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2019-11-28Don't cast item to Spatial when checking if it's lockedAaron Franke
Not a necessary cast, and causes a crash any time it's not a Spatial.
2019-11-28Merge pull request #33952 from KoBeWi/not_my_faultRémi Verschelde
Fix box selection being cancelled immediately
2019-11-27Bugfix: Sanitize glTF importer Animation Names and do not set bone_poseMarios Staikopoulos
2019-11-27Fix box selection being cancelled immediatelyTomasz Chabora
2019-11-27Show thumbnail for DynamicFont resourcevolzhs
2019-11-26Range: Remove min/max check added in #33908Rémi Verschelde
This wasn't a very good idea as it puts too strict requirements on how to set `min` and `max` values. For example, since the default min and max are 0 and 100, this triggers an error: ``` set_min(256) set_max(16384) ``` Since `min` will be higher than `max` temporarily. It can be worked around by setting max first, but it's not really intuitive. I'll relax the requirement as it's only a problem in `get_as_ratio`, which already has a check. Fix another min == max occurrence.
2019-11-26Merge pull request #33887 from dankan1890/old_search_fixRémi Verschelde
Fixed missing scrolling in Search Help Dialog.
2019-11-26Range: Fix cases where max was set to or below min valueRémi Verschelde
It will now raise an error whenever this happens so that we can fix these situations. `max == min` is not allowed as it could lead to divisions by zero in ratios, and `max < min` doesn't make much sense. Fixes #33907.
2019-11-26Merge pull request #33892 from nekomatata/scirpt-editor-fixesRémi Verschelde
Fixes around ScriptEditor script list
2019-11-25Fixes around ScriptEditor script listPouleyKetchoupp
- Fixed "Previous Script" shortcut not working (CTRL+SHIFT+<) - Fixed crash (integer division by zero) when using previous/next script shortcut with no script open - Fixed error when dropping a script file with no script open ERROR: ItemList::get_item_metadata: Index p_idx=-1 out of size (items.size()=0) At: scene\gui\item_list.cpp:257
2019-11-25Debug menu in editor doesn't hide on checkbox togglePouleyKetchoupp
Fixes #33850
2019-11-25Fixed missing scrolling in Search Help Dialog.dankan1890
Fix #33675
2019-11-25Merge pull request #33860 from nekomatata/stylebox-preview-shadowRémi Verschelde
StyleBox preview adjusted to fit all drawn content
2019-11-25Merge pull request #33829 from Calinou/tilemap-editor-use-info-overlayRémi Verschelde
Use the CanvasItemEditor info overlay to display TileMap coordinates
2019-11-25Removed translation for bookmarks menu item name in TextEditorPouleyKetchoupp
Only the label's text needs a translation, and it could cause issues when getting the node by name in a different language.
2019-11-24StyleBox preview adjusted to fit all drawn contentPouleyKetchoupp
This change allows StyleBox preview to take shadows and content margins into account to display how a whole panel would be rendered. The preview control clips contents so that in any case it doesn't bleed on controls around. Fixes #33801
2019-11-22Use the CanvasItemEditor info overlay to display TileMap coordinatesHugo Locurcio
This also removes the editor setting that toggles coordinate display, as it no longer solves an existing bug. This closes #28135.
2019-11-2233714 glTF2 handle undefined load-time scene.K. S. Ernest (iFire) Lee
2019-11-22i18n: Sync translation template with current sourceRémi Verschelde
2019-11-22i18n: Sync translations with WeblateRémi Verschelde
2019-11-22Fix typos with codespellRémi Verschelde
Using codespell 1.16.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-11-21Merge pull request #33794 from nekomatata/gltf-morph-shapes-crash2Rémi Verschelde
Error instead of crash in gltf import with more than one morph target
2019-11-21Merge pull request #33793 from fire/33756Rémi Verschelde
33756 gltf2 importer should use zfar
2019-11-21Error instead of crash in gltf import with more than one morph targetPouleyKetchoupp
Redone from PR #33782 to fix the crash without adding compatibility with Blender 2.8 Helps with #16124, while Blender 2.81 has the proper export fix.
2019-11-2133756 gltf2 importer should use zfarK. S. Ernest (iFire) Lee
2019-11-21Unfold directories when showing in file systemTomasz Chabora
2019-11-20Merge pull request #33583 from qarmin/fix_overflows_unitializedRémi Verschelde
Fix some overflows and unitialized variables
2019-11-20Merge pull request #33734 from merumelu/editor-vcs-initRémi Verschelde
Editor: fix typo in VCS plugin method names
2019-11-2033714 If the gltf2 asset has no scene, it is corrupt.K. S. Ernest (iFire) Lee
2019-11-20Fix some overflows and unitialized variablesRafał Mikrut
2019-11-19Cancel drag when selection changesTomasz Chabora
2019-11-19Editor: fix typo in VCS plugin method namesmerumelu
2019-11-19Merge pull request #33673 from YeldhamDev/script_templates_lines_styleRémi Verschelde
Make the script templates' blank lines conform with the official style guide
2019-11-19Merge pull request #33700 from nekomatata/sprite-add-label-overlapRémi Verschelde
Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-18Consider locked moving objects when updating viewportTomasz Chabora
2019-11-18Fixed "Add Sprite..." label overlapping with zoom controlsPouleyKetchoupp
2019-11-18Fixed ScriptEditorDebugger minimum sizePouleyKetchoupp
Changed to MarginContainer to enforce debugger tabs minimum size on the parent, avoids overlapping controls with Profiler and Network Profiler tabs. Fixes #20837
2019-11-17Fix animation key snapping at high zoomsTomasz Chabora
2019-11-17Make the script templates' blank lines conform with the official style guideMichael Alexsander
2019-11-14Merge pull request #33607 from Calinou/orbit-modifier-always-altRémi Verschelde
Always allow Alt as an orbit modifier in the 3D editor
2019-11-14Always allow Alt as an orbit modifier in the 3D editorHugo Locurcio
This makes it easier to navigate in 3D when using a graphics tablet. This fallback modifier will only be available if no other modifier is using Alt. This partially addresses https://github.com/godotengine/godot-proposals/issues/196.
2019-11-14Add a tooltip to explain what marking a preset as "runnable" doesHugo Locurcio
2019-11-14Merge pull request #33617 from Chaosus/fix_theme_element2Rémi Verschelde
Fix incorrect error/matches label color when switching from light to dark theme
2019-11-14EditorNode: Improve tooltip for pause buttonRémi Verschelde
Closes #14742.
2019-11-14Fix incorrect error label color when switching from light to dark themeYuri Roubinsky
2019-11-14Merge pull request #33614 from Chaosus/fix_theme_elementRémi Verschelde
Fix "matches" label color in light theme
2019-11-14Fix "matches" label color in light themeYuri Roubinsky
2019-11-13Disable ok button if no key is selected when adding event to an actionGilles Roudière
2019-11-13Merge pull request #33596 from KoBeWi/sell_tileRémi Verschelde
Make sure tile is selected when selecting TileMap
2019-11-13Make sure tile is selected when selecting TileMapTomasz Chabora