Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-23 | Merge pull request #31111 from Xrayez/script-templates-project | Rémi Verschelde | |
Allow to define and load script templates per project | |||
2019-08-23 | Merge pull request #31569 from SaracenOne/plugin_shutdown_fix | Rémi Verschelde | |
Fix an exception when trying to close down editor with plugins using autoload singletons | |||
2019-08-23 | Merge pull request #31548 from Calinou/project-manager-improve-missing | Rémi Verschelde | |
Improve the display of missing projects in the Project Manager | |||
2019-08-22 | Allow to define and load script templates per project | Andrii Doroshenko (Xrayez) | |
Previously it was only possible to create custom script templates per editor instance which could lead to certain name collisions, but now one can create such templates per project tailored for specific use cases. The default path to search for custom script templates is defined in project settings via `editor/script_templates_search_path` setting as `res://script_templates` path, yet this can be configured per project. Templates have at most two origins now: 1. Project-specific, defined in `ProjectSettings`, for instance: - res://script_templates/ 2. Editor script templates, for instance: - %APPDATA%/Godot/script_templates/ As script templates can have the same name over different paths, the override mechanism was also added, enabling project-specific templates over the editor ones. | |||
2019-08-22 | Fix an exception when trying to close down editor with plugins enabled. | Saracen | |
2019-08-22 | Improve the display of missing projects in the Project Manager | Hugo Locurcio | |
- Use a "broken file" icon instead of a "folder" icon for missing projects - Fade out the project icon for missing projects - Use transparent modulate for grayed out projects as it results in better-looking text - Disable the "Edit", "Run" and "Rename" buttons if at least one missing project is selected - Make double-clicking or pressing Enter do nothing when a missing project is selected - Change the "Open in FileSystem" tooltip accordingly for missing projects - Don't connect the "Open in FileSystem" pressed signal to make the button ineffective for missing projects - Name missing projects as "Missing Project" instead of "Unnamed Project" | |||
2019-08-22 | Cleanup and minor changes in FileSystem Dock | Michael Alexsander Silva Dias | |
2019-08-22 | Merge pull request #31302 from Paulb23/issue_4881_code_minimap | Rémi Verschelde | |
Add minimap to text_edit | |||
2019-08-22 | Merge pull request #31545 from groud/add_smart_snapping_display | Rémi Verschelde | |
Displays smart snapping guides when snapped | |||
2019-08-22 | Merge pull request #31489 from iwek7/removeRenameRootOption | Rémi Verschelde | |
Showing only working options in filesystem dock menu | |||
2019-08-22 | Merge pull request #31502 from thimenesup/patch-1 | Rémi Verschelde | |
Expose SceneTreeDock::get_tree_editor() to GDScript | |||
2019-08-21 | Add minimap to text_edit | Paulb23 | |
2019-08-21 | Displays smart snapping guides when snapped | Gilles Roudière | |
2019-08-21 | Merge pull request #31535 from KoBeWi/TileMove | Rémi Verschelde | |
Edit TileMap only with TOOL_SELECT | |||
2019-08-21 | Merge pull request #31539 from Calinou/improve-editor-strings | Rémi Verschelde | |
Tweak a few strings displayed in the editor for consistency | |||
2019-08-21 | Edit TileMap only with TOOL_SELECT | Tomasz Chabora | |
2019-08-21 | Tweak a few strings displayed in the editor for consistency | Hugo Locurcio | |
2019-08-21 | Rename FileDialog's folder icon custom color to `folder_icon_modulate` | Hugo Locurcio | |
The custom color introduced in be8d569744e4eed9acb313d355d96e6989e92087 had the same name as the "folder" icon, which could cause conflicts in the generated documentation. The new name is also more self-explanatory. | |||
2019-08-21 | Merge pull request #29871 from Faless/crypto/initial_pr | Rémi Verschelde | |
More Crypto, SSL server, crt/key as Resource, HashingContext | |||
2019-08-21 | Fix Network Editor Settings setup. | Fabio Alessandrelli | |
2019-08-21 | Rewrite StreamPeerSSL with SSLContext helper class | Fabio Alessandrelli | |
connect_to_stream now accepts optional parameter to specify which certificates to trust. Implement accept_stream (SSL server) with key/cert parameters to specify the RSA key and X509 certificate resources. | |||
2019-08-21 | Draw 3D collision shape/raycast gizmos in grayscale when disabled | Hugo Locurcio | |
This makes them easier to distinguish from their enabled counterparts, as is already done in the 2D editor. | |||
2019-08-21 | Improvements and fixes of filesystem dock | iwek7 | |
2019-08-21 | Merge pull request #31523 from nekomatata/show-warning-loading | Rémi Verschelde | |
EditorNode::show_warning displays a console warning during project loading | |||
2019-08-21 | EditorNode::show_warning displays a console warning instead of failing ↵ | PouleyKetchoupp | |
during project load Fixes #31522 | |||
2019-08-21 | Merge pull request #31499 from nekomatata/fix-new-project-metadata | Rémi Verschelde | |
Setting project metadata doesn't fail when project_metadata.cfg doesn't exist | |||
2019-08-21 | Support for file not found in ConfigFile::Load and handle a few specific cases | PouleyKetchoupp | |
EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist EditorPlugin::get_config: removed (not used) Fixes #31444 | |||
2019-08-20 | Expose SceneTreeDock::get_tree_editor() | thimenesup | |
This can be useful for plugins that rely on some signals emitted by it, Like my Networked Scene Editor plugin https://github.com/thimenesup/GodotNetworkedSceneEditor | |||
2019-08-20 | Merge pull request #31498 from KoBeWi/setter_getter_radar | Rémi Verschelde | |
Include setters and getters in help search | |||
2019-08-20 | Include setters and getters in help search | Tomasz Chabora | |
2019-08-20 | Merge pull request #31356 from Calinou/improve-project-manager-ui | Rémi Verschelde | |
Improve the project manager UI | |||
2019-08-20 | Merge pull request #31492 from Calinou/file-dialog-color-folders | Rémi Verschelde | |
Use a different color for folder icons in file dialogs | |||
2019-08-20 | Merge pull request #31486 from KoBeWi/typos_must_die | Rémi Verschelde | |
Fix various typos and style errors in text | |||
2019-08-20 | Merge pull request #31466 from Calinou/improve-2d-path-editors | Rémi Verschelde | |
Improve the appearance of 2D path editors | |||
2019-08-20 | Merge pull request #31443 from Calinou/editor-use-minimum-window-size | Rémi Verschelde | |
Define a minimum window size in the editor and project manager | |||
2019-08-20 | Use a different color for folder icons in file dialogs | Hugo Locurcio | |
This makes them easier to distinguish from files for quick visual grepping. This can also be used in projects by setting the FileDialog "folder" color. The default value (`Color(1, 1, 1)`) has no visual impact, for compatibility with existing projects. | |||
2019-08-19 | Fix various typos and style errors in text | Tomasz Chabora | |
2019-08-19 | Move CryptoCore to it's own folder. | Fabio Alessandrelli | |
Crypto classes will be placed in core/crypto. | |||
2019-08-18 | Improve the appearance of 2D path editors | Hugo Locurcio | |
- Add new handle icons for path/polygon editors - Add smooth path point icons and curve tangent icons - Use a gray color for tangent lines in the Path2D and Path editors - Use antialiasing for Path2D lines | |||
2019-08-18 | Simplify structure of preview text in visual shader editor | Michael Alexsander Silva Dias | |
2019-08-18 | Merge pull request #31453 from Chaosus/vs_code_preview | Rémi Verschelde | |
Added code preview to visual shader | |||
2019-08-18 | Merge pull request #31449 from Chaosus/vs_global_expression | Rémi Verschelde | |
Added global expressions to visual shaders | |||
2019-08-18 | Added code preview to visual shader | Yuri Roubinski | |
2019-08-18 | Merge pull request #31447 from Calinou/spatial-editor-use-shortcut-tooltips | Rémi Verschelde | |
Use shortcut tooltips in the spatial editor | |||
2019-08-18 | Merge pull request #31448 from Calinou/improve-snap-object-to-floor | Rémi Verschelde | |
Improve "Snap Object to Floor" functionality | |||
2019-08-18 | Merge pull request #31442 from KoBeWi/grounded_grabber | Rémi Verschelde | |
Update Slider grabber position when using mouse wheel | |||
2019-08-18 | Merge pull request #31439 from YeldhamDev/node_dock_minor_improvements | Rémi Verschelde | |
Minor improvements to the Node dock | |||
2019-08-18 | Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip | Rémi Verschelde | |
Improve the scene tree signals/groups tooltip | |||
2019-08-18 | Added global expressions to visual shaders | Yuri Roubinski | |
2019-08-17 | Minor improvements to the Node dock | Michael Alexsander Silva Dias | |