Age | Commit message (Expand) | Author |
2021-11-18 | Fix texture atlas generation when source sprite is larger than generated atlas | Giwayume |
2021-11-18 | Add [theme_item] tag to editor help | kobewi |
2021-11-16 | Rename built-in `SGN()` macro to `SIGN()` | Hugo Locurcio |
2021-11-16 | Make bezier handle type a property of keyframes, update interface | Nathan Lovato |
2021-11-16 | Merge pull request #54422 from ibrahn/project-manager-nophys | Rémi Verschelde |
2021-11-16 | Merge pull request #54926 from Chaosus/fix_debugger_reset | Rémi Verschelde |
2021-11-15 | Tweak the built-ins color highlighting in the shader editor (take 2) | Hugo Locurcio |
2021-11-15 | Fix debugger tab which don't resetting after pressing clear button | Yuri Roubinsky |
2021-11-15 | Revert "Load assets before enabling editor plugins" | Rémi Verschelde |
2021-11-15 | Merge pull request #54953 from Calinou/animation-editor-use-different-icon-ea... | Rémi Verschelde |
2021-11-15 | Use a different icon for eased keyframes in the animation editor | Hugo Locurcio |
2021-11-15 | Allow dehardcoding documentation branch and URL in docs links | Rémi Verschelde |
2021-11-15 | Merge pull request #54851 from Calinou/skeleton-2d-editor-swap-rest-pose-actions | Rémi Verschelde |
2021-11-14 | Add path to functions that return iporter options | reduz |
2021-11-12 | Allow creating .gitignore and .gitattributes when creating a new project | Aaron Franke |
2021-11-12 | Use "enum class" for input enums | Aaron Franke |
2021-11-12 | Merge pull request #54924 from Calinou/editor-macos-rename-shortcut-enter | Rémi Verschelde |
2021-11-12 | Merge pull request #54803 from goostengine/shape-cast-2d | Camille Mohr-Daurat |
2021-11-12 | Use Enter instead of F2 as an editor renaming shortcut on macOS | Hugo Locurcio |
2021-11-12 | Add `ShapeCast2D` node | Andrii Doroshenko (Xrayez) |
2021-11-12 | Make OpenSimplex and VisualScript modules not depend on the editor | Aaron Franke |
2021-11-12 | Implement texture padding in TileSetAtlasSources | Gilles Roudière |
2021-11-12 | Merge pull request #53987 from groud/tile_data_inspector_plugin | Rémi Verschelde |
2021-11-12 | Modules: Make sure to include modules_enabled.gen.h where needed | Rémi Verschelde |
2021-11-12 | Merge pull request #53914 from Chaosus/shader_default_texture_param | Rémi Verschelde |
2021-11-12 | Fix default_texture_param in shader pipeline to support uniform arrays | Yuri Roubinsky |
2021-11-11 | Fix node naming in scene tree dock | kobewi |
2021-11-11 | Merge pull request #54874 from lyuma/fix_other_importer | Rémi Verschelde |
2021-11-11 | Fix import_scene_from_other_importer and import_animation_from_other_importer | Lyuma |
2021-11-11 | String: Remove `erase` method, bindings can't mutate String | Rémi Verschelde |
2021-11-10 | Swap rest pose actions in the Skeleton2D editor | Hugo Locurcio |
2021-11-10 | Merge pull request #54745 from KoBeWi/find_in_scenes | Rémi Verschelde |
2021-11-10 | Merge pull request #54836 from pycbouh/inspector-plugins-fixes-and-groups | Rémi Verschelde |
2021-11-10 | Merge pull request #54660 from Chaosus/vs_particles_mesh_emitter | Rémi Verschelde |
2021-11-10 | Merge pull request #54838 from groud/fix_editor_import_plugin | Rémi Verschelde |
2021-11-10 | Fix EditorImportPlugin logic for checking unimplemented methods | Gilles Roudière |
2021-11-10 | Fix EditorInspectorPlugin virtual bindings and add parse_group callback | Yuri Sizov |
2021-11-09 | Merge pull request #54662 from KoBeWi/now_with_reloading | Rémi Verschelde |
2021-11-09 | Merge pull request #53819 from TokageItLab/re-implement-ping-pong | Rémi Verschelde |
2021-11-09 | Properly reload built-in tool scripts | kobewi |
2021-11-09 | Merge pull request #54808 from Calinou/editor-frametime-display-more-decimals | Rémi Verschelde |
2021-11-09 | Merge pull request #54694 from briansemrau/rem-silly-obj-error | Rémi Verschelde |
2021-11-09 | Merge pull request #54653 from KoBeWi/built_in_scripts_deserved_that | Rémi Verschelde |
2021-11-09 | Merge pull request #51341 from V-Sekai/fps-30 | K. S. Ernest (iFire) Lee |
2021-11-09 | Display 2 decimals instead of 1 in editor frametime labels | Hugo Locurcio |
2021-11-09 | Default to 30 animation fps for better quality. | K. S. Ernest (iFire) Lee |
2021-11-09 | Merge pull request #54788 from rcorre/orbit_clamp | Rémi Verschelde |
2021-11-09 | Clamp rotation for up/down orbiting shortcuts. | Ryan Roden-Corrent |
2021-11-09 | Merge pull request #54372 from bruvzg/text_edit_ui | Rémi Verschelde |
2021-11-09 | Merge pull request #54649 from bruvzg/shadows | Rémi Verschelde |