summaryrefslogtreecommitdiff
path: root/editor
AgeCommit message (Expand)Author
2020-02-13Disable video driver option in editor since switching to GLES2 wouldDoug Richardson
2020-02-13fix Vulkan project descriptionMarcin Zawiejski
2020-02-13Restore drag&drop textures in visual shadersYuri Roubinsky
2020-02-13Remove more deprecated methods and codeRémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-13Merge pull request #36172 from Chaosus/vs_custom_highendRémi Verschelde
2020-02-13Merge pull request #36152 from Calinou/project-manager-rename-last-modifiedRémi Verschelde
2020-02-13Merge pull request #36167 from Calinou/project-manager-disable-gles2Rémi Verschelde
2020-02-13Added virtual method to VisualShaderNodeCustom to enable high-end markYuri Roubinsky
2020-02-13Disable the GLES2 renderer option in the Project ManagerHugo Locurcio
2020-02-12Added high-end (Vulkan) label to some functions in visual shaderYuri Roubinsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-12Rename the "Last Modified" project list sorting option to "Last Edited"Hugo Locurcio
2020-02-12Changed in-text driver name to "Vulkan"Teashrock
2020-02-12Merge pull request #36119 from YeldhamDev/tileeditor_concave_fixesRémi Verschelde
2020-02-11Fix problems with concave shapes in the TileSet editorMichael Alexsander
2020-02-11Don't flip screenshot.K. S. Ernest (iFire) Lee
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Added normalmap guided roughness mipmap generator, and a global roughness lim...Juan Linietsky
2020-02-11Re-implemented screen space ambient occlusionJuan Linietsky
2020-02-11DOF fully implemented, can be edited on the fly.Juan Linietsky
2020-02-11Auto exposure re-implemented in VulkanJuan Linietsky
2020-02-11[Vulkan] Add repeat flag to texture preview checkerboard backgroundYuri Roubinsky
2020-02-11Fix code formatting issues and VS compilationRémi Verschelde
2020-02-11Several fixes to GIProbesJuan Linietsky
2020-02-11More GIProbe work and fixesJuan Linietsky
2020-02-11Fix Vector3 ambiguities and out of bounds init.bruvzg
2020-02-11Fixed display menu visualizations.Juan Linietsky
2020-02-11GIProbes working.Juan Linietsky
2020-02-11Fixes to Basis Universal.Juan Linietsky
2020-02-11Rewritten StreamTexture for better code reuse, added basis universal supportJuan Linietsky
2020-02-11Untested support for compute shadersJuan Linietsky
2020-02-11Visual GPU profiler and related profiling support in Vulkan.Juan Linietsky
2020-02-11Proper texture reloading (was broken).Juan Linietsky
2020-02-11Modernized default 3D material, fixes material bugs.Juan Linietsky
2020-02-11Several fixes to 3D rendering, and multimesh implementation.Juan Linietsky
2020-02-11Environment sky more or less working.Juan Linietsky
2020-02-11Base 3D engine done, still untested, though.Juan Linietsky
2020-02-11Merge pull request #29993 from bruvzg/vulkanRémi Verschelde
2020-02-11Add static Vulkan loader.bruvzg
2020-02-11Added a spinlock template as well as a thread work pool class.Juan Linietsky
2020-02-11Changes to material required to add custom shaders in RD rendererJuan Linietsky
2020-02-11Fix crash on import.Juan Linietsky
2020-02-11Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-11Merge pull request #36086 from KoBeWi/TOOL_MOVE_moveRémi Verschelde
2020-02-11Fix selectable locked itemsTomasz Chabora
2020-02-10Allow to use arrow keys with TOOL_MOVETomasz Chabora
2020-02-10Merge pull request #36085 from YeldhamDev/rip_animationtreeplayer_press_fRémi Verschelde