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AgeCommit message (Collapse)Author
2021-04-04Fix typo in visual shader context menuYuri Roubinsky
2021-04-01Merge pull request #46991 from madmiraal/rename-invert-reverseRémi Verschelde
Rename Array.invert() to Array.reverse()
2021-04-01Merge pull request #43550 from KoBeWi/resourcismRémi Verschelde
Add option to exclude selected resources on export
2021-04-01Merge pull request #42890 from Ev1lbl0w/bugfix-import-zipRémi Verschelde
Allow Godot to import .ZIP files with non-regular structure
2021-04-01Merge pull request #43155 from nathanfranke/collapse-resource-previewRémi Verschelde
Collapse Resource Preview Properly
2021-03-31Merge pull request #47230 from trollodel/anim_track_colorRémi Verschelde
Preview the color animation in the animation editor
2021-03-31Merge pull request #47519 from AndreaCatania/AndreaCatania-patch-4Rémi Verschelde
Fixes editor crash on closing
2021-03-31Fixes editor crash on closingAndreaCatania
Fixes editor crash when the gizmo is destroyed and the `SceneTree` is already freed.
2021-03-30i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit cca2637b9b9dcb16070eb50a69c601a5f076c683)
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-27Preview the color animation in the animation editortrollodel
2021-03-27Merge pull request #47403 from likeich/project_man_scale_fixRémi Verschelde
Fix project manager window size scaling
2021-03-26Fixes project manager window size scalingKyle
This is a workaround fix for a Vector2i multiplication regression issue that prevents the project manager window size from scaling correctly. This calculates the new window size x and y values separately.
2021-03-26Save project after openingkobewi
2021-03-26Merge pull request #47375 from rishabhabhani/masterRémi Verschelde
Added null checks for mesh in resource importer
2021-03-26Merge pull request #47374 from timothyqiu/check-sectionRémi Verschelde
Check section existance before getting keys
2021-03-26added null checks for mesh in resource importerRishabh Abhani
2021-03-26Check section existance before getting keysHaoyu Qiu
2021-03-26Merge pull request #47163 from bruvzg/macos_sandbox_file_dialogRémi Verschelde
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-25Hide renderer selection dropdown in the editor as it's not implementedHugo Locurcio
It will take at least a few months until an OpenGL renderer is made available for the `master` branch.
2021-03-25Merge pull request #47329 from likeich/function_click_centeredRémi Verschelde
Fix ctrl-click function line centering
2021-03-24edit if statement in FileSystemDock::_select_file()James Castanho
2021-03-24Fixes ctrl-click function line centeringKyle
When ctrl-clicking in the code editor, the view will now be centered on the function result. Also replaces a circumstance where goto_line_centered should be used.
2021-03-24Merge pull request #47301 from akien-mga/drop-resource-importer-csvRémi Verschelde
Remove now unnecessary ResourceImporterCSV importer
2021-03-23Fix use of Error its uninitialised and resolves importers being brokenGordon MacPherson
2021-03-23Remove now unnecessary ResourceImporterCSV importerRémi Verschelde
Its only purpose was to prevent importing CSV files as translations, but it would still import them as *nothing*, leading to workflow issues. This is now properly fixed with #47268 which allows disabling the import for specific files.
2021-03-23Remove FileSystem dock errors on unimported filesJuan Linietsky
* Removes error shown when file is in 'keep' mode * Display a warning when attempting to open the file * Closes #47296
2021-03-23Merge pull request #36004 from nathanfranke/fix-transparent-theme-colorRémi Verschelde
Fix transparent editor theme being brighter
2021-03-23Merge pull request #38054 from aaronfranke/enumsRémi Verschelde
Rename many global enums relating to input
2021-03-23Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguousRémi Verschelde
Display scene file extensions in the editor only if there's ambiguity
2021-03-23Add option to exclude selected resources on exportTomasz Chabora
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-23Merge pull request #46823 from ↵Rémi Verschelde
Calinou/editor-tweak-save-branch-as-scene-messages Tweak error messages for the Save Branch as Scene editor option
2021-03-23Merge pull request #47287 from Shatur95/fix-duplicated-codeRémi Verschelde
Move duplicated code into a function
2021-03-23Merge pull request #47261 from KoBeWi/filterdropperRémi Verschelde
Allow to drop files on filtered scene tree
2021-03-23Move duplicated code into a functionShatur95
2021-03-23FileDialog: add Back/Forward buttons, add message for inaccessible folders.bruvzg
2021-03-23Merge pull request #47263 from nekomatata/fix-physical-bone-gizmoRémi Verschelde
Fix PhysicalBone gizmo not showing
2021-03-23Merge pull request #45234 from madmiraal/rename-phashtranslationRémi Verschelde
Rename PHashTranslation to OptimizedTranslation
2021-03-22Merge pull request #47271 from Shatur95/remove-hardcoded-namesRémi Verschelde
Remove hardcoded names in generated objects
2021-03-22Remove hardcoded names in generated objectsShatur95
2021-03-22Add a "keep" import mode to keep files as-is and export them.Juan Linietsky
2021-03-22Fix PhysicalBone gizmo not showingPouleyKetchoupp
The new CollisionObject gizmo used for custom shapes was used with higher priority due to alphabetical order and was preventing physical bones from being displayed in the editor.
2021-03-22Allow to drop files on filtered scene treekobewi
2021-03-22Improved 3D Scene ImporterJuan Linietsky
* Added option for importers to show an Advanced settings dialog * Created advanced settings dialog for Scene Importer * Cleaned up importers (remove many old/unused options) * Added the ability to customize every node, material, mesh and animation individually * Saving to animations and meshes to files is now a manual process, making it more predictable * Added the ability for materials to be replaced by external files (or to be made external, up to you). * When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it. WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
2021-03-21Tweak error messages for the Save Branch as Scene editor optionHugo Locurcio
See https://github.com/godotengine/godot-proposals/issues/2433.
2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal
Does the same internally for List and Vector<>, which includes all PackedArray types.
2021-03-21Merge pull request #47123 from Calinou/tweak-3d-editor-grid-default-min-divisionRémi Verschelde
Tweak the 3D editor grid default to not go below subdivisions of 1 meter
2021-03-21Tweak the 3D editor grid default to not go below subdivisions of 1 meterHugo Locurcio
Small subdivisions aren't useful that often and make it difficult for people to get a sense of scale in 3D.
2021-03-21Merge pull request #46938 from dreamsComeTrue/pick-track-improvRémi Verschelde
Make Animation's SceneTreeDialog filter nodes properly