Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-21 | Merge pull request #48854 from pycbouh/editor-reuse-resource-picker | Rémi Verschelde | |
Use `EditorResourcePicker` in the Inspector | |||
2021-05-20 | Change behavior of String.right | Tomasz Chabora | |
2021-05-20 | Merge pull request #48895 from JFonS/fix_viewport_rotation_control | Rémi Verschelde | |
Fix swapped front/rear directions in viewport rotation control. | |||
2021-05-20 | Fix swapped front/rear directions in viewport rotation control. | jfons | |
2021-05-20 | Merge pull request #48863 from Ev1lbl0w/bugfix-zip_import | Rémi Verschelde | |
Fix zip_root not being defined when importing by drag&drop | |||
2021-05-20 | Merge pull request #48812 from groud/tilemap_scenes_painting | Rémi Verschelde | |
Implement scenes tiles in TileMaps | |||
2021-05-20 | Merge pull request #48882 from aaronfranke/approx-use-double | Rémi Verschelde | |
Make is_equal_approx have explicit float and double versions | |||
2021-05-20 | Implement scenes tiles in TileMaps | Gilles Roudière | |
2021-05-20 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2021-05-20 | Make is_equal_approx have explicit float and double versions | Aaron Franke | |
2021-05-20 | Updates script list colors after theme is changed | Yuri Roubinsky | |
2021-05-19 | Fix zip_root not being defined when importing by drag&drop | Ev1lbl0w | |
2021-05-19 | Use EditorResourcePicker in the Inspector | Yuri Sizov | |
2021-05-18 | Fix crash when trying to save with no scenes and scripts open | Hugo Locurcio | |
This could occur when attempting to save project settings when no scenes or scripts are open (which is common in a brand new project). | |||
2021-05-18 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit bcedd097426403f25098f44038c79bc39a8131c6) | |||
2021-05-18 | Merge pull request #37796 from Gogsi/master | Rémi Verschelde | |
Improve consistency in file order | |||
2021-05-18 | Change EditorFileSystem and ScriptEditor file sorting order to improve ↵ | Georgi Genkov | |
consistency. Fixes #37721. | |||
2021-05-17 | Improve TreeItem API and allow to move nodes | trollodel | |
2021-05-17 | Merge pull request #48168 from LightningAA/control-to-ctrl-4.0 | Rémi Verschelde | |
2021-05-17 | Merge pull request #47260 from pycbouh/editor-resource-picker | Rémi Verschelde | |
2021-05-17 | Merge pull request #48768 from akien-mga/file-access-64-bit-4.0 | Rémi Verschelde | |
Make all file access 64-bit (`uint64_t`) | |||
2021-05-17 | Merge pull request #48791 from foxydevloper/fix-sort-translations | Rémi Verschelde | |
Make Sort by X strings translatable | |||
2021-05-17 | Use a DynamicFont for the default project theme | Hugo Locurcio | |
This makes font oversampling work out of the box, while also increasing the supported character set's size. The default font is now larger as well to better fit today's screen resolutions. The OpenSans SemiBold font was chosen for two reasons: - Small file size, yet its character set supports Latin-1 and Cyrillic text. - A heavier font weight looks better in most "game" scenarios and is more readable against mixed-color backgrounds. This is considered a breaking change as it changes the default font's metrics, which will likely affect how Control nodes are laid out in scenes (unless a custom font is in use). | |||
2021-05-17 | Make all file access 64-bit (uint64_t) | Pedro J. Estébanez | |
