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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-01-26
Merge pull request #45226 from Chaosus/vs_expression_port
Rémi Verschelde
2021-01-26
Merge pull request #45359 from mrushyendra/export_pckzip
Rémi Verschelde
2021-01-26
Merge pull request #43875 from addmix/create-physical-skeleton-collider-fix
Rémi Verschelde
2021-01-26
Merge pull request #44194 from madmiraal/fix-font_selected_color
Rémi Verschelde
2021-01-25
Merge pull request #45447 from pycbouh/graphedit-minimap-active-invisible
Rémi Verschelde
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-25
Implement shadow meshes
reduz
2021-01-24
Shadow map rendering optimization
reduz
2021-01-24
Several GI related optimizations and fixes
reduz
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-23
Ensures that export path is used when exporting PCK/ZIP
Maganty Rushyendra
2021-01-21
Fix #33326 by reopening scenes
Dodoveloper
2021-01-20
Merge pull request #43734 from Shatur95/detect-plugins-recursively
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
Detect plugins recursively
Shatur95
2021-01-18
Merge pull request #45270 from Calinou/editor-tweak-font-hinting-hint
Rémi Verschelde
2021-01-18
Tweak the "Auto" editor setting hints to be more indicative
Hugo Locurcio
2021-01-18
Added SDF nodes to visual shader
Yuri Roubinsky
2021-01-18
Merge pull request #32321 from Calinou/editor-disable-quit-confirmation
Rémi Verschelde
2021-01-18
Merge pull request #45265 from KoBeWi/children_editing_2077
Rémi Verschelde
2021-01-18
Merge pull request #45274 from Calinou/fix-botton-typo
Rémi Verschelde
2021-01-18
Merge pull request #45272 from Calinou/editor-cinematic-preview-hide-rotation...
Rémi Verschelde
2021-01-18
Fix typo in theming methods ("botton" -> "bottom")
Hugo Locurcio
2021-01-18
Hide the rotation gizmo when editor cinematic preview is enabled
Hugo Locurcio
2021-01-18
Tweak the Contextual Ligatures editor setting hint for consistency
Hugo Locurcio
2021-01-17
Change how editable children data is stored
kobewi
2021-01-16
Auto-creates a port in visual shader expression on dragging from
Yuri Roubinsky
2021-01-16
Remove unnecessary file existence check when saving scene
ArrowInAKnee
2021-01-15
Merge pull request #45218 from KoBeWi/new_regression_coming_in_3_2_1
Rémi Verschelde
2021-01-15
Unify single and multiscene instancing
kobewi
2021-01-15
Fix invalid visual shader context menu popup size
Yuri Roubinsky
2021-01-15
Merge pull request #44805 from Chaosus/vs_convert
Rémi Verschelde
2021-01-15
i18n: Sync translations with Weblate
Rémi Verschelde
2021-01-15
Merge pull request #45164 from Calinou/texture-region-editor-line-background
Rémi Verschelde
2021-01-15
Merge pull request #35572 from dankan1890/drag_sheet
Rémi Verschelde
2021-01-14
Merge pull request #45070 from fmazan/fs-dock-name-sort
Rémi Verschelde
2021-01-13
Draw a "background" line behind the dashed line in TextureRegion editor
Hugo Locurcio
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
Merge pull request #44514 from madmiraal/split-os-execute
Rémi Verschelde
2021-01-12
Create spritesheet for SpriteFrames by drag and dropping.
dankan1890
2021-01-11
Fix script list only showing their names regardless of display option
Michael Alexsander
2021-01-11
Merge pull request #45038 from fire/meshopt-scale
Rémi Verschelde
2021-01-11
Merge pull request #45059 from fmazan/autoload-export
Rémi Verschelde
2021-01-11
Scale error in mesh optimizer so it uses absolute scale.
K. S. Ernest (iFire) Lee
2021-01-11
Merge pull request #45042 from KoBeWi/ok_maybe_it_changed
Rémi Verschelde
2021-01-11
Merge pull request #45069 from Chaosus/vs_code_preview_window
Rémi Verschelde
2021-01-11
Pushes visual shader code preview to separate window
Yuri Roubinsky
2021-01-10
Don't allow adding Objects to the project settings
Hugo Locurcio
2021-01-10
Fix file name comparison when new file is added to file system
Filip
2021-01-10
Add all AutoLoad resources when exporting the project
Filip
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