Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-19 | Merge pull request #22642 from YeldhamDev/inspector_metadata | Rémi Verschelde | |
Expose "meta" to the Inspector | |||
2019-07-19 | Merge pull request #30600 from vortexofdoom/dualshock_joypad | Rémi Verschelde | |
Added DualShock Equivalents to Joypad Button 10 and 11 | |||
2019-07-19 | Merge pull request #30686 from Calinou/enable-auto-brace-complete | Rémi Verschelde | |
Enable the script editor's "Auto Brace Complete" by default | |||
2019-07-18 | Enable the script editor's "Auto Brace Complete" by default | Hugo Locurcio | |
This also adds a setting hint for the "Code Complete Delay" setting and cleans up some duplicated default setting values. This closes #30662. | |||
2019-07-18 | Improve preview and screenshot display in the asset library | Hugo Locurcio | |
Images are now resized with Lanczos interpolation for higher quality. Video thumbnails now display a "pointing hand" cursor when hovered as they will open in an external browser. | |||
2019-07-17 | Minor improvements to the AssetLib | Michael Alexsander Silva Dias | |
2019-07-17 | Merge pull request #30608 from sparkart/fix-script-not-clearing-when-renamed | Rémi Verschelde | |
Fix losing scene modifications when renaming file | |||
2019-07-16 | Lower priority of anchor helper input | Cameron Reikes | |
- Fixes #30132 | |||
2019-07-16 | Merge pull request #30602 from n-k-chilagani/first_time | Rémi Verschelde | |
Fixed Make 3D viewport locked nodes unselectable as in 2D viewport | |||
2019-07-16 | Fixed Make 3D viewport locked nodes unselectable as in 2D viewport #29903 | Nikhil Kumar | |
2019-07-16 | Merge pull request #30561 from Calinou/2d-guides-use-resize-cursors | Rémi Verschelde | |
Use resize cursors when hovering or dragging guides in the 2D editor | |||
2019-07-16 | Merge pull request #30579 from NilsIrl/from_if_to_switch | Rémi Verschelde | |
Use switch instead of if statement in editor_node.cpp | |||
2019-07-15 | Fix losing scene modifications when renaming file | Emmanuel Barroga | |
Closes: #30436 When renaming/moving a file in the filesystem docker, changes on a scene that has dependencies on the file being renamed/moved are lost. To resolve this, this patch saves the scenes that depend on the file first, to save its current state. | |||
2019-07-15 | Added DualShock Equivalents to Joypad Button 10 and 11 | Daniel Larson | |
2019-07-15 | Use switch instead of if statement | Nils ANDRÉ-CHANG | |
2019-07-15 | Merge pull request #30583 from hbina/fix_crash_issue_30493 | Rémi Verschelde | |
Fix crashing when changing Node type. | |||
2019-07-15 | Fixed editor_doc properties font alignment bug | unknown | |
2019-07-15 | Fix crash when changing Node type | hbina085 | |
Prevent the application from crashing by simply checking if current "selection" is not null before accessing it. Fixes #30493 | |||
2019-07-15 | Use resize cursors when hovering or dragging guides in the 2D editor | Hugo Locurcio | |
This also tweaks the casing in undo/redo action names for consistency. This closes #30550. Co-authored-by: Emmanuel Barroga <emmanuelbarroga@gmail.com> | |||
2019-07-15 | Merge pull request #30516 from kawa-yoiko/editor-settings-search | Rémi Verschelde | |
Improvements on searching in the settings dialog | |||
2019-07-15 | Merge pull request #30581 from KoBeWi/tiled_shorts | Rémi Verschelde | |
Add tilemap editor rotation hotkeys | |||
2019-07-15 | Merge pull request #30569 from Calinou/remove-unused-vulkan-icon | Rémi Verschelde | |
Remove unused Vulkan icon | |||
2019-07-15 | Merge pull request #30565 from bojidar-bg/27468-region-editor-in-the-way | Rémi Verschelde | |
Fix TextureRegionEditorPlugin popping up even when explicitly hidden | |||
