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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-07-29
Make the expand icon in the bottom panel always be the same
Michael Alexsander Silva Dias
2019-07-29
Merge pull request #30895 from clayjohn/gles2-shader-funcs
Rémi Verschelde
2019-07-29
i18n: Sync translation template with current source
Rémi Verschelde
2019-07-29
i18n: Sync translations with Weblate
Rémi Verschelde
2019-07-29
added round function to gles2
clayjohn
2019-07-29
Merge pull request #30918 from Chaosus/fix_crash
Rémi Verschelde
2019-07-29
Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion
Chaosus
2019-07-29
Merge pull request #30877 from JosephCatrambone/master
Rémi Verschelde
2019-07-29
Merge pull request #30879 from Calinou/simplify-font-editor-settings
Rémi Verschelde
2019-07-28
Make it so that 2D viewport does not pan while editing tilemaps
Bojidar Marinov
2019-07-28
Update "Sorting Order" dropdown in Editor Settings
homer666
2019-07-28
Simplify editor settings related to font hinting and antialiasing
Hugo Locurcio
2019-07-27
Bugfix in GLTF import: Flipping boolean check. Reindexing should _NOT_ happen...
Joseph Catrambone
2019-07-27
Add Undo Close Tab option in tabs context menu
Kanabenki
2019-07-26
Merge pull request #30763 from Calinou/editor-add-version-info
Rémi Verschelde
2019-07-26
Merge pull request #30839 from Calinou/simplify-dim-editor-settings
Rémi Verschelde
2019-07-26
Merge pull request #30846 from YeldhamDev/filediag_tooltip_changes
Rémi Verschelde
2019-07-26
Small adjustments to tooltips in '(Editor)FileDialog'
Michael Alexsander Silva Dias
2019-07-26
Simplify editor settings related to window dimming
Hugo Locurcio
2019-07-25
Snap transform gizmo values in the 3D editor
Aaron Franke
2019-07-25
Display version information in the editor at all times
Hugo Locurcio
2019-07-25
Fix memory leaks with SyntaxHighlighters
Paulb23
2019-07-25
Fix text position in the debugger's "Monitors" tab not being an integer
Michael Alexsander Silva Dias
2019-07-25
Merge pull request #30807 from akien-mga/da-get_next-hidden
Rémi Verschelde
2019-07-25
Merge pull request #23820 from clayjohn/pointmesh
Rémi Verschelde
2019-07-25
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
Rémi Verschelde
2019-07-25
Merge pull request #30776 from akien-mga/editor-configurable-float-step
Rémi Verschelde
2019-07-25
Merge pull request #30806 from akien-mga/fix-hint-sprite-frames
Rémi Verschelde
2019-07-25
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
Rémi Verschelde
2019-07-25
Merge pull request #30796 from YeldhamDev/anim_undo_dict_duplicate
Rémi Verschelde
2019-07-24
Center text in the debugger's "Monitors" tab
Michael Alexsander Silva Dias
2019-07-24
added pointMesh primitive
clayjohn
2019-07-24
Fix undo problems with method and transform tracks in the animation editor
Michael Alexsander Silva Dias
2019-07-24
Merge pull request #30778 from YeldhamDev/anim_multi_key_edit
Rémi Verschelde
2019-07-24
Merge pull request #23334 from malbach/align_sel_view
Rémi Verschelde
2019-07-23
Inspector: Make default float step configurable
Rémi Verschelde
2019-07-23
Merge pull request #30772 from mbrlabs/view-distance
Rémi Verschelde
2019-07-23
Add 'Align Rotation with View' to spatial editor
malbach
2019-07-23
Merge pull request #30716 from qarmin/fixed_static_analiser_code
Rémi Verschelde
2019-07-23
Increased max view distance in spatial editor plugin
Marcus Brummer
2019-07-23
Fix some code found by Coverity Scan and PVS Studio
qarmin
2019-07-23
Merge pull request #30735 from Zylann/project_manager_improvement
Rémi Verschelde
2019-07-23
Move "Open Screenshot" from the "Editor" menu to the editor settings
Michael Alexsander Silva Dias
2019-07-22
Make possible to edit multiple keys in an animation again
Michael Alexsander Silva Dias
2019-07-22
SCons: Fix uses of [].append instead of env.add_source_files()
Rémi Verschelde
2019-07-22
Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewport
Rémi Verschelde
2019-07-22
Merge pull request #30749 from godotengine/revert-22642-inspector_metadata
Rémi Verschelde
2019-07-22
Revert "Expose "meta" to the Inspector"
Rémi Verschelde
2019-07-22
Revert "Tweak SpatialMaterial's default metallic and roughness texture channels"
Rémi Verschelde
2019-07-21
Project manager improvements
Marc Gilleron
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