Dialog layout and sizing | kobewi | |
2023-02-01 | Remove meaningless `rename_parameter` in AnimationTree | Silc Renew | |
2023-02-01 | Merge pull request #71800 from akien-mga/ci-codespell-action | Rémi Verschelde | |
CI: Add official codespell action with PR annotations | |||
2023-02-01 | Merge pull request #71482 from ↵ | Rémi Verschelde | |
Calinou/editor-android-web-hide-show-in-file-manager Hide non-functional "Show in File Manager" buttons in Android/web editor | |||
2023-02-01 | Consistent with NodeTimeSeek parameters OtherNodes | Silc Renew | |
2023-02-01 | Support reimport appending | Juan Linietsky | |
* Add API: `EditorFileSystem::reimport_append(path)`, thread safe, what can be used from importers when they generate new files within the import process. * Added a `remap.gen_param` custom value to .import files, which can be used by importers to store data needed to generate this file again or not. This API is added to allow the GLTF2 importer to properly extract png files as textures. | |||
2023-02-01 | Hide non-functional "Show in File Manager" buttons in Android/web editor | Hugo Locurcio | |
The editor filesystem isn't readily accessible by OS applications on those platforms. | |||
2023-02-01 | More codespell fixes, do more changes from previous ignore list | Rémi Verschelde | |