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4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-05-24
Merge pull request #48644 from Calinou/editor-increase-icon-saturation
Rémi Verschelde
2021-05-24
Fixes adding nodes on dragging in visual shaders
Yuri Roubinsky
2021-05-24
Merge pull request #47791 from Chaosus/fix_doc_theme
Rémi Verschelde
2021-05-24
Merge pull request #48956 from Chaosus/vs_fix_adding_multiple_resources_undo
Rémi Verschelde
2021-05-24
Merge pull request #48829 from Chaosus/vs_comment_node_fixes
Rémi Verschelde
2021-05-23
Change frame_coords to Vector2i
kobewi
2021-05-23
Merge pull request #40397 from KoBeWi/silent_seeker
Rémi Verschelde
2021-05-23
Merge pull request #48980 from amoriqbal/patch-1
Rémi Verschelde
2021-05-23
Reset Shader Editor scroll when changing shader
kobewi
2021-05-23
SpriteFramesEditor Minor fixes
kleonc
2021-05-23
Mouse ptr reappears at drag start position
amor
2021-05-22
Add a keyboard shortcut to select the word under cursor in TextEdit
Hugo Locurcio
2021-05-22
Merge pull request #48916 from mortarroad/master-convex-hull-ported
Rémi Verschelde
2021-05-22
Replace QuickHull with Bullet's convex hull computer.
Morris Tabor
2021-05-22
Merge pull request #44874 from Chaosus/shader_warnings
Rémi Verschelde
2021-05-22
Basic warning support implementation for the Godot Shading Language.
Yuri Roubinsky
2021-05-22
Merge pull request #47764 from fire/meshoptimizer-update
Rémi Verschelde
2021-05-22
Merge pull request #48970 from EricEzaM/more-editor-log-fixes
Rémi Verschelde
2021-05-22
Update with experimental mesh optimizer.
K. S. Ernest (iFire) Lee
2021-05-23
Fixed editor log collapsing of duplcate messages not working
EricEzaM
2021-05-22
Add custom background line colour to TextEdit and remove marked lines
Paulb23
2021-05-22
Merge pull request #48954 from Calinou/editor-tweak-checked-checkbox-appearance
Rémi Verschelde
2021-05-22
Merge pull request #48927 from KoBeWi/I_fixed_your_left
Rémi Verschelde
2021-05-22
Fixes non-atomary action of dragging resources on visual shader graph
Yuri Roubinsky
2021-05-22
Tweak pressed CheckBox appearance in the editor
Hugo Locurcio
2021-05-22
Merge pull request #48918 from groud/fix_tilemap_y_sort
Rémi Verschelde
2021-05-21
Fix usage of String.left()
kobewi
2021-05-21
Merge pull request #48917 from timothyqiu/metrics-csv
Rémi Verschelde
2021-05-21
Merge pull request #48671 from Calinou/connect-dialog-extra-bind-arguments
Rémi Verschelde
2021-05-21
Merge pull request #48747 from Calinou/editor-find-in-files-tweak-highlight-c...
Rémi Verschelde
2021-05-21
Merge pull request #48854 from pycbouh/editor-reuse-resource-picker
Rémi Verschelde
2021-05-21
Fixes TileSet Y-sort not working and TileSet not saving correctly
Gilles Roudière
2021-05-21
Fix editor crash when exporting profiler data
Haoyu Qiu
2021-05-20
Change behavior of String.right
Tomasz Chabora
2021-05-20
Merge pull request #48895 from JFonS/fix_viewport_rotation_control
Rémi Verschelde
2021-05-20
Fix swapped front/rear directions in viewport rotation control.
jfons
2021-05-20
Merge pull request #48863 from Ev1lbl0w/bugfix-zip_import
Rémi Verschelde
2021-05-20
Merge pull request #48812 from groud/tilemap_scenes_painting
Rémi Verschelde
2021-05-20
Merge pull request #48882 from aaronfranke/approx-use-double
Rémi Verschelde
2021-05-20
Implement scenes tiles in TileMaps
Gilles Roudière
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-20
Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-05-20
Updates script list colors after theme is changed
Yuri Roubinsky
2021-05-19
Fix zip_root not being defined when importing by drag&drop
Ev1lbl0w
2021-05-19
Use EditorResourcePicker in the Inspector
Yuri Sizov
2021-05-19
Prevents VisualShaderNodeComment from overlapping its content
Yuri Roubinsky
2021-05-18
Fix crash when trying to save with no scenes and scripts open
Hugo Locurcio
2021-05-18
i18n: Sync translations with Weblate
Rémi Verschelde
2021-05-18
Merge pull request #37796 from Gogsi/master
Rémi Verschelde
2021-05-18
Change EditorFileSystem and ScriptEditor file sorting order to improve consis...
Georgi Genkov
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