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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-18
i18n: Sync editor translations with Weblate
Rémi Verschelde
2022-07-17
Merge pull request #63124 from Calinou/editor-help-codeblock-add-padding
Rémi Verschelde
2022-07-17
Add padding for code blocks in the editor help
Hugo Locurcio
2022-07-17
Create reset tracks with the right update mode
Pedro J. Estébanez
2022-07-16
Alphabetize editor plugins and move 2D plugins to their own section
Aaron Franke
2022-07-16
Merge pull request #62939 from TokageItLab/implement-rest-fixer
Rémi Verschelde
2022-07-16
refactor sync in AnimationTree
Silc Renew
2022-07-16
add rest fixer to importer retarget
Silc Renew
2022-07-14
Merge pull request #62980 from garychia/scene_tree_editor_improvement
Rémi Verschelde
2022-07-14
Clear drag_selection when drag ends
kobewi
2022-07-14
Disable the OK button when no node is selected.
Chia-Hsiang Cheng
2022-07-14
Fix drag_selection crash on scene close
kobewi
2022-07-14
Merge pull request #58763 from Calinou/editor-fix-default-float-step
Rémi Verschelde
2022-07-14
Merge pull request #62919 from MinusKube/dock-layout-save-bug
Rémi Verschelde
2022-07-14
Merge pull request #62952 from and-rad/results-count-no-negative
Rémi Verschelde
2022-07-14
Merge pull request #60696 from Calinou/shadow-quality-rename-project-settings
Rémi Verschelde
2022-07-13
Merge pull request #62710 from Calinou/editor-help-improve-code-kbd-ref-highl...
Rémi Verschelde
2022-07-13
Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-13
Show Resource type name in Array editor
FireForge
2022-07-13
Merge pull request #59680 from fire-forge/property-help
Rémi Verschelde
2022-07-13
Merge pull request #62282 from fire-forge/gradient2d-editor-fix
Rémi Verschelde
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-12
Fix negative search result match
Andreas Raddau
2022-07-11
Add "Open Documentation" button to EditorProperty context menu
FireForge
2022-07-11
Fix editor dock layout not saving correctly
MinusKube
2022-07-10
Fix some properties having an invalid float step of `0`
Hugo Locurcio
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-08
Merge pull request #60739 from KoBeWi/add_static_methods_everywhere!!
Rémi Verschelde
2022-07-08
AssetLib: Only notify when unavailable in verbose mode
Rémi Verschelde
2022-07-08
Merge pull request #62405 from YeldhamDev/movie_maker_stuff
Rémi Verschelde
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
Merge pull request #62638 from Calinou/animationtree-editor-use-antialiasing
Rémi Verschelde
2022-07-08
Merge pull request #62075 from Vitika9/gsoc-colorpicker
Rémi Verschelde
2022-07-08
Fix regressions from Font refactor
bruvzg
2022-07-07
Merge pull request #62816 from akien-mga/feature-list-comma-fix
Rémi Verschelde
2022-07-07
Merge pull request #62622 from Rindbee/make-blend-import-preview-visible
Rémi Verschelde
2022-07-07
Fix regressions from Font refactor
bruvzg
2022-07-07
Export: Fix comma handling in feature list RTL
Rémi Verschelde
2022-07-07
Merge pull request #62108 from bruvzg/font_config_v3
Rémi Verschelde
2022-07-06
EditorScenePostImportPlugin: Return requested option value
Dave Palais
2022-07-06
ColorPicker Refactor
Vitika9
2022-07-06
Merge pull request #62777 from object71/potential-fix-for-crash-error-expand
Rémi Verschelde
2022-07-06
Merge pull request #62713 from YuriSizov/docs-scripting-annotations
Rémi Verschelde
2022-07-06
Double check the selected tree item on error activated and error selected cal...
Hristo Stamenov
2022-07-06
i18n: Sync editor translations with Weblate
Rémi Verschelde
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
Merge pull request #62374 from reduz/implement-bitfield-hint
Rémi Verschelde
2022-07-06
Fix heap-use-after-free when closing a scene with its builtin script open
Haoyu Qiu
2022-07-05
[Node3DEditorViewport] Add correct margin for rotation control and fps label.
Guilherme Felipe
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