Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-25 | Hide renderer selection dropdown in the editor as it's not implemented | Hugo Locurcio | |
It will take at least a few months until an OpenGL renderer is made available for the `master` branch. | |||
2021-03-25 | Merge pull request #47329 from likeich/function_click_centered | Rémi Verschelde | |
Fix ctrl-click function line centering | |||
2021-03-24 | edit if statement in FileSystemDock::_select_file() | James Castanho | |
2021-03-24 | Fixes ctrl-click function line centering | Kyle | |
When ctrl-clicking in the code editor, the view will now be centered on the function result. Also replaces a circumstance where goto_line_centered should be used. | |||
2021-03-24 | Merge pull request #47301 from akien-mga/drop-resource-importer-csv | Rémi Verschelde | |
Remove now unnecessary ResourceImporterCSV importer | |||
2021-03-23 | Fix use of Error its uninitialised and resolves importers being broken | Gordon MacPherson | |
2021-03-23 | Remove now unnecessary ResourceImporterCSV importer | Rémi Verschelde | |
Its only purpose was to prevent importing CSV files as translations, but it would still import them as *nothing*, leading to workflow issues. This is now properly fixed with #47268 which allows disabling the import for specific files. | |||
2021-03-23 | Remove FileSystem dock errors on unimported files | Juan Linietsky | |
* Removes error shown when file is in 'keep' mode * Display a warning when attempting to open the file * Closes #47296 | |||
2021-03-23 | Merge pull request #36004 from nathanfranke/fix-transparent-theme-color | Rémi Verschelde | |
Fix transparent editor theme being brighter | |||
2021-03-23 | Merge pull request #38054 from aaronfranke/enums | Rémi Verschelde | |
Rename many global enums relating to input | |||
2021-03-23 | Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguous | Rémi Verschelde | |
Display scene file extensions in the editor only if there's ambiguity | |||
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke | |
2021-03-23 | Merge pull request #46823 from ↵ | Rémi Verschelde | |
Calinou/editor-tweak-save-branch-as-scene-messages Tweak error messages for the Save Branch as Scene editor option | |||
2021-03-23 | Merge pull request #47287 from Shatur95/fix-duplicated-code | Rémi Verschelde | |
Move duplicated code into a function | |||
2021-03-23 | Merge pull request #47261 from KoBeWi/filterdropper | Rémi Verschelde | |
Allow to drop files on filtered scene tree | |||
2021-03-23 | Move duplicated code into a function | Shatur95 | |
2021-03-23 | Merge pull request #47263 from nekomatata/fix-physical-bone-gizmo | Rémi Verschelde | |
Fix PhysicalBone gizmo not showing | |||
2021-03-23 | Merge pull request #45234 from madmiraal/rename-phashtranslation | Rémi Verschelde | |
Rename PHashTranslation to OptimizedTranslation | |||
2021-03-22 | Merge pull request #47271 from Shatur95/remove-hardcoded-names | Rémi Verschelde | |
Remove hardcoded names in generated objects | |||
2021-03-22 | Remove hardcoded names in generated objects | Shatur95 | |
2021-03-22 | Add a "keep" import mode to keep files as-is and export them. | Juan Linietsky | |
2021-03-22 | Fix PhysicalBone gizmo not showing | PouleyKetchoupp | |
The new CollisionObject gizmo used for custom shapes was used with higher priority due to alphabetical order and was preventing physical bones from being displayed in the editor. | |||
2021-03-22 | Allow to drop files on filtered scene tree | kobewi | |
2021-03-22 | Improved 3D Scene Importer | Juan Linietsky | |
* Added option for importers to show an Advanced settings dialog * Created advanced settings dialog for Scene Importer * Cleaned up importers (remove many old/unused options) * Added the ability to customize every node, material, mesh and animation individually * Saving to animations and meshes to files is now a manual process, making it more predictable * Added the ability for materials to be replaced by external files (or to be made external, up to you). * When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it. WARNING: Lightmap UV unwrap is not working, it needs to be re-made. | |||