This changes the types of a big number of variables. General rules: - Using `uint64_t` in general. We also considered `int64_t` but eventually settled on keeping it unsigned, which is also closer to what one would expect with `size_t`/`off_t`. - We only keep `int64_t` for `seek_end` (takes a negative offset from the end) and for the `Variant` bindings, since `Variant::INT` is `int64_t`. This means we only need to guard against passing negative values in `core_bind.cpp`. - Using `uint32_t` integers for concepts not needing such a huge range, like pages, blocks, etc. In addition: - Improve usage of integer types in some related places; namely, `DirAccess`, core binds. Note: - On Windows, `_ftelli64` reports invalid values when using 32-bit MinGW with version < 8.0. This was an upstream bug fixed in 8.0. It breaks support for big files on 32-bit Windows builds made with that toolchain. We might add a workaround. Fixes #44363. Fixes godotengine/godot-proposals#400. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-05-17 | Add EditorResourcePicker control based on the Inspector editor for Resources | pycbouh | |
Fix formatting for the docs | |||
2021-05-17 | Fix crash after disabling plugin using set_force_draw_over_forwarding_enabled() | kleonc | |
2021-05-16 | Merge pull request #48605 from sent44/scripteditor_get_codeedit | Rémi Verschelde | |
Add `get_base_editor` to `ScriptEditorBase` | |||
2021-05-15 | Make Sort by X translatable | fox | |
2021-05-15 | Add get_base_editor to ScriptEditorBase | sent44 | |
2021-05-15 | Merge pull request #48724 from Calinou/editor-help-add-support-button | Rémi Verschelde | |
Add "Support Godot Development" option to the editor's Help menu | |||
2021-05-15 | Merge pull request #48707 from foxydevloper/filesystem_search_shortcut | Rémi Verschelde | |
Make shortcut focus searchbar in filesystem dock | |||
2021-05-15 | Add "Support Godot Development" option to the editor's Help menu | Hugo Locurcio | |
2021-05-14 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit f6c29d1cf5eddebbace38172c0f30b6d4ab5e5f2) | |||
2021-05-14 | Merge pull request #45716 from dalexeev/proposal-1545 | Rémi Verschelde | |
Improve Project Settings Editor | |||
2021-05-14 | Improve Project Settings Editor | Danil Alexeev | |
Closes godotengine/godot-proposals#1545. Closes godotengine/godot-proposals#2452. | |||
2021-05-14 | Merge pull request #48667 from pycbouh/editor-respect-custom-themes | Rémi Verschelde | |
Keep custom editor theme when changing editor settings | |||
2021-05-14 | Merge pull request #48584 from Zami77/remove-plugin-from-enabled-if-error | Rémi Verschelde | |
Remove plugin from enabled plugins, if there is an error | |||
2021-05-13 | Make shortcut for focusing searchbar in filesystem dock | fox | |
2021-05-13 | Merge pull request #48666 from LLschuster/master | Rémi Verschelde | |
text-editor: fix Clicking warning doesn't center around line #48639 | |||
2021-05-13 | text-editor: fix Clicking warning doesn't center around line | llschuster | |
2021-05-12 | Keep custom editor theme when changing editor settings | Yuri Sizov | |
2021-05-12 | Fix EditorPropertyEasing capturing drag events originated outside of it | Yuri Sizov | |
2021-05-12 | Add outlines and contrasting backgrounds to the editor UI elements | Yuri Sizov | |
2021-05-10 | Fix small issues with capitalization in the new TileMap editor | Michael Alexsander | |
2021-05-09 | Remove plugin from enabled if there's an error | Daniel Lungaro | |
inform user in warning message Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> Refactor remove plugin from enabled | |||
2021-05-09 | Merge pull request #48534 from Calinou/editor-theme-allow-negative-contrast | Rémi Verschelde | |
Allow negative contrast values in the editor theme settings | |||
2021-05-09 | Merge pull request #46808 from pycbouh/theme-editor-better-create-ui | Rémi Verschelde | |
Refactor Create Theme menu in Theme Editor | |||
2021-05-09 | Merge pull request #48582 from Calinou/editor-resource-preview-fix-focus-outline | Rémi Verschelde | |
Fix EditorPropertyResource focus outline being drawn behind the preview | |||
2021-05-09 | Merge pull request #48574 from Calinou/editor-add-new-scene-shortcuts | Rémi Verschelde | |
Add shortcuts for New Scene and New Inherited Scene actions | |||
2021-05-09 | Fix EditorPropertyResource focus outline being drawn behind the preview | Hugo Locurcio | |