Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-31 | Merge pull request #67560 from timothyqiu/mp-default | Rémi Verschelde | |
Fix `SceneTreeEditor::_update_tree()` binding | |||
2022-10-31 | Merge pull request #67786 from EricEzaM/67743-script-editor-shortcuts | Rémi Verschelde | |
Set the shortcut context for the edit/search/goto menus to the ScriptEditor so that shortcuts continue to work when FindReplaceBar is focused. | |||
2022-10-31 | Merge pull request #68064 from ↵ | Rémi Verschelde | |
kleonc/sprite-frames-editor-fix-frame-index-calculation `SpriteFramesEditor` Fix calculating frame index from mouse position | |||
2022-10-31 | Merge pull request #67888 from KoBeWi/overridead | Rémi Verschelde | |
Remove `override_selected_font_color` property | |||
2022-10-31 | Merge pull request #68003 from timothyqiu/camera-gizmo-select | Rémi Verschelde | |
Make Camera3D gizmo clickable | |||
2022-10-31 | Merge pull request #67445 from Zylann/rename_queue_delete | Rémi Verschelde | |
Rename queue_delete => queue_free | |||
2022-10-31 | Merge pull request #67805 from TokageItLab/fix-postimport-anim-arg | Rémi Verschelde | |
Fix passed dictionary to `internal_process()` in importer plugin for animation | |||
2022-10-31 | Merge pull request #65118 from Mickeon/editor-remote-tree-buttons | Rémi Verschelde | |
Add a few buttons in Remote Scene Tree | |||
2022-10-31 | Merge pull request #67580 from KoBeWi/little_things | Rémi Verschelde | |
Minor code improvements | |||
2022-10-30 | `SpriteFramesEditor` Fix calculating frame index from mouse position | kleonc | |
2022-10-29 | Make Camera3D gizmo clickable | Haoyu Qiu | |
2022-10-28 | ResourceImporterLayeredTexture: rename compress modes to match enum | DeeJayLSP | |
2022-10-27 | Merge pull request #67834 from Klowner/collada-closed-curves-16658 | Clay John | |
Handle closed splines in Collada importer | |||
2022-10-27 | Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts | Clay John | |
Remove unnecessary casts | |||
2022-10-27 | Merge pull request #66383 from aaronfranke/basis-from-euler | Clay John | |
Clean up Basis from Euler code | |||
2022-10-26 | Add math operators to Visual Shader node names | Alfred Reinold Baudisch | |
This change makes it easy, in the "Create Shader Node" dialog, to search for VS nodes by just typing the operator. For example, instead of typing "multiply", you can just type "*" and multiply nodes will be listed. This feature is inspired by Unreal Engine node graph editor's UX. Implements and closes https://github.com/godotengine/godot-proposals/issues/5663 | |||
2022-10-26 | Remove override_selected_font_color property | kobewi | |
2022-10-25 | Set the shortcut context for the edit/search/goto menus to the ScriptEditor ↵ | Eric M | |
so that shortcuts continue to work when FindReplaceBar is focused. | |||
2022-10-24 | Rename queue_delete => queue_free | Marc Gilleron | |
# Conflicts: # editor/plugins/tiles/tiles_editor_plugin.cpp | |||
2022-10-24 | Handle closed splines in Collada importer | Mark Riedesel | |
2022-10-24 | Remove unnecessary casts | Markus Sauermann | |
button_add_item and button_add are both Button p_parent is a Node3D CanvasItem can never be cast to Viewport | |||
2022-10-23 | Merge pull request #67390 from groud/more_conservative_terrain_painting | Clay John | |
Make terrain painting not change neighbors centers bits | |||
2022-10-24 | Fix passed dict to internal_process() in importer plugin for animation | Silc Renew | |
2022-10-21 | Merge pull request #67426 from MrBlockers/blurry-texture-preview | Clay John | |
Make texture preview filter setting content aware | |||
2022-10-22 | Merge pull request #67725 from TokageItLab/add-tuts-link-retarget | Max Hilbrunner | |
Add a tutorial link to `BoneMap` and `SkeletonProfile` | |||
2022-10-21 | Clean up Basis from Euler code | Aaron Franke | |
2022-10-22 | Add a tutorial link to Retarget Classes | Silc Renew | |
2022-10-21 | Merge pull request #67314 from anvilfolk/quote-fix | Max Hilbrunner | |
Fix single-quotes incorrectly escaped when dragging into script editor | |||
2022-10-20 | Make texture preview and picker use mipmap filter | MrBlockers | |
2022-10-20 | Add buttons in Remote Scene Tree | Micky | |
A Scene button to any scene instantiated from file. When clicked, it opens the original PackedScene. A toggle visibility button is also available. | |||
2022-10-20 | Make terrain painting not change neighbors centers bits | Gilles Roudière | |
2022-10-19 | Merge pull request #66940 from aaronfranke/doc-get-tr-aabb | Max Hilbrunner | |
Remove the global space `get_transformed_aabb` helper method | |||
2022-10-19 | Merge pull request #67543 from clayjohn/PLU-default | Max Hilbrunner | |
Use CameraAttributesPractical in the editor default environment | |||
2022-10-18 | Use CameraAttributesPractical in the editor default environment | clayjohn | |
This avoids forcing DoF in the editor when physical light units are enabled | |||
2022-10-18 | Minor code improvements | kobewi | |
2022-10-18 | Remove the global space `get_transformed_aabb` helper method | Aaron Franke | |
2022-10-18 | Fix `SceneTreeEditor::_update_tree()` binding | Haoyu Qiu | |
2022-10-17 | Fix single-quotes incorrectly escaped when dragging into script editor | João Martins | |
2022-10-17 | Merge pull request #64277 from KoBeWi/script_editor🧹🧹 | Rémi Verschelde | |
Reorganize script editor menu | |||
2022-10-17 | Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process | Rémi Verschelde | |
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS` | |||
2022-10-15 | Fix case where mutex is never unlocked | Marc Gilleron | |
2022-10-15 | Merge pull request #63332 from KoBeWi/static_images_aka_photos | Rémi Verschelde | |
Make some Image methods static | |||
2022-10-15 | Merge pull request #67420 from KoBeWi/🍋🔫 | Rémi Verschelde | |
Separate Line and CurveLinear icons | |||
2022-10-15 | Merge pull request #67393 from KoBeWi/🥕 | Rémi Verschelde | |
Preserve caret when updating EditorPropertyText | |||
2022-10-15 | Merge pull request #67383 from EricEzaM/67211-focus-input-box | Rémi Verschelde | |
Focus EventListener when InputEventConfigurationDialog is opened. | |||
2022-10-15 | Separate Line and CurveLinear icons | kobewi | |
2022-10-14 | Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS | Ricardo Buring | |
Fixes crashes in the editor with threaded physics (when dragging a scene into the viewport or when snapping a node to the floor). | |||
2022-10-14 | Reorganize script editor menu | kobewi | |
2022-10-14 | Preserve caret when updating EditorPropertyText | kobewi | |
2022-10-14 | Make some Image methods static | kobewi | |