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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-08-22
Merge pull request #64610 from reduz/startup-benchmark-support
Rémi Verschelde
2022-08-22
Merge pull request #64642 from aaronfranke/mesh-cleanup
Rémi Verschelde
2022-08-22
Merge pull request #63602 from TokageItLab/cubic-interp-time
Rémi Verschelde
2022-08-22
Merge pull request #63486 from TokageItLab/init-poses
Rémi Verschelde
2022-08-22
Merge pull request #64462 from and3rson/convert3to4-fix-connect-args
Rémi Verschelde
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-20
Changed the title of change node type dialog
Umang Kalra
2022-08-20
3to4: Fix handling of arrays in connect() and JSON alignment
Andrew Dunai
2022-08-20
Merge pull request #64170 from YuriSizov/docs-annotations-in-technicolor
Max Hilbrunner
2022-08-19
Merge pull request #64592 from mhilbrunner/move-fast-break-things
Yuri Sizov
2022-08-19
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Yuri Sizov
2022-08-19
Add Startup benchmarking support
Juan Linietsky
2022-08-19
Add documentation for all annotations
Yuri Sizov
2022-08-19
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-19
Unexpose VelocityTracker3D
Max Hilbrunner
2022-08-19
Merge pull request #59045 from Calinou/editor-theme-popup-no-rounded-corners
Yuri Sizov
2022-08-19
Merge pull request #63950 from bruvzg/menu_bar3
Max Hilbrunner
2022-08-19
Merge pull request #63358 from YuriSizov/control-simplify-enhance-toolbar
Yuri Sizov
2022-08-18
Don't use rounded corners for PopupMenus in the editor theme
Hugo Locurcio
2022-08-18
Merge pull request #64468 from aaronfranke/editor-prop-visual-shader-mode
Clay John
2022-08-18
Merge pull request #64470 from aaronfranke/shader-cd-st-enum
Clay John
2022-08-18
Merge pull request #64357 from Mickeon/rename-plugin-container
Yuri Sizov
2022-08-18
Merge pull request #58059 from Calinou/tweak-default-project-icon-2
Yuri Sizov
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Merge pull request #62298 from Diddykonga/select_current_save
Yuri Sizov
2022-08-18
add init bone poses
Silc Renew
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-16
Improve editor toolbar for Control nodes
Yuri Sizov
2022-08-16
Merge pull request #52212 from thenegativehunter2/master_texture_array_normal...
Yuri Sizov
2022-08-15
Move ShaderCreateDialog's ShaderType enum out of the header
Aaron Franke
2022-08-15
Rename EditorPropertyShaderMode to EditorPropertyVisualShaderMode
Aaron Franke
2022-08-15
Merge pull request #64128 from and3rson/convert3to4-fixes-3
Clay John
2022-08-15
Merge pull request #63872 from Chaosus/shader_branch_color
Rémi Verschelde
2022-08-14
Merge pull request #63122 from m4gr3d/split_can_export_main
Fredia Huya-Kouadio
2022-08-14
Refactor the export checking logic to improve separation of concerns
Fredia Huya-Kouadio
2022-08-14
Implement coloring for disabled branches in the shader editor
Yuri Rubinsky
2022-08-13
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*`
Micky
2022-08-11
Merge pull request #63582 from KoBeWi/power_shader
Clay John
2022-08-11
Merge pull request #64271 from KoBeWi/get_no_color
Yuri Sizov
2022-08-11
Add missing properties to default theme
kobewi
2022-08-11
Optimize theme usage in editor log
kobewi
2022-08-10
Fix document display in inspector for properties
Xwdit
2022-08-10
Merge pull request #64215 from Calinou/editor-allow-numpad-zoom-shortcuts
Rémi Verschelde
2022-08-10
Merge pull request #63245 from V-Sekai/animation_editor_read_only
Rémi Verschelde
2022-08-10
Allow using numpad for zoom shortcuts in the 2D/code editors
Hugo Locurcio
2022-08-10
Merge pull request #62925 from aaronfranke/pck-export
Rémi Verschelde
2022-08-09
Allow exporting PCK files without export templates installed
Aaron Franke
2022-08-09
Remove duplicate data structure for export features
Aaron Franke
2022-08-09
Update editor/project_converter_3_to_4.cpp
Andrew Dunai
2022-08-09
Add conversion for instance(), set_shader_param() and node path literals
Andrew Dunai
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