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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-04-23
Merge pull request #48079 from sboron/fix-47643-remote
Fabio Alessandrelli
2021-04-23
fix stop debugger on closing game
Stefan Boronczyk
2021-04-22
ICU: Update to version 69.1, improve ICU data export process.
bruvzg
2021-04-21
i18n: Sync translations with Weblate
Rémi Verschelde
2021-04-20
ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding ...
kleonc
2021-04-20
Merge pull request #47990 from Calinou/editor-debugger-open-cpp-source-on-github
Rémi Verschelde
2021-04-19
Use multiple threads to import.
Juan Linietsky
2021-04-19
Add a menu action to open C++ source on GitHub in the editor debugger
Hugo Locurcio
2021-04-19
Merge pull request #47448 from madmiraal/rename-lineedit-cursor
Rémi Verschelde
2021-04-19
Merge pull request #47611 from Bhu1-V/PR/instance-scene-fix
Rémi Verschelde
2021-04-17
Fix `sky` visual shader mode after last rename
Yuri Roubinsky
2021-04-17
instance-scene: make parent as edited_scene if no parent selected.
Bhuvan Vemula
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-16
Add the About dialog to the project manager
Hugo Locurcio
2021-04-16
Merge pull request #47629 from Calinou/editor-allow-center-selection-without-...
Rémi Verschelde
2021-04-16
Merge pull request #47686 from aaronfranke/script-name-warning
Rémi Verschelde
2021-04-16
Merge pull request #47895 from Calinou/project-manager-name-strip-edges
Rémi Verschelde
2021-04-15
Merge pull request #47878 from clayjohn/rename-get_surface_material
Rémi Verschelde
2021-04-14
Rename get_surface_material to get_surface_override_material
clayjohn
2021-04-14
Strip leading/trailing whitespace for project name in the project manager
Hugo Locurcio
2021-04-14
Refactor GLSL shader compilation
reduz
2021-04-14
Merge pull request #47856 from ray90514/bug#47555
Rémi Verschelde
2021-04-14
Merge pull request #47625 from SushiJackal/47450_fix
Rémi Verschelde
2021-04-13
Fix multi-selection doesn't correctly show in the inspector
ray90514
2021-04-12
Add a tooltip to document performance issues of the Remote scene tree
Hugo Locurcio
2021-04-12
Merge pull request #43180 from nathanfranke/node-configuration-array
Rémi Verschelde
2021-04-12
Merge pull request #47709 from KoBeWi/node_that_changes_everything
Rémi Verschelde
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-04-12
Merge pull request #47531 from fire/update-skeleton-display
Rémi Verschelde
2021-04-12
Expose edit_node() for editor plugins
kobewi
2021-04-11
Merge pull request #47175 from YeldhamDev/help_search_early_match
Rémi Verschelde
2021-04-11
Fix 3D selection box size for Node3D
Haoyu Qiu
2021-04-10
Merge pull request #37966 from pkowal1982/cleanup-profiler
Fabio Alessandrelli
2021-04-10
Merge pull request #46340 from gongpha/various-color-picker
Rémi Verschelde
2021-04-10
Merge pull request #47596 from EricEzaM/PR/fix-editor-settings-shortcuts-wron...
Rémi Verschelde
2021-04-09
Show a message when trying to zoom farther than the limit
Aaron Franke
2021-04-09
Merge pull request #47733 from Calinou/editor-tweak-frame-time-display
Rémi Verschelde
2021-04-09
Tweak frame time display in the editor
Hugo Locurcio
2021-04-09
Fixes Node3D rotation in select mode on macOS
Haoyu Qiu
2021-04-07
Fix: Selection Only in Find/Replace now preserves selection
Sushi
2021-04-06
Warn when creating a script with the same name as the parent class
Aaron Franke
2021-04-06
Clean up profiler
pkowal
2021-04-06
Add Various ColorPicker shapes
Kongfa Waroros
2021-04-06
Merge pull request #47651 from Calinou/export-improve-nonexistent-preset-errors
Rémi Verschelde
2021-04-06
Improve error messages for missing export presets when using `--export`
Hugo Locurcio
2021-04-06
Merge pull request #47200 from LightningAA/delete-from-project-manager-4.0
Rémi Verschelde
2021-04-05
Merge pull request #47622 from pycbouh/editor-plugins-expose-scale
Rémi Verschelde
2021-04-05
Expose editor scale to the plugin API
Yuri Sizov
2021-04-05
i18n: Sync translations with Weblate
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
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