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2023-02-16Merge pull request #73447 from KoBeWi/3early5meRémi Verschelde
Fix wrong font in Event Configuration
2023-02-16Merge pull request #73440 from aXu-AP/code-editor-toggle-comment-fixRémi Verschelde
Fix toggle comment not moving caret
2023-02-16Fix wrong font in Event Configurationkobewi
2023-02-16Fix toggle comment not moving caretaXu-AP
Fix regression if caret is at the beginning of the line and comment is toggled.
2023-02-16Merge pull request #73361 from ↵Rémi Verschelde
akien-mga/your-ints-aint-gonna-increment-themselves EditorProperty: Fix missing increment buttons for integers
2023-02-16Merge pull request #73375 from KoBeWi/save_us_all_from_crashRémi Verschelde
Fix Save All trying to save empty scene paths
2023-02-16Merge pull request #73370 from timothyqiu/tiles-i18nRémi Verschelde
Add missing i18n in tiles editor
2023-02-16Merge pull request #73369 from SaracenOne/animation_length_read_onlyRémi Verschelde
Make animation length control respect read-only rules.
2023-02-16Merge pull request #73350 from SaracenOne/node_pointer_revert_fixRémi Verschelde
Fixes revert button on exported node properties on inherited nodes
2023-02-15Fix Save All trying to save empty scene pathskobewi
2023-02-15Make animation length control respect read-only rules.SaracenOne
2023-02-15Add missing i18n in tiles editorHaoyu Qiu
2023-02-15EditorProperty: Fix missing increment buttons for integersRémi Verschelde
Fixes #73192.
2023-02-15Fixes revert button on exported node properties on inherited nodes.SaracenOne
2023-02-15Merge pull request #73340 from TokageItLab/diamond-audioRémi Verschelde
Fix display for no-length audio stream keys
2023-02-15Fix display for no-length audio stream keysSilc Renew
2023-02-15Fix editor language dropdown incomplete in some localesHaoyu Qiu
2023-02-14Fix `texture_format/bptc` export optionRedworkDE
2023-02-14Merge pull request #68558 from dzil123/remove_duplicate_wireframeRémi Verschelde
Node3DEditorViewport - Remove duplicate wireframe check and cleanup
2023-02-14Merge pull request #73277 from RandomShaper/fix_pck_errorsRémi Verschelde
Reword misleading error messages in PCK export
2023-02-14Reword misleading error messages in PCK exportPedro J. Estébanez
2023-02-14Merge pull request #73259 from KoBeWi/spaghetti_mapRémi Verschelde
Fix some TileMap errors and crashes
2023-02-14Merge pull request #72259 from Paulb23/json-editingRémi Verschelde
Support editing JSON in ScriptEditor
2023-02-14Merge pull request #67707 from ↵Rémi Verschelde
Cykyrios/hide-private-prop-description-in-classdoc Fix private properties appearing in custom class doc Property Descriptions
2023-02-14Fix some TileMap errors and crasheskobewi
2023-02-13Merge pull request #61411 from snailrhymer/tilemap-editor-scatteringRémi Verschelde
Fix random placement behaviour in new TileMap Editor
2023-02-13Merge pull request #67523 from zaevi/fix_ProjectManager_sortingRémi Verschelde
Fix sorting issue in Project Manager.
2023-02-13Prevent recursive importing (hack)Juan Linietsky
Prevents recursion when importing files due to the ill nature of EditorProgress. The progress dialog will have to be entirely rewritten after 4.0 is out due to it being a constant source of bugs. In the meantime, this fixes the problem. Fixes #53871. Supersedes #73159.
2023-02-12Rework code editor multiline operationsaXu-AP
Fix bugs if 2 selections were on same line. Fix bugs when selection ended at new line. Make carets stay in place after operation and on undo. Affects: delete lines, move lines, toggle comments, bookmarks and breakpoints.
2023-02-12Round 2: Fix mesh library remove selected item menu optionMmAaXx500
Previous pr: #46435 Fixes: #45969
2023-02-12Add more property capitalizationsHaoyu Qiu
* glTF * LODs (plural form of LOD) * Skeleton modification algorithms: CCDIK and FABRIK
2023-02-11Merge pull request #73033 from akien-mga/gdscript-fix-gd4-renames-buildRémi Verschelde
Clean up ProjectConverter3To4 architecture, move renames map to separate file
2023-02-11Merge pull request #46435 from Hassan-A/MeshLibrary-RemoveItem-FixRémi Verschelde
Fix mesh library remove selected item menu option
2023-02-11Merge pull request #71740 from Jummit/dict-array-missing-typesRémi Verschelde
Support signals and callables in exposed dictionaries
2023-02-11Merge pull request #73106 from YuriSizov/editor-help-theming-2000Rémi Verschelde
Improve EditorHelp theming and make font size settings work
2023-02-11Fix mesh library remove selected item menu optionHaz
Fixes #45969.
2023-02-11fix nullptr dereference in AnimationTimelineEditRuthger Dijt
2023-02-11Increase default font sizes for EditorHelpYuri Sizov
2023-02-11Make EditorHelp respect font size settingsYuri Sizov
2023-02-11Make use of a theme cache in EditorHelp and ensure it's updatedYuri Sizov
- Migrates the existing cache to the standard theme cache struct - Moves some parts of the codebase to use cache instead of ad-hoc fetching - Adds hooks to editor settings previously missing from theme regeneration
2023-02-11Merge pull request #73098 from YuriSizov/editor-dont-hide-pluginsRémi Verschelde
Avoid cleaning up editor plugins when property list changes
2023-02-11Merge pull request #73092 from TokageItLab/ray-is-whatRémi Verschelde
Remove WARNING "ray: index" for debug from SkeletonEditor
2023-02-11Merge pull request #73091 from TokageItLab/fix-bezier-edit-button-updateRémi Verschelde
Fix weird bezier edit button update timing in AnimationTrackEditor
2023-02-11Avoid cleaning up editor plugins when property list changesYuri Sizov
Also removes a usability hack from the Theme editor, as it doesn't work anymore, and it confuses the Inspector.
2023-02-11Merge pull request #73082 from aaronfranke/check-canvas-itemRémi Verschelde
Check for CanvasItem instead of Control and Node2D
2023-02-11Remove WARNING "ray: index" for debug from SkeletonEditorSilc Renew
2023-02-11Fix weird bezier edit button update timing in AnimationTrackEditorSilc Renew
2023-02-11Check for CanvasItem instead of Control and Node2DAaron Franke
2023-02-11Fix code editor's ColorPicker issueheppocogne
ColorPicker now supports color constants. Modify code comments.
2023-02-10Fix random placement behaviour in new TileMap EditorSnailRhymer
Fix a bug where scattering could be set to e.g. 0.9 but a tile would still always be placed, as the check rand > 0.9 would be run on every mouse movement until it was successful.