2021-03-21 | Tweak error messages for the Save Branch as Scene editor option | Hugo Locurcio | |
See https://github.com/godotengine/godot-proposals/issues/2433. | |||
2021-03-21 | Merge pull request #47123 from Calinou/tweak-3d-editor-grid-default-min-division | Rémi Verschelde | |
Tweak the 3D editor grid default to not go below subdivisions of 1 meter | |||
2021-03-21 | Tweak the 3D editor grid default to not go below subdivisions of 1 meter | Hugo Locurcio | |
Small subdivisions aren't useful that often and make it difficult for people to get a sense of scale in 3D. | |||
2021-03-21 | Merge pull request #46938 from dreamsComeTrue/pick-track-improv | Rémi Verschelde | |
Make Animation's SceneTreeDialog filter nodes properly | |||
2021-03-21 | Merge pull request #46758 from W4RH4WK/add-more-index-checks-collada-importer | Rémi Verschelde | |
Add additional index checks to COLLADA importer | |||
2021-03-20 | Merge pull request #46740 from KoBeWi/🎵🎵🎵 | Rémi Verschelde | |
Fix audio player not resetting after wav finishes | |||
2021-03-20 | Display scene file extensions in the editor only if there's ambiguity | Hugo Locurcio | |
This also simplifies the Editor Settings as the extension is now automatically shown to avoid ambiguity. | |||
2021-03-20 | Fix audio player not resetting after wav finishes | kobewi | |
2021-03-20 | Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled | Rémi Verschelde | |
Rename Sprite.region_enabled getter and setter methods to match properties | |||
2021-03-20 | Rename PHashTranslation to OptimizedTranslation | Marcel Admiraal | |
2021-03-20 | Fix project icon size in Project Manager | Haoyu Qiu | |
2021-03-19 | Make Animation's SceneTreeDialog filter nodes properly | Dominik 'dreamsComeTrue' Jasiński | |
2021-03-19 | Fixes TileMap editor copy bug. | andybarcia | |
2021-03-16 | Merge pull request #46378 from reduz/static-method-in-variant-types | Rémi Verschelde | |
Add static method support to core Variant types | |||
2021-03-16 | Add static method support to core Variant types | reduz | |
* Properly exposed, including validated and variant call * Bound static functions in String and Color * Did not add support for scripting languages, will have to be added manually. | |||
2021-03-16 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 94a0fc47f7b4e90f8973f9adbfd3312579ed2825) | |||
2021-03-16 | Fix AnimationTree editor crash when renaming node | Haoyu Qiu | |
2021-03-15 | Merge pull request #44333 from lupoDharkael/preferred-extension | Rémi Verschelde | |
Save resource: give .res less priority as preferred extension | |||
2021-03-15 | Reset ruler tool when switching tools with shortcuts | Dominik 'dreamsComeTrue' Jasiński | |
Fixes: #37056 | |||
2021-03-14 | Use OS-specific terminology for "Move to Trash" in the editor filesystem | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-proposals/issues/2460. | |||
2021-03-14 | Rename Sprite.region_enabled getter and setter to match properties | Marcel Admiraal | |
Also renames Sprite2D.region_filter_clip property and its setter to region_filter_clip_enabled and set_region_filter_clip_enabled. | |||
2021-03-14 | Merge pull request #46971 from YeldhamDev/editinspec_theme_fix | Rémi Verschelde | |
Fix EditorInspector not updating its theme on rare occasions | |||
2021-03-14 | Merge pull request #46943 from ↵ | Rémi Verschelde | |
jmb462/fix-editor-slider-grabber-zoomed-bad-position Fix EditorSpinSlider grabber zoom issues (Fix #46632) | |||
2021-03-14 | Merge pull request #46942 from ray90514/debug | Rémi Verschelde | |
Fix Node can not be reselected | |||
2021-03-14 | Merge pull request #46970 from jmb462/fix-crash-on-closing-empty-modified-scene | Rémi Verschelde | |
Fix crash on closing empty modified scene (Fix #46959) | |||
2021-03-14 | Merge pull request #46985 from jmb462/Fix-Asset-Library-URL-editor-update | Rémi Verschelde | |
Fix Asset Library URLs not updating without restarting after been changed in editor settings (Fix #46977) |