2019-07-15 | Merge pull request #30544 from bojidar-bg/30537-huge-default-values | Rémi Verschelde | |
Fix huge multiline default values being generated | |||
2019-07-15 | Merge pull request #30543 from kawa-yoiko/editor-script-typecheck | Rémi Verschelde | |
Fix potential crash caused by type mismatch in Ref | |||
2019-07-15 | Merge pull request #30532 from Chaosus/vs_triplanar | Rémi Verschelde | |
Added triplanar uniform texture node to visual shaders | |||
2019-07-15 | Better boolean indication in visual shaders | Chaosus | |
2019-07-14 | Add tilemap editor rotation hotkeys | Tomasz Chabora | |
2019-07-13 | Remove unused Vulkan icon | Hugo Locurcio | |
This icon was likely added to be used in the renderer selection dropdown, but now that the GLES2 and GLES3 icons have been removed in favor of just using text, it'll probably never be used. | |||
2019-07-13 | Fix TextureRegionEditorPlugin popping up even when explicitly hidden | Bojidar Marinov | |
Fixes #27468 | |||
2019-07-12 | Fix huge multiline default values being generated | Bojidar Marinov | |
2019-07-12 | Fix potential crash caused by type mismatch in Ref | Shiqing | |
2019-07-12 | Highlight GLES3 functions in the visual shader member panel | Chaosus | |
2019-07-12 | Fixes and improvements in settings search | Shiqing | |
2019-07-12 | Merge pull request #30466 from Chaosus/vs_boolean_funcs | Rémi Verschelde | |
Added "Is" and "Compare" functions to visual shaders | |||
2019-07-12 | Added "Is" and "Compare" functions to visual shaders | Chaosus | |
2019-07-12 | Added triplanar uniform texture node to visual shaders | Chaosus | |
2019-07-11 | Merge pull request #30527 from bojidar-bg/29436-timescale-node-uneditable | Rémi Verschelde | |
Fix AnimationTree editor messing up parameters when nested | |||
2019-07-11 | Fix AnimationTree editor messing up parameters when nested | Bojidar Marinov | |
Fixes #29436 | |||
2019-07-11 | Merge pull request #30521 from Calinou/improve-2d-editor-line-drawing | Rémi Verschelde | |
Improve line drawing in the 2D editor | |||
2019-07-11 | Some small fixes to warnings in python scripts | unknown | |
2019-07-11 | Improve line drawing in the 2D editor | Hugo Locurcio | |
- Use antialiasing (only visible when using the GLES3 renderer) - Scale line widths on hiDPI displays This also removes some debugging prints. | |||
2019-07-11 | Merge pull request #30347 from gaisama/project-name-default | Rémi Verschelde | |
Set a default value for project name when installing a project. | |||
2019-07-10 | Set a default value for project name when installing a project. | gaisama | |
If I download a template named KewlGame, we should not force the user to have to type that name in order to complete the installation process. The user can still rename it if they wish to but we should be providing a default value. This quality of life enhancement will improve the workflow for newcomers to Godot who typically attempt to install a template as their first action within the program. | |||
2019-07-10 | Merge pull request #30455 from qarmin/const_reference | Rémi Verschelde | |
Pass by reference to const | |||
2019-07-10 | Allow dots for class name in popup dialog | Ev1lbl0w | |
Signed-off-by: Ev1lbl0w <ricasubtil@gmail.com> | |||
2019-07-10 | Use reference to constant in functions | qarmin | |
2019-07-09 | Merge pull request #30461 from Calinou/draw-rect-width-antialiased | Rémi Verschelde | |
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()` | |||
2019-07-09 | Merge pull request #30469 from bojidar-bg/20662-unselectable-error | Rémi Verschelde | |
Add a way to copy the text of warnings shown in the editor | |||
2019-07-09 | Add `width` and `antialiased` parameters to CanvasItem `draw_rect()` | Hugo Locurcio | |
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`. |