summaryrefslogtreecommitdiff
path: root/editor
AgeCommit message (Expand)Author
2022-12-10Merge pull request #69853 from TokageItLab/fix-unmerged-history-anim-editorRémi Verschelde
2022-12-10Fix unmerged history in AnimationTrackEditorSilc Renew
2022-12-10Merge pull request #69842 from timothyqiu/tile-set-updateRémi Verschelde
2022-12-10Merge pull request #69817 from Mickeon/sorryRémi Verschelde
2022-12-10Fix !tile_set.is_valid() error on startupHaoyu Qiu
2022-12-09Fix left-aligned EditorHelp when first openedMicky
2022-12-09Merge pull request #68747 from rune-scape/rune-stringname-unificationRémi Verschelde
2022-12-09Merge pull request #67283 from KoBeWi/one_way_ticketRémi Verschelde
2022-12-09Merge pull request #60892 from KoBeWi/fat_selectionRémi Verschelde
2022-12-09Merge pull request #69747 from timothyqiu/tile-source-iconsRémi Verschelde
2022-12-09Improve tile editor selection appearancekobewi
2022-12-09Editor: Fix regression fetching Windows/Linux export templatesRémi Verschelde
2022-12-09Fix changing of visual shader modeYuri Rubinsky
2022-12-09Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signalRémi Verschelde
2022-12-08Fix unable to disconnect signal in Editor once createdMicky
2022-12-08Merge pull request #69738 from Chaosus/vs_custom_nodesYuri Rubinsky
2022-12-08Make custom visual shader nodes automatically updates from scriptYuri Rubinsky
2022-12-08Update tile source icons when editor theme changesHaoyu Qiu
2022-12-08Merge pull request #69617 from MewPurPur/this-darn-pixelRémi Verschelde
2022-12-07Fix various fringe issues with multi-carets and selectionsVolTer
2022-12-07Merge pull request #69573 from KoBeWi/our_hero_call-deferred-manRémi Verschelde
2022-12-07Merge pull request #69719 from groud/fix_gdextension_bad_vformat_errorRémi Verschelde
2022-12-07Merge pull request #68682 from timothyqiu/camera-gizmo-sizeRémi Verschelde
2022-12-07Merge pull request #69713 from groud/rename_get_surrounding_tilesRémi Verschelde
2022-12-07Merge pull request #67554 from Sauermann/fix-determining-window-in-scroll-con...Rémi Verschelde
2022-12-07Merge pull request #69695 from timothyqiu/id-capitalizationRémi Verschelde
2022-12-07Fix a wrong error formatting in gdextension export pluginGilles Roudière
2022-12-07Rename get_surrounding_tiles to get_surrounding_cellsGilles Roudière
2022-12-07Fix Determining Window for TouchscreenMarkus Sauermann
2022-12-07Fix crash when deleting an alternative-level tile proxyHaoyu Qiu
2022-12-07Make ID capitalization in tiles editor consistentHaoyu Qiu
2022-12-06Merge pull request #69651 from alfredbaudisch/autocomplete-line-numberRémi Verschelde
2022-12-06Cancels the code complete timer when the caret moves to another lineAlfred Reinold Baudisch
2022-12-06Merge pull request #69446 from Chaosus/fix_quick_openRémi Verschelde
2022-12-06Merge pull request #69234 from Sauermann/fix-enter-focusRémi Verschelde
2022-12-06Merge pull request #69643 from Chaosus/vcs_rendering_fixRémi Verschelde
2022-12-06Merge pull request #67906 from groud/simpler_gdextension_configRémi Verschelde
2022-12-06Merge pull request #69631 from timothyqiu/tile-proxy-rmbRémi Verschelde
2022-12-06Fix incorrect rendering of vcs dialogsYuri Rubinsky
2022-12-06Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fixRémi Verschelde
2022-12-06Merge pull request #68860 from xiongyaohua/path3d_fishbonesRémi Verschelde
2022-12-05Unify String and StringNamerune-scape
2022-12-06Fix error when right clicking proxy list in TileProxiesManagerDialogHaoyu Qiu
2022-12-05 AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with d...Eduard Zalyaev
2022-12-05Merge pull request #68324 from AThousandShips/group_import_uidRémi Verschelde
2022-12-05Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-rootRémi Verschelde
2022-12-05Merge pull request #67553 from Sauermann/fix-new-node-dialog-descriptionRémi Verschelde
2022-12-05Merge pull request #69600 from Chaosus/fix_global_shader_crashRémi Verschelde
2022-12-05Fix slight visual discrepancy in Search Result dockVolTer
2022-12-05Fix setting a global shader variable in the project settingsYuri Rubinsky