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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-01-09
Merge pull request #34940 from volzhs/update-main-scene-file
Rémi Verschelde
2020-01-09
Fixes TextureRegion editor drag handle for HiDPI
Haoyu Qiu
2020-01-09
Update file list in split view when setting main scene
volzhs
2020-01-08
Export: Fix leak or orphaned Controls after #34911
Rémi Verschelde
2020-01-08
Merge pull request #34898 from veryprofessionaldodo/33420
Rémi Verschelde
2020-01-08
Merge pull request #34913 from akien-mga/main-add-export-pack
Rémi Verschelde
2020-01-08
Recent Nodes now respect Editor Profiles
veryprofessionaldodo
2020-01-08
Export: Add dedicated --export-pack option to export data pack
Rémi Verschelde
2020-01-08
Export: Hide Patches tab until actually implemented
Rémi Verschelde
2020-01-08
Merge pull request #34802 from xelivous/power-of-two-is-good
Rémi Verschelde
2020-01-08
Merge pull request #34887 from akien-mga/cli-export-usability
Rémi Verschelde
2020-01-08
Merge pull request #34905 from YeldhamDev/scriptdiag_minor_fix
Rémi Verschelde
2020-01-08
Minor fixes for ScriptCreateDialog
Michael Alexsander
2020-01-07
Make possible to edit the GraphEdit's selection rect colors
Michael Alexsander
2020-01-08
Show selected main scene in FileSystem split view
volzhs
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-06
PCK: Set VERSION_PATCH in header, factor out header magic
Joost Heitbrink
2020-01-05
Fixes scaled scrolling of TextureRegion editor
Haoyu Qiu
2020-01-04
Take the editor scale into account for 2D zoom operations
Hugo Locurcio
2020-01-04
Makes more strings translatable
Haoyu Qiu
2020-01-03
Change the 2D editor's snap to 8x8 by default
xelivous
2020-01-03
[Mono]: the C# script icon is now visible in the editor.
dankan1890
2020-01-03
doc: Sync classref with current source
Rémi Verschelde
2020-01-03
Merge pull request #34760 from fire/gltf2-scissors
Rémi Verschelde
2020-01-02
Enable the script editor line length guideline by default
Hugo Locurcio
2020-01-02
Support GLTF2 alpha scissors.
K. S. Ernest (iFire) Lee
2020-01-02
Merge pull request #34757 from neikeq/the-revenge-of-the-defvals
Rémi Verschelde
2020-01-02
Fix missing DEFVAL in some EditorSpatialGizmo methods
Ignacio Etcheverry
2020-01-02
Merge pull request #34618 from qarmin/vector_please_dont_crash
Rémi Verschelde
2020-01-02
Merge pull request #34720 from Calinou/light-gizmo-color-by-light
Rémi Verschelde
2020-01-02
Fix error when closing Attach Node Script window
volzhs
2020-01-01
Merge pull request #34665 from timothyqiu/camera-fov
Rémi Verschelde
2020-01-01
Merge pull request #34721 from dankan1890/ext_fix
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
ScriptCreateDialog: Suggested language extension now matches the selected lan...
dankan1890
2020-01-01
Tint 3D light gizmos using the light's color
Hugo Locurcio
2019-12-31
Fixes Groups Editor batch add/remove nodes
Haoyu Qiu
2019-12-30
Merge pull request #34702 from Zylann/fix_project_manager_opens_wrong_project
Rémi Verschelde
2019-12-30
i18n: Sync translation template with current source
Rémi Verschelde
2019-12-30
i18n: Sync translations with Weblate
Rémi Verschelde
2019-12-30
Merge pull request #34695 from timothyqiu/show-in-file-system
Rémi Verschelde
2019-12-30
Merge pull request #34680 from Calinou/editor-export-nonzero-exit-code-error
Rémi Verschelde
2019-12-30
Fix wrong project opening in some situations, hidden nodes were not reordered
Marc Gilleron
2019-12-30
Merge pull request #34653 from YeldhamDev/optionbutton_margin_auto
Rémi Verschelde
2019-12-30
Merge pull request #34656 from volzhs/keep-selected-dir
Rémi Verschelde
2019-12-30
Merge pull request #34642 from timothyqiu/help-search
Rémi Verschelde
2019-12-30
Merge pull request #34625 from timothyqiu/i18n
Rémi Verschelde
2019-12-30
Merge pull request #34614 from qarmin/dont_create_preview_of_empty_scene
Rémi Verschelde
2019-12-30
Merge pull request #34578 from timothyqiu/var-rename
Rémi Verschelde
2019-12-30
Merge pull request #34613 from timothyqiu/edscale-again
Rémi Verschelde
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