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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-26
Fix the issue causing the Godot Android Editor to crash when returning from t...
Fredia Huya-Kouadio
2023-01-26
Make AnimatedSprite's playback API consistent with AnimationPlayer
Silc Renew
2023-01-26
Merge pull request #72085 from KoBeWi/picky_picker
Rémi Verschelde
2023-01-26
Merge pull request #72060 from MewPurPur/zoom-widget-click-areas-fix
Rémi Verschelde
2023-01-26
Merge pull request #72043 from SaracenOne/animation_tree_crashfix
Rémi Verschelde
2023-01-26
Merge pull request #72050 from groud/flow_tilemap_toolbar
Rémi Verschelde
2023-01-26
Connection dialog tweaks
kobewi
2023-01-25
Usability improvements to the Zoom Widget
VolTer
2023-01-25
GDScript: Allow constant expressions in annotations
Danil Alexeev
2023-01-25
Make TileMap toolbar a FlowContainer
Gilles Roudière
2023-01-25
Fix crash when switching to a different node from AnimationTree
SaracenOne
2023-01-25
Merge pull request #71284 from SaracenOne/state_machine_editor_extra_info
Rémi Verschelde
2023-01-25
Merge pull request #65419 from SaracenOne/tileset_read_only
Rémi Verschelde
2023-01-25
Merge pull request #72020 from vmedea/tile-editor-thread-fix
Rémi Verschelde
2023-01-25
Merge pull request #71685 from groud/gesture_into_viewpanner
Rémi Verschelde
2023-01-25
Add indicator for state machine transition fade progress and position of stat...
SaracenOne
2023-01-25
Add read-only mode to tileset editor.
SaracenOne
2023-01-25
Fix: use the right tile_set in TilesEditorPlugin::_thread
mara
2023-01-25
Merge pull request #71904 from Chaosus/vs_custom_nodes
Rémi Verschelde
2023-01-25
Merge pull request #72011 from SaracenOne/inherited_scene_fix
Rémi Verschelde
2023-01-25
Merge pull request #66313 from KoBeWi/connecting_methodically
Rémi Verschelde
2023-01-25
Merge pull request #71330 from Geometror/richtextlabel-fit-content
Rémi Verschelde
2023-01-25
Fix path for unsaved inherited scenes.
SaracenOne
2023-01-24
Improve clarity of Tree's activated/double-clicked signals
Aaron Franke
2023-01-24
Merge pull request #65137 from dalexeev/editor-naming
Yuri Sizov
2023-01-24
Add method picker to signal connect dialog
kobewi
2023-01-24
Merge pull request #65302 from KoBeWi/middle_click_of_exasperation
Rémi Verschelde
2023-01-24
Improve editor handling of Skeleton3D nodes with zero bones.
SaracenOne
2023-01-23
Merge pull request #71937 from coppolaemilio/resize-bonemaphuman-icons
Rémi Verschelde
2023-01-23
Merge pull request #70377 from dsnopek/server-export-mk2
Rémi Verschelde
2023-01-23
Replace 1024x1024 BoneMapHuman svgs by 256x256 versions
Emilio Coppola
2023-01-23
Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-23
[TextServer] Fix ICU data loading and exporting with `internationalization/lo...
bruvzg
2023-01-23
Add gesture to ViewPanner and simplify a bit its API
Gilles Roudière
2023-01-23
Merge pull request #70052 from bruvzg/key_unicode_actions
Rémi Verschelde
2023-01-23
Merge pull request #57606 from SaracenOne/update_on_reimport
Rémi Verschelde
2023-01-23
Merge pull request #63251 from SaracenOne/disable_data_generation_on_foreign_...
Rémi Verschelde
2023-01-23
Fix plugins over not working
kobewi
2023-01-23
Cleanup and unify keyboard input.
bruvzg
2023-01-23
Add handling of script creation/deletion for custom visual shader nodes
Yuri Rubinsky
2023-01-23
Merge pull request #70548 from MewPurPur/fix-some-gradient-jank
Rémi Verschelde
2023-01-23
Merge pull request #59081 from Sauermann/fix-cursorshape-canvasitemeditor
Rémi Verschelde
2023-01-23
Fix Gradient Editor bugs
VolTer
2023-01-23
Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US
Rémi Verschelde
2023-01-23
Merge pull request #71441 from KoBeWi/warp_2_scan
Rémi Verschelde
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
Merge pull request #71885 from KoBeWi/NullItemEditor
Rémi Verschelde
2023-01-23
Merge pull request #71828 from geowarin/geowarin/master
Rémi Verschelde
2023-01-23
Fix handling of nulls in some editors
kobewi
2023-01-22
Use selected node type for choosing editor tab
PrecisionRender
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