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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-03-12
Update viewport after Polygon2D deselected
mujpao
2021-03-12
Scale zoom values in the SpriteFrames editor for hiDPI displays
Hugo Locurcio
2021-03-12
Merge pull request #46918 from ray90514/debug
Rémi Verschelde
2021-03-12
Fix Tree focus border disappears when Border Size is set to 0
ray90514
2021-03-11
Fix pinned vertices in SoftBody editor gizmo
PouleyKetchoupp
2021-03-11
Fix crash when trying to export zero files.
mujpao
2021-03-11
Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0
Rémi Verschelde
2021-03-11
Support for duplication of nested instanced scenes
hilfazer
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-09
Merge pull request #46759 from qarmin/crashes_others
Rémi Verschelde
2021-03-09
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Rémi Verschelde
2021-03-09
Merge pull request #46110 from gongpha/colorbar-in-colorpicker
Rémi Verschelde
2021-03-09
Merge pull request #46670 from Shatur95/fix-enable-created-plugin
Rémi Verschelde
2021-03-09
Add interpolation bar on each channel in ColorPicker
Kongfa Waroros
2021-03-08
i18n: Sync translations with Weblate
Rémi Verschelde
2021-03-08
Merge pull request #46771 from socket220/master
Rémi Verschelde
2021-03-08
fix incorrectly connected optimize_dialog signal
nemerle
2021-03-07
mod: pop-up usability enhancement for support button
gatalskii
2021-03-07
Make the pagination buttons wider in the asset library browser
Hugo Locurcio
2021-03-07
Fix crashes when manipulating nodes in editor
Rafał Mikrut
2021-03-07
Add additional index checks to COLLADA importer
Alex Hirsch
2021-03-06
Merge pull request #46641 from KoBeWi/unsaved_forever
Rémi Verschelde
2021-03-06
Don't save unchanged script upon closing
kobewi
2021-03-06
Fix enabling of created plugin
Shatur95
2021-03-06
Fix crash on cleanup of EditorFileServer
Pedro J. Estébanez
2021-03-05
Fix negative VRAM values
Ev1lbl0w
2021-03-04
Adding Raycast3D custom debug shape thickness and color
jmb462
2021-03-01
Merge pull request #41437 from KoBeWi/put_it_here
Rémi Verschelde
2021-03-01
Merge pull request #46544 from Chaosus/tilemap_signal_fix
Rémi Verschelde
2021-03-01
Merge pull request #46535 from asmaloney/fix-gizmo-names
Rémi Verschelde
2021-03-01
Check before connecting `TileMapEditor::settings_changed`
Yuri Roubinsky
2021-02-28
Fix gizmo names
Andy Maloney
2021-02-28
SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_...
Oliver Dick
2021-02-26
Don't check modified time if file doesn't exist
kobewi
2021-02-26
Merge pull request #46452 from hilfazer/click_mesh_instance_crash_40
Rémi Verschelde
2021-02-26
Prevent crash when clicking Mesh in MeshInstance when is scene root
hilfazer
2021-02-26
Allow to create a node at specific position
Tomasz Chabora
2021-02-26
Merge pull request #46327 from hilfazer/prevent_change_type_on_foreign_nodes
Rémi Verschelde
2021-02-26
Save ProjectSettings on editor restart
kobewi
2021-02-26
Prevent 'Change Type' on nodes from an instanced scene
hilfazer
2021-02-26
Add outline to dragged guide text
Vedat Günel
2021-02-25
Fix heap-use-after-free in Import Defaults Editor
Michael Alexsander
2021-02-24
Update the filtering logic to properly handle directories with `.gdignore` fi...
Fredia Huya-Kouadio
2021-02-24
Merge pull request #46394 from YeldhamDev/import_defaults_fix
Rémi Verschelde
2021-02-24
Fix capitalization of checkbox in Input Map Editor
Michael Alexsander
2021-02-24
Fix import selector resetting in Import Defaults Editor
Michael Alexsander
2021-02-24
Allow CollisionObject3D to show collision shape meshes
trollodel
2021-02-24
Relaxes Node naming constraints in glTF documents to match the Editor.
abaire
2021-02-24
Merge pull request #46354 from reduz/importer-defaults-editor
Rémi Verschelde
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