Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-30 | Fix a crash in editor's script parent class check | Yuri Sizov | |
2021-11-29 | Merge pull request #55451 from Calinou/scene-tree-dock-fix-icon-theme-change | Rémi Verschelde | |
Fix scene tree dock icon not switching colors on theme change | |||
2021-11-30 | Right-clicking with copied tiles cancels it | Fazil Babu | |
2021-11-29 | Fix scene tree dock icon not switching colors on theme change | Hugo Locurcio | |
This fixes the "three vertical dots" button at the right of the scene tree dock when switching from a dark theme to a light theme or vice versa. | |||
2021-11-29 | Merge pull request #55341 from ator-dev/fix-line-deletion | Rémi Verschelde | |
2021-11-29 | Merge pull request #55052 from RPicster/master-particles-visibility-rect | Rémi Verschelde | |
2021-11-28 | Visibility rect only shown when a GPUParticle2D is selected to reduce visual ↵ | Raffaele Picca | |
clutter in scenes with a lot of Particle nodes. | |||
2021-11-28 | Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditor | Wilson E. Alvarez | |
2021-11-27 | Fix offset in Viewport drag movement | Pablo Dobarro | |
The initial offset was using the mouse position when the threshold was reached instead of the initial click position. This was adding the drag threshold distance as an extra offset to the final transformation. Now the offset is calculated from the initial click position. | |||
2021-11-26 | Make delete_lines work correctly regardless of the selection | ator-dev | |
2021-11-25 | Move logic for saving project features to ProjectSettings save_custom | Aaron Franke | |
2021-11-24 | Project feature warning system | Aaron Franke | |
2021-11-24 | Show scene when showing built-in script file | kobewi | |
2021-11-24 | Merge pull request #55238 from Giwayume/bugfix/atlas_cutoff_edge_master | Rémi Verschelde | |
Atlas import 1px missing from right side of non-cropped image. | |||
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | |
2021-11-23 | Fix edge case where 1px cut off from right of image | Giwayume | |
Remove -1 px | |||
2021-11-23 | Move container warning to the toaster | kobewi | |
2021-11-23 | Merge pull request #42447 from aaronfranke/gitignore-create | Rémi Verschelde | |
2021-11-23 | Improve various texts | kobewi | |
2021-11-22 | Merge pull request #55151 from Chaosus/control_reset_size | Rémi Verschelde | |
2021-11-22 | Added `reset_size` method to `Control` and `Window` classes | Yuri Roubinsky | |
2021-11-22 | Merge pull request #55186 from timothyqiu/theme-picker-reset | Rémi Verschelde | |
2021-11-21 | Improved some editor checkboxes | kobewi | |
2021-11-21 | Fix Theme Editor crash when clicking the element picker | Haoyu Qiu | |
2021-11-20 | Merge pull request #54579 from KoBeWi/your_name | Rémi Verschelde | |
2021-11-19 | Added hint about loop_mode to resource importer | Silc 'Tokage' Renew | |
2021-11-19 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 7ca1be5f379067c16ddf6b57f0974bd38180af0d) | |||
2021-11-18 | Merge pull request #55095 from Giwayume/bugfix/atlas_cutoff_master | Rémi Verschelde | |
Fix texture atlas generation when source sprite is larger than generated atlas | |||
2021-11-18 | Fix texture atlas generation when source sprite is larger than generated atlas | Giwayume | |
2021-11-18 | Add [theme_item] tag to editor help | kobewi | |
2021-11-16 | Rename built-in `SGN()` macro to `SIGN()` | Hugo Locurcio | |
This matches the name of the GDScript function (except it's uppercase here). | |||
2021-11-16 | Make bezier handle type a property of keyframes, update interface | Nathan Lovato | |
- Replaced unused code related to old close icon with a button - Add bezier handle options to right-click menu - Remove mirror handle mode, only keep balanced - Update animation reference | |||
2021-11-16 | Merge pull request #54422 from ibrahn/project-manager-nophys | Rémi Verschelde | |
2021-11-16 | Merge pull request #54926 from Chaosus/fix_debugger_reset | Rémi Verschelde | |
2021-11-15 | Tweak the built-ins color highlighting in the shader editor (take 2) | Hugo Locurcio | |
The new color is more distinguishable from other variables and symbols. | |||
2021-11-15 | Fix debugger tab which don't resetting after pressing clear button | Yuri Roubinsky | |
2021-11-15 | Revert "Load assets before enabling editor plugins" | Rémi Verschelde | |
This reverts commit 1963c63b918cdab81f10d3ab48bbb225c95b9246. Fixes #52968, fixes #52995. | |||
2021-11-15 | Merge pull request #54953 from ↵ | Rémi Verschelde | |
Calinou/animation-editor-use-different-icon-eased-keys | |||
2021-11-15 | Use a different icon for eased keyframes in the animation editor | Hugo Locurcio | |
This makes easing tracks easier to recognize, in a way similar to curved lines in the Path2D editor. | |||
2021-11-15 | Allow dehardcoding documentation branch and URL in docs links | Rémi Verschelde | |
This makes it possible to change the branch of the documentation that URLs are pointing to without having to modify all class reference files. In the XML class reference, the `$DOCS_URL` placeholder should be used, and will be replaced automatically in the editor and when generating the RST class reference. The documentation branch string is set in `version.py`. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> | |||
2021-11-15 | Merge pull request #54851 from Calinou/skeleton-2d-editor-swap-rest-pose-actions | Rémi Verschelde | |
2021-11-14 | Add path to functions that return iporter options | reduz | |
-Allows displaying custom options for specific file format variants -Added support for scene format import to retrieve custom options This PR is necessary for #54886 to be implemented properly. | |||
2021-11-12 | Allow creating .gitignore and .gitattributes when creating a new project | Aaron Franke | |
Also allow creating these files later, and also allow disabling creating the default environment in editor settings. | |||
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-11-12 | Merge pull request #54924 from Calinou/editor-macos-rename-shortcut-enter | Rémi Verschelde | |
2021-11-12 | Merge pull request #54803 from goostengine/shape-cast-2d | Camille Mohr-Daurat | |
Add `ShapeCast2D` node | |||
2021-11-12 | Use Enter instead of F2 as an editor renaming shortcut on macOS | Hugo Locurcio | |
2021-11-12 | Add `ShapeCast2D` node | Andrii Doroshenko (Xrayez) | |
2021-11-12 | Make OpenSimplex and VisualScript modules not depend on the editor | Aaron Franke | |
2021-11-12 | Implement texture padding in TileSetAtlasSources | Gilles Roudière | |