Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-05 | Center when scrolling to tree item. | Stijn Hinlopen | |
2022-02-05 | Merge pull request #49775 from fire/faster-cvtt | Rémi Verschelde | |
Faster CVTT by lowering default quality | |||
2022-02-05 | Merge pull request #57635 from jmb462/fix-template-optionbutton | Rémi Verschelde | |
Fix OptionButton in create script dialog doesn't select the correct template | |||
2022-02-05 | Fix template OptionButton in create script dialog doesn't select the correct ↵ | Jean-Michel Bernard | |
template | |||
2022-02-05 | Rework TextureButton stretch | kobewi | |
2022-02-04 | Faster CVTT by reducing quality. | K. S. Ernest (iFire) Lee | |
Make BC6 and BC7 CVTT faster while still having better quality than DXT5. | |||
2022-02-04 | Merge pull request #57631 from groud/terrain_fix_with_empty_cells | Rémi Verschelde | |
2022-02-04 | Merge pull request #55950 from Faless/mp/4.x_replication_nodes | Rémi Verschelde | |
2022-02-04 | Fixes terrain painting on TileMaps when using empty terrain bits | Gilles Roudière | |
2022-02-04 | Core: Move Vector2i to its own `vector2i.h` header | Rémi Verschelde | |
Also reduce interdependencies and clean up a bit. | |||
2022-02-04 | [Editor] Replication plugin to configure MultiplayerSynchronizers. | Fabio Alessandrelli | |
Allows configuring the MultiplayerSynchornizer in a way similar to AnimationPlayer. Properties are added manually, edither as plain properties, or via the NodePath format for child nodes' properties "path/to/node:property" relative to the MultiplayerSynchronizer root path. Nice things to add would be: - Moving properties up/down in the list. - Some form of keying, autmatic filling of the replication properity line edit. | |||
2022-02-04 | Merge pull request #57617 from bruvzg/char_cleanup | Rémi Verschelde | |
2022-02-04 | Merge pull request #57086 from YeldhamDev/scene_tabs_fix | Rémi Verschelde | |
2022-02-04 | Cleanup and move char functions to the `char_utils.h` header. | bruvzg | |
2022-02-03 | Merge pull request #57562 from AnilBK/string-add-contains | Rémi Verschelde | |
String: Add contains(). | |||
2022-02-03 | Merge pull request #57175 from fire-forge/add-type-icons | Rémi Verschelde | |
Add type icons to Project Settings, Array, and Dictionary editors | |||
2022-02-04 | String: Add contains(). | Anilforextra | |
2022-02-03 | Add type icons to Project Settings, Array, and Dictionary editors | fire540 | |
2022-02-03 | Merge pull request #57582 from akien-mga/editorproperty-range-fix-step | Rémi Verschelde | |
2022-02-03 | Merge pull request #57565 from jmb462/split_offset | Rémi Verschelde | |
2022-02-03 | EditorProperty: Fix range hint parsing with optional step | Rémi Verschelde | |
This could lead to have a step of 0 when parsing e.g. "1,10,is_greater". | |||
2022-02-03 | Remove get_focus_owner() from Control, replaced by ↵ | Gilles Roudière | |
get_viewport()->gui_get_focus_owner() | |||
2022-02-02 | Merge pull request #57547 from ↵ | Rémi Verschelde | |
akien-mga/editorhelp-tooltip-set-fit_content_height | |||
2022-02-02 | Save script editor's function list split offset with the editor layout | jmb462 | |
2022-02-02 | EditorHelpBit: Fix content height fit and RTL theme propagation | Rémi Verschelde | |
This reverts #51619 and fixes the issue properly, as well as enabling `fit_content_height` which is necessary following #57304. Fixes #57174. Also adds a placeholder for property and signal tooltips with no description, factoring the code while at it. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-02-02 | Merge pull request #57494 from Geometror/project-and-editor-settings-fixes | Rémi Verschelde | |
2022-02-02 | Add support for 2D vector type to visual shaders | Yuri Roubinsky | |
2022-02-02 | Merge pull request #57524 from Sauermann/fix-display-grid-fadeout | Rémi Verschelde | |
2022-02-02 | Vectors: Use clear() and has(). | Anilforextra | |
Use clear() instead of resize(0). Use has() instead of "find(p_val) != -1". | |||
2022-02-01 | Fix TileMap Display Grid fadeout | Markus Sauermann | |
2022-02-01 | Fix buggy behavior of the "Add tab" button in the scene tabs | Michael Alexsander | |
2022-02-01 | Merge pull request #57358 from akien-mga/signal-bindings-object | Rémi Verschelde | |
2022-02-01 | Merge pull request #57355 from akien-mga/method-bindings-clearer-types | Rémi Verschelde | |
2022-02-01 | Minor fixes/refactoring of project and editor setting dialogs | Hendrik Brucker | |
2022-01-31 | Merge pull request #56970 from YeldhamDev/rise_tabbar_rise | Rémi Verschelde | |
2022-01-31 | Merge pull request #57413 from fazil47/master | Rémi Verschelde | |
2022-01-31 | Bring `TabBar` to full parity with the `TabContainer` implementation. | Michael Alexsander | |
2022-01-31 | Merge pull request #57454 from rcorre/undo_skel | Rémi Verschelde | |
2022-01-31 | Merge pull request #57367 from Chaosus/vs_derivative | Rémi Verschelde | |
2022-01-30 | Move placeholder color to theme item | Paulb23 | |
2022-01-30 | Merge create_physical_skeleton undo entries. | Ryan Roden-Corrent | |
Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now undo the creation of all physical bones by that operation. Previously undo would remove one bone at a time. Fixes https://github.com/godotengine/godot/issues/55351. | |||
2022-01-30 | Fix theming of doc background | Yuri Roubinsky | |
2022-01-30 | Inspector retains content when detached and when docked | Fazil Babu | |
2022-01-29 | simplify formatting scripts, add a clang-tidy script, and run clang-tidy | Nathan Franke | |
2022-01-29 | Merge pull request #57296 from emcguirk/bug-57253-fix-hint-label | Rémi Verschelde | |
2022-01-29 | Merge pull request #52557 from jmb462/rename_layers | Rémi Verschelde | |
2022-01-28 | Merge pull request #57365 from pycbouh/editor-icons-uniformity | Rémi Verschelde | |
2022-01-28 | Renaming layers from the inspector via a popup menu. | jmb462 | |
2022-01-28 | Merge pull request #57368 from TokageItLab/fix-delta-for-animation-tree | Rémi Verschelde | |
2022-01-28 | Merge pull request #57326 from ↵ | Rémi Verschelde | |
Josephblt/material-preview-sphere-icon-has-wrong-inactive-modulation |