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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-25
Merge pull request #10796 from djrm/pr_better_project_creation
Rémi Verschelde
2017-09-23
Improved New Project and Import project experience
Daniel J. Ramirez
2017-09-23
Fix possible infinite loop with bucket fill tool
Marcelo Fernandez
2017-09-23
-Fixed redraw always on 3D viewprot bug
Juan Linietsky
2017-09-23
Allow to set a custom DynamicFont in editor settings
Marc Gilleron
2017-09-22
Updated key icons
Daniel J. Ramirez
2017-09-22
Use an arrow instead of 3 dots in trees
Daniel J. Ramirez
2017-09-22
Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
2017-09-22
Merge pull request #11477 from djrm/pr_visuals
Rémi Verschelde
2017-09-22
Merge pull request #11487 from groud/viewport_base_clip
Rémi Verschelde
2017-09-22
Merge pull request #11486 from kubecz3k/freelook-calibration
Rémi Verschelde
2017-09-22
Fixes the rulers text drawn outside the viewport_base
Gilles Roudiere
2017-09-22
freelook_base_speed calibration
Unknown
2017-09-21
Improved a lot of icons, and some style fixes
Daniel J. Ramirez
2017-09-21
Fix godot spraying errors about a null check
Gilles Roudiere
2017-09-21
rotation orbit modifier defaults to none
Unknown
2017-09-21
Merge pull request #11453 from djrm/pr_visuals
Rémi Verschelde
2017-09-21
Merge pull request #11222 from toger5/spatial_scrolling
Rémi Verschelde
2017-09-21
Merge pull request #11221 from toger5/editor_spacing
Rémi Verschelde
2017-09-21
Merge pull request #11187 from SaracenOne/subscene_box_selection
Rémi Verschelde
2017-09-21
Merge pull request #11446 from marcelofg55/ciep_null_checks
Rémi Verschelde
2017-09-21
Correct spelling SEPERATE -> SEPARATE to fix build
Leon Krause
2017-09-20
Visual tweaks.
Daniel J. Ramirez
2017-09-20
Fix import order, so scenes are imported after textures.
Juan Linietsky
2017-09-20
Add missing NULL checks on CanvasItemEditor
Marcelo Fernandez
2017-09-20
Box selection for MeshInstances and subscene nodes.
SaracenOne
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-20
Merge pull request #11422 from poke1024/fixsourcefontsize2
Rémi Verschelde
2017-09-20
Show button name always in main toolbar
volzhs
2017-09-20
Merge pull request #11309 from djrm/pr_hack_font
Rémi Verschelde
2017-09-19
Merge pull request #11256 from djrm/pr_visual_improvements
Rémi Verschelde
2017-09-19
Merge pull request #11310 from djrm/pr_mono_font_in_log
Rémi Verschelde
2017-09-19
Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
2017-09-19
Merge pull request #11378 from Faless/ipv6_no_linklocal
Rémi Verschelde
2017-09-19
Merge pull request #11396 from djrm/pr_fix_metrics
Rémi Verschelde
2017-09-19
Merge pull request #10437 from groud/2d_editor_enhancements
Rémi Verschelde
2017-09-19
better script code font size rescaling on retina displays
poke1024
2017-09-19
Fixed Typo: 'Seperate' to 'Separate'
Indah Sylvia
2017-09-19
settings 'editors/3d' organized, sorted, new_defaults
toger5
2017-09-19
update inertia/freelook settings values + renamed free_orbit... to
toger5
2017-09-19
added precision scrolling to spatial editor zoom
toger5
2017-09-19
zoom inertia uses its own setting (not the same then translation)
toger5
2017-09-19
added editor spacing
toger5
2017-09-18
Drag and drop for meshes directly and fix drop restriction for non-Texture ob...
SaracenOne
2017-09-18
Add some options and reorganize the 2D editor menus. Makes available forced s...
Gilles Roudiere
2017-09-18
Fixed a lot of HiDPI metrics.
Daniel J. Ramirez
2017-09-18
Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2
Rémi Verschelde
2017-09-17
Fixed metrics.
Daniel J. Ramirez
2017-09-18
Do not allow link-local addresses to be used by editor debugger
Fabio Alessandrelli
2017-09-17
Implement smart snapping. Fixes a bug with anchors single-axis move (when the...
Gilles Roudiere
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