Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-26 | Merge pull request #31659 from Klesomik/master | Rémi Verschelde | |
Fix memory leak in Find in Files | |||
2019-08-26 | Merge pull request #31676 from KoBeWi/this_shader_is_a_history | Rémi Verschelde | |
Clear undo history on shader load | |||
2019-08-26 | Memory leak fixed | Klesomik | |
In some functions in editor/find_in_files.cpp was detected a memory leak DirAccess* and FileAccess* were replaced by DirAccessRef and FileAccessRef DirAccessRef and FileAccessRef are just wrappers for DirAccess* and FileAccess* Fixes for issue #31659 | |||
2019-08-26 | Merge pull request #31674 from dankan1890/drag&drop_tileset | Rémi Verschelde | |
Added drag and drop to the tileset plugin. | |||
2019-08-26 | Clear undo history on shader load | Tomasz Chabora | |
2019-08-26 | Merge pull request #31556 from Chaosus/gles2_inverse | Rémi Verschelde | |
Implemented inverse shader function to GLES2 | |||
2019-08-26 | Merge pull request #31585 from 2shady4u/removeguides | Rémi Verschelde | |
Added button/shortcut for removing all guides | |||
2019-08-26 | Merge pull request #31615 from Calinou/assetlib-improve-loading | Rémi Verschelde | |
Improve loading UX in the asset library | |||
2019-08-26 | Added drag and drop to the tileset plugin. | dankan1890 | |
2019-08-25 | Fix _get_description param name (visual shaders) | Yuri Roubinski | |
2019-08-25 | Merge pull request #31628 from merumelu/treeitem-icon-modulate | Rémi Verschelde | |
Tree: fix and expose icon modulation | |||
2019-08-25 | Fixes for visual shader member filter | Yuri Roubinski | |
2019-08-25 | Small performance fix for preview in visual shader | Yuri Roubinski | |
2019-08-25 | Enhanced preview for a visual shader to show errors | Yuri Roubinski | |
2019-08-24 | Added button/shortcut for removing all guides | shaderbeast | |
Added undo/redo Correctly added has_meta | |||
2019-08-24 | Tree: fix and expose icon modulation | merumelu | |
2019-08-24 | Improve loading UX in the asset library | Hugo Locurcio | |
The asset library will now fade when loading pages instead of displaying a progress bar, which is a more common design pattern when browsing an online resource's pages. A "Loading..." text will be displayed before the first page loads. | |||
2019-08-23 | Merge pull request #31589 from Chaosus/minimap_enabled | Rémi Verschelde | |
Make code minimap to be visible by default | |||
2019-08-23 | Merge pull request #31588 from Calinou/editor-help-add-horizontal-margins | Rémi Verschelde | |
Add horizontal margins to the editor help based on width | |||
2019-08-23 | Merge pull request #30833 from sparkart/fix_inspector_clear_remote_node | Rémi Verschelde | |
Fix Clearing Inspector for Remote Node | |||
2019-08-23 | Merge pull request #31586 from SonerSound/issue_31533 | Rémi Verschelde | |
Export path is the only path to be saved as a relative path | |||
2019-08-23 | Merge pull request #31111 from Xrayez/script-templates-project | Rémi Verschelde | |
Allow to define and load script templates per project | |||
2019-08-23 | Merge pull request #31569 from SaracenOne/plugin_shutdown_fix | Rémi Verschelde | |
Fix an exception when trying to close down editor with plugins using autoload singletons | |||
2019-08-23 | Merge pull request #31548 from Calinou/project-manager-improve-missing | Rémi Verschelde | |
Improve the display of missing projects in the Project Manager | |||
2019-08-23 | Make code minimap to be visible by default | Yuri Roubinski | |
2019-08-23 | Add horizontal margins to the editor help based on width | Hugo Locurcio | |
This decreases the number of characters per line, and therefore helps make the editor help more readable. | |||
2019-08-22 | Export path is the only path to be saved as a relative path | SonerSound | |
Also reverts 90b2415343287f67586956c798d4b7a63544158f | |||
2019-08-22 | Allow to define and load script templates per project | Andrii Doroshenko (Xrayez) | |
Previously it was only possible to create custom script templates per editor instance which could lead to certain name collisions, but now one can create such templates per project tailored for specific use cases. The default path to search for custom script templates is defined in project settings via `editor/script_templates_search_path` setting as `res://script_templates` path, yet this can be configured per project. Templates have at most two origins now: 1. Project-specific, defined in `ProjectSettings`, for instance: - res://script_templates/ 2. Editor script templates, for instance: - %APPDATA%/Godot/script_templates/ As script templates can have the same name over different paths, the override mechanism was also added, enabling project-specific templates over the editor ones. | |||
2019-08-22 | Fix an exception when trying to close down editor with plugins enabled. | Saracen | |
2019-08-22 | Improve the display of missing projects in the Project Manager | Hugo Locurcio | |
- Use a "broken file" icon instead of a "folder" icon for missing projects - Fade out the project icon for missing projects - Use transparent modulate for grayed out projects as it results in better-looking text - Disable the "Edit", "Run" and "Rename" buttons if at least one missing project is selected - Make double-clicking or pressing Enter do nothing when a missing project is selected - Change the "Open in FileSystem" tooltip accordingly for missing projects - Don't connect the "Open in FileSystem" pressed signal to make the button ineffective for missing projects - Name missing projects as "Missing Project" instead of "Unnamed Project" | |||
2019-08-22 | Cleanup and minor changes in FileSystem Dock | Michael Alexsander Silva Dias | |
2019-08-22 | Merge pull request #31302 from Paulb23/issue_4881_code_minimap | Rémi Verschelde | |
Add minimap to text_edit | |||
2019-08-22 | Merge pull request #31545 from groud/add_smart_snapping_display | Rémi Verschelde | |
Displays smart snapping guides when snapped | |||
2019-08-22 | Merge pull request #31489 from iwek7/removeRenameRootOption | Rémi Verschelde | |
Showing only working options in filesystem dock menu | |||
2019-08-22 | Merge pull request #31502 from thimenesup/patch-1 | Rémi Verschelde | |
Expose SceneTreeDock::get_tree_editor() to GDScript | |||
2019-08-22 | Implemented inverse shader function to GLES2 | Yuri Roubinski | |
2019-08-21 | Add minimap to text_edit | Paulb23 | |
2019-08-21 | Displays smart snapping guides when snapped | Gilles Roudière | |
2019-08-21 | Merge pull request #31535 from KoBeWi/TileMove | Rémi Verschelde | |
Edit TileMap only with TOOL_SELECT | |||
2019-08-21 | Merge pull request #31539 from Calinou/improve-editor-strings | Rémi Verschelde | |
Tweak a few strings displayed in the editor for consistency | |||
2019-08-21 | Edit TileMap only with TOOL_SELECT | Tomasz Chabora | |
2019-08-21 | Tweak a few strings displayed in the editor for consistency | Hugo Locurcio | |
2019-08-21 | Rename FileDialog's folder icon custom color to `folder_icon_modulate` | Hugo Locurcio | |
The custom color introduced in be8d569744e4eed9acb313d355d96e6989e92087 had the same name as the "folder" icon, which could cause conflicts in the generated documentation. The new name is also more self-explanatory. | |||
2019-08-21 | Merge pull request #29871 from Faless/crypto/initial_pr | Rémi Verschelde | |
More Crypto, SSL server, crt/key as Resource, HashingContext | |||
2019-08-21 | Fix Network Editor Settings setup. | Fabio Alessandrelli | |
2019-08-21 | Rewrite StreamPeerSSL with SSLContext helper class | Fabio Alessandrelli | |
connect_to_stream now accepts optional parameter to specify which certificates to trust. Implement accept_stream (SSL server) with key/cert parameters to specify the RSA key and X509 certificate resources. | |||
2019-08-21 | Draw 3D collision shape/raycast gizmos in grayscale when disabled | Hugo Locurcio | |
This makes them easier to distinguish from their enabled counterparts, as is already done in the 2D editor. | |||
2019-08-21 | Improvements and fixes of filesystem dock | iwek7 | |
2019-08-21 | Merge pull request #31523 from nekomatata/show-warning-loading | Rémi Verschelde | |
EditorNode::show_warning displays a console warning during project loading | |||
2019-08-21 | EditorNode::show_warning displays a console warning instead of failing ↵ | PouleyKetchoupp | |
during project load Fixes #31522 |