index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
Age
Commit message (
Expand
)
Author
2021-02-04
Fix "editor/editor_help" shortcut overwriting when restarting editor
Danil Alexeev
2021-02-03
Import zip via drag and drop in project manager.
Fabio Alessandrelli
2021-02-02
Merge pull request #45669 from MrMinimal/master
Rémi Verschelde
2021-02-02
Move project-specific editor data into res://.godot/editor
Aaron Franke
2021-02-02
Fix swapped front/rear view
Tom Langwaldt
2021-02-02
Merge pull request #45659 from Chaosus/vs_fix_preview
Rémi Verschelde
2021-02-02
Merge pull request #45648 from Kanabenki/check-project-manager-dirs
Rémi Verschelde
2021-02-02
Check default project and autoscan directories exist on project manager startup
Kanabenki
2021-02-02
Fix port previews for uniforms in visual shaders
Yuri Roubinsky
2021-02-01
Merge pull request #45594 from JFonS/improve_3d_grid
Rémi Verschelde
2021-02-01
3D editor grid improvements
jfons
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-02-01
Merge pull request #45561 from Calinou/fix-export-no-tmpdir
Rémi Verschelde
2021-02-01
Merge pull request #45596 from Calinou/editor-add-viewport-resolution
Rémi Verschelde
2021-02-01
Make the Open Project Folder button more visible in the project manager
Hugo Locurcio
2021-02-01
Merge pull request #45620 from nathanfranke/improve-editor-inspecter
Rémi Verschelde
2021-02-01
Merge pull request #45281 from Chaosus/vs_unify
Rémi Verschelde
2021-02-01
Merge pull request #45506 from Chaosus/vs_connection_fix
Rémi Verschelde
2021-01-31
Simplify Script Variables Population
Nathan Franke
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-31
Add viewport resolution to the 3D editor's View Information pane
Hugo Locurcio
2021-01-30
Create the temporary PCK export directory if it doesn't exist
Hugo Locurcio
2021-01-29
Merge pull request #43223 from KoBeWi/dedit
Rémi Verschelde
2021-01-29
Merge pull request #43222 from KoBeWi/sub_editor_oblivion
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-27
Attempt to connect to first correct port on dragging in visual shader
Yuri Roubinsky
2021-01-26
Merge pull request #44799 from RevoluPowered/fbx-fix-zero-scaling
Rémi Verschelde
2021-01-26
i18n: Sync translations with Weblate
Rémi Verschelde
2021-01-26
Fix zero scaling and material mappings being mapped to wrong fields
Gordon MacPherson
2021-01-26
Merge pull request #44887 from gongpha/crash!-on-expand-or-collapse-folder-in...
Rémi Verschelde
2021-01-26
Merge pull request #45202 from aaronfranke/assetlib-url
Rémi Verschelde
2021-01-26
Merge pull request #45233 from YeldhamDev/filedock_path_fix
Rémi Verschelde
2021-01-26
Merge pull request #45226 from Chaosus/vs_expression_port
Rémi Verschelde
2021-01-26
Merge pull request #45359 from mrushyendra/export_pckzip
Rémi Verschelde
2021-01-26
Merge pull request #43875 from addmix/create-physical-skeleton-collider-fix
Rémi Verschelde
2021-01-26
Merge pull request #44194 from madmiraal/fix-font_selected_color
Rémi Verschelde
2021-01-25
Merge pull request #45447 from pycbouh/graphedit-minimap-active-invisible
Rémi Verschelde
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-25
Implement shadow meshes
reduz
2021-01-24
Shadow map rendering optimization
reduz
2021-01-24
Several GI related optimizations and fixes
reduz
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-23
Ensures that export path is used when exporting PCK/ZIP
Maganty Rushyendra
2021-01-21
Fix #33326 by reopening scenes
Dodoveloper
2021-01-20
Merge pull request #43734 from Shatur95/detect-plugins-recursively
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
Detect plugins recursively
Shatur95
2021-01-18
Merge pull request #45270 from Calinou/editor-tweak-font-hinting-hint
Rémi Verschelde
2021-01-18
Tweak the "Auto" editor setting hints to be more indicative
Hugo Locurcio
[next]