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2022-01-31Merge pull request #56970 from YeldhamDev/rise_tabbar_riseRémi Verschelde
2022-01-31Merge pull request #57413 from fazil47/masterRémi Verschelde
2022-01-31Bring `TabBar` to full parity with the `TabContainer` implementation.Michael Alexsander
2022-01-31Merge pull request #57454 from rcorre/undo_skelRémi Verschelde
2022-01-31Merge pull request #57367 from Chaosus/vs_derivativeRémi Verschelde
2022-01-30Move placeholder color to theme itemPaulb23
2022-01-30Merge create_physical_skeleton undo entries.Ryan Roden-Corrent
Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now undo the creation of all physical bones by that operation. Previously undo would remove one bone at a time. Fixes https://github.com/godotengine/godot/issues/55351.
2022-01-30Fix theming of doc backgroundYuri Roubinsky
2022-01-30Inspector retains content when detached and when dockedFazil Babu
2022-01-29simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke
2022-01-29Merge pull request #57296 from emcguirk/bug-57253-fix-hint-labelRémi Verschelde
2022-01-29Merge pull request #52557 from jmb462/rename_layersRémi Verschelde
2022-01-28Merge pull request #57365 from pycbouh/editor-icons-uniformityRémi Verschelde
2022-01-28Renaming layers from the inspector via a popup menu.jmb462
2022-01-28Merge pull request #57368 from TokageItLab/fix-delta-for-animation-treeRémi Verschelde
2022-01-28Merge pull request #57326 from ↵Rémi Verschelde
Josephblt/material-preview-sphere-icon-has-wrong-inactive-modulation
2022-01-29Fix theme application in various curve editorsYuri Sizov
2022-01-29Fix the breakpoint icon in CodeEditYuri Sizov
2022-01-29Update icons and color conversion rules to simplify the paletteYuri Sizov
2022-01-29Make AnimationTree delta argument force double in coreSilc 'Tokage' Renew
2022-01-28[VisualShader] Merge scalar and vector derivative functions into oneYuri Roubinsky
2022-01-28Merge pull request #57347 from Chaosus/vs_refactor_addopRémi Verschelde
2022-01-28Merge pull request #56933 from Chaosus/fix_shader_editor_themingRémi Verschelde
2022-01-28TileSetAtlasSource: Make `get_tile_data` return `TileData *`Rémi Verschelde
This is now possible thanks to `Variant` changes. Also unbind some `_` prefixed methods which don't need to be exposed.
2022-01-28Remove unnecessary transformations from editor iconsYuri Sizov
2022-01-28Refactor AddOption in visual shader editorYuri Roubinsky
2022-01-28Merge pull request #57116 from bruvzg/win_net_shareRémi Verschelde
2022-01-27Fixes Hint label in 2D editor appearing at wrong position and pushes zoom ↵Eric McGuirk
controls
2022-01-27Merge pull request #57205 from TechnoPorg/variant-template-castRémi Verschelde
Allow method binds to take Object subclasses as arguments
2022-01-27Fix to prevent icons from disappearing.Wagner Scholl Lemos
2022-01-27Merge pull request #57290 from ↵Rémi Verschelde
IgorKordiukiewicz/fix-tile-map-editor-not-disappearing
2022-01-27Merge pull request #57281 from Rubonnek/rename-subsequenceRémi Verschelde
2022-01-27Merge pull request #57295 from TokageItLab/fix-blendspace2d-discreteRémi Verschelde
2022-01-27More time parameters change type float to doubleSilc 'Tokage' Renew
2022-01-27Improve 2D editor's right-click menukobewi
2022-01-27Fixes TileMap editor not disappearingIgor Kordiukiewicz
2022-01-26Rename String::is_subsequence_ofi to String::is_subsequence_ofnWilson E. Alvarez
2022-01-26Rename VoxelGI editor bake actions from "GI Probe" to "VoxelGI"Hugo Locurcio
2022-01-26Merge pull request #54822 from KoBeWi/sortucesRémi Verschelde
2022-01-26Allow sorting tileset sourceskobewi
2022-01-26Fix lightmap size hint option not displaying for 3D scenesHugo Locurcio
This also renames the Static Lightmaps option hint to be more explicit about which GI techniques are supported (as VoxelGI/SDFGI can still be used with Static Lightmaps).
2022-01-25SpriteFramesEditor Incorrect texture type fixkleonc
2022-01-25Allow method binds to take Object subclasses as argumentsTechnoPorg
This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object. This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary. A few small changes also had to be made to other files, due to the changes cascading down all the includes.
2022-01-25Fix crash after renaming an animation nodeHaoyu Qiu
2022-01-25Fix theming update of shader editorYuri Roubinsky
2022-01-24Fix 2D Pan Toolkobewi
2022-01-24Fix translation with multiple sources for the same language.bruvzg
Remove unnecessary locale length checks. Add "C" -> "en" locale remap.
2022-01-24[Windows] Add support for handling network share paths.bruvzg
2022-01-24[Editor] Do not update editor help theme, if calculated margin hasn't changed.bruvzg
2022-01-23Merge pull request #57029 from timothyqiu/disable-script-editor-menuRémi Verschelde