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2019-11-04Merge pull request #33335 from Calinou/input-map-editor-fix-key-namesRémi Verschelde
Fix key names being wrongly capitalized in the input map editor
2019-11-04Merge pull request #33330 from nekomatata/fix-label-autowrap-sizeRémi Verschelde
Fixed cases where labels with autowrap can overflow the editor ui
2019-11-04Fix key names being wrongly capitalized in the input map editorHugo Locurcio
This also fixes the prompt in the editor shortcuts dialog while removing duplicated code. This closes #33305.
2019-11-04Allow zooming while panningTomasz Chabora
2019-11-04Fixed cases where labels with autowrap can overflow the editor uiPouleyKetchoupp
Fixes #33155
2019-11-03Added sampler inputs for visual shadersYuri Roubinsky
2019-11-02Merge pull request #33270 from norkn/fix-issue-27256Rémi Verschelde
Copy transform when creating convex sibling
2019-11-02Update connection info on script validation rather then saved copyPaulb23
2019-11-02Copy transform when creating convex siblingcheckerWoho
2019-11-02Merge pull request #33182 from MCrafterzz/scaleSnapRémi Verschelde
Added snapping for scaling in 2D editor
2019-11-02Merge pull request #33256 from Chaosus/vs_fix_custom_nodesYuri Roubinsky
Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02Sort custom vshader nodes+prevents them from divide to different foldersYuri Roubinsky
2019-11-02Added snapping for scaling in 2D editorMCrafterzz
2019-11-01Fixed error when renaming a state in AnimationNodeStateMachinePouleyKetchoupp
Fixes #33245
2019-11-01Merge pull request #33204 from akien-mga/prevent-crash-permission-issueRémi Verschelde
Prevent crash when we can't write to editor cache or config path
2019-11-01Merge pull request #33216 from nekomatata/help-editor-codeblockRémi Verschelde
Code sections improvements in editor help
2019-11-01Merge pull request #33232 from kraghot/Fix-Batch-RenameRémi Verschelde
Fix Batch Rename not opening
2019-11-01Fix Batch Rename not openingEdi Cikovic
2019-10-31Make the editor dimming smarterMichael Alexsander
2019-10-31Code sections improvements in editor helpPouleyKetchoupp
- Removed extra new lines around code blocks - Different color for code and code blocks to make them more visible
2019-10-31Prevent crash when we can't write to editor cache or config pathRémi Verschelde
This can happen if users somehow got wrong user permissions assigned to their Godot cache, config or data paths (e.g. `~/.config/godot`). The error messages should give them a hint as to what the issue may be. Fixes #33199. There may be other situations that still lead to a crash, we need to review all uses of `FileAccess::open` with `FileAccess::WRITE` mode to ensure that proper pointer validation is done.
2019-10-31Fix "seperate" typosAaron Franke
2019-10-31Merge pull request #33196 from conankzhang/fix-theme-typoRémi Verschelde
Fix a constant name typo for GridContainer when creating an editor theme.
2019-10-31Fix a constant name typo for GridContainer when creating an editor theme.conankzhang
2019-10-30Improve the primary line setting display in the Configure Snap dialogHugo Locurcio
This merges the "steps" suffix into the SpinBox using its `suffix` property.
2019-10-30Merge pull request #32934 from ajweeks/fix-scale-originRémi Verschelde
Fix 2D scale gizmo placement
2019-10-30Merge pull request #32928 from Calinou/2d-editor-add-primary-gridRémi Verschelde
Add primary grid lines to the 2D editor
2019-10-30Add "Set as main scene" on context menu in FileSystem panelvolzhs
2019-10-29Add primary grid lines to the 2D editorHugo Locurcio
A "primary" line is drawn every 8 steps by default, which makes it easier to measure distances for snapping. This value can be configured in the Configure Snap dialog.
2019-10-29i18n: Sync translation template with current sourceRémi Verschelde
2019-10-29i18n: Sync translations with WeblateRémi Verschelde
2019-10-29Merge pull request #33091 from MCrafterzz/fix10567Rémi Verschelde
Improved project creation UX
2019-10-29Merge pull request #33144 from nekomatata/inspect-remote-tool-script-2Rémi Verschelde
Fixed remote inspector for tool scripts
2019-10-29Improved UX of selecting directories in (Editor)FileDialog by hiding unused ↵MCrafterzz
gui elements and moving the drive selection
2019-10-29Fixed disconnecting not connected signalMikolaj Kaczmarek
2019-10-28Fixed remote inspector for tool scriptsPouleyKetchoupp
Fixes #29506
2019-10-27Add "panel" style to PopupDialogMichael Alexsander
2019-10-27Merge pull request #33107 from volzhs/toggle-camera-preview-errorRémi Verschelde
Fix error when opening or closing scene with camera preview on
2019-10-27Fix error when opening or closing scene with camera preview onvolzhs
2019-10-27Improve performance of connection info in the script editorPaulb23
2019-10-27Merge pull request #33032 from Calinou/filedialog-scroll-to-topRémi Verschelde
Scroll back to the top after opening a directory in FileDialog
2019-10-26Fixed #21527 (Show hint to right click when curve editor is empty)MCrafterzz
2019-10-26Merge pull request #33078 from Calinou/assetlib-no-results-messageRémi Verschelde
Display a message if no results are found in the asset library
2019-10-26Merge pull request #33076 from Calinou/project-settings-fix-type-dropdownRémi Verschelde
Fix off-by-one error in the Project Settings type dropdown
2019-10-26Display a message if no results are found in the asset libraryHugo Locurcio
This closes https://github.com/godotengine/godot-proposals/issues/184.
2019-10-25Fix off-by-one error in the Project Settings type dropdownHugo Locurcio
This closes #33075.
2019-10-25Merge pull request #32812 from Calinou/template-manager-fix-devel-conditionRémi Verschelde
Fix the download availability check in the export templates manager
2019-10-25Merge pull request #32824 from lupoDharkael/replace-nextRémi Verschelde
Code editor: select next occurrence after Replace
2019-10-25Merge pull request #32835 from RobKohr/default-convert_indent_on_save-to-trueRémi Verschelde
set convert_indent_on_save to default to true
2019-10-25Merge pull request #32847 from Calinou/fix-editor-path-icon-theme-changeRémi Verschelde
Fix the editor path icon when switching from dark to light